HISE Logo Forum
    • Categories
    • Register
    • Login
    1. HISE
    2. paper_lung
    P
    • Profile
    • Following 0
    • Followers 0
    • Topics 86
    • Posts 269
    • Groups 0

    paper_lung

    @paper_lung

    25
    Reputation
    26
    Profile views
    269
    Posts
    0
    Followers
    0
    Following
    Joined
    Last Online

    paper_lung Unfollow Follow

    Best posts made by paper_lung

    • RE: Loop Player Root Note

      I managed to remove the root note pitch detection, thanks for the tips everyone. For anyone interested, I commented out the following code in the AudioLooper.cpp file within the source files:

      /*if (copy.getNumSamples() > 0)
      	{
      		auto freq = PitchDetection::detectPitch(copy, 0, copy.getNumSamples(), sr);
      		
      		if (freq == 0.0)
      			return;
      
      		Array<Range<double>> freqRanges;
      
      		freqRanges.add(Range<double>(0, MidiMessage::getMidiNoteInHertz(1) / 2));
      
      		for (int i = 1; i < 126; i++)
      		{
      			const double thisPitch = MidiMessage::getMidiNoteInHertz(i);
      			const double nextPitch = MidiMessage::getMidiNoteInHertz(i + 1);
      			const double prevPitch = MidiMessage::getMidiNoteInHertz(i - 1);
      
      			const double lowerLimit = thisPitch - (thisPitch - prevPitch) * 0.5;
      			const double upperLimit = thisPitch + (nextPitch - thisPitch) * 0.5;
      
      			freqRanges.add(Range<double>(lowerLimit, upperLimit));
      		}
      
      		for (int j = 0; j < freqRanges.size(); j++)
      		{
      			if (freqRanges[j].contains(freq))
      			{
      				setAttribute(AudioLooper::SpecialParameters::RootNote, (float)(j), sendNotification);
      				return;
      			}
      		}
      	} */
      

      I've not fully tested it yet, but hopefully proves useful to someone.

      posted in Scripting
      P
      paper_lung
    • RE: Arpeggiator bug - missing rate

      @d-healey That seemed to do the trick, thanks.

      posted in Bug Reports
      P
      paper_lung
    • Slower modulation.

      I find the LFO modulators to be quite fast - the lowest rate is 0.50hz. It would be really nice to be able to have these set to slower rates, if possible. Ableton modulators for example can go all the way down to 0.1hz.

      posted in Feature Requests
      P
      paper_lung
    • Install samples dialog - LAF

      Hi all, does anyone know how to amend the sample install LAF? I've got numerous other LAF functions within my script but unsure which one is affecting this dialog and how to edit it directly.

      Screenshot 2024-02-26 at 15.50.13.png

      posted in Scripting
      P
      paper_lung
    • RE: Faust not enabled

      Went to a previous version of Faust and it's working, all good!

      posted in Faust Development
      P
      paper_lung
    • RE: LFO's triggering on note on

      @Oli-Ullmann Perfect, thanks!

      posted in General Questions
      P
      paper_lung
    • RE: has anyone tried using the pulse downloader for storage and delivering their sample based instruments /products?

      @jeffd my recommendation is to use Gumroad just to get started. I did this before moving onto Shopify, then Wordpress/woocommerce. Gumroad doesn't cost you anything to get going and makes it easy. You can learn things about web-dev as you grow - that's what I did. You can embed Gumroad products on a website of your choosing if you want, as well.

      posted in General Questions
      P
      paper_lung
    • RE: Sample Import Tutorial - It's Broken!

      @Lindon said in Sample Import Tutorial - It's Broken!:

      @griffinboy said in Sample Import Tutorial - It's Broken!:

      @Christoph-Hart
      Thanks for the response, I was hoping to tap into the sampler to make use of the disk streaming and other fancy optimisations, but you are right.
      A custom solution will allow for much more direct control over the buffer(s), which will probably be much more beneficial in the long run.

      But actually @Christoph-Hart - getting the loop points to work correctly is something I'm really going to need in an up-coming project so sorting this to be consistent would eb a win for me.

      +1 - I would love to make use of the tutorial project for this as well. as an alternative, adding a crossfade function to the audio loop player would be a great solution

      posted in General Questions
      P
      paper_lung
    • RE: Matrix peak meter - vertical?

      @d-healey Haha, well that was easy. I just didn't change it enough to see the change, thanks!

      posted in General Questions
      P
      paper_lung
    • RE: Cross fade for Audio Loop Player?

      @BWSounds That text can be altered by editing the source files. I can't remember where it is, but look for the 'drop audio file or right click to open browser', then edit that string. You'll need to recompile Hise once you've done that.

      posted in General Questions
      P
      paper_lung

    Latest posts made by paper_lung

    • RE: Exported plugin fails to load (Windows ARM)

      @paper_lung Hmm I've just re-compiled both hise and the plugin and it's worked this time, so I'm going to keep testing to see if this now works

      posted in General Questions
      P
      paper_lung
    • RE: Exported plugin fails to load (Windows ARM)

      @d-healey here's where I'm removing arch in the autogenerated Projucer. then I build solution in visual studio as normal. https://drive.google.com/file/d/1yqu2D1OLFPgXUt_V6JVTu_aAY5-MEqnz/view?usp=sharing

      posted in General Questions
      P
      paper_lung
    • RE: Exported plugin fails to load (Windows ARM)

      @d-healey I'll send one over tomorrow - thanks for your help so far, appreciate it.

      posted in General Questions
      P
      paper_lung
    • RE: Exported plugin fails to load (Windows ARM)

      that's not worked either...

      posted in General Questions
      P
      paper_lung
    • RE: Exported plugin fails to load (Windows ARM)

      @d-healey Ok thanks, I'll give that a go and let you know if that's the issue (likely is!)

      posted in General Questions
      P
      paper_lung
    • RE: Exported plugin fails to load (Windows ARM)

      @d-healey Right ok, is that the autogenerated file that gets output when I compile? so I have to compile > edit the autogenerated Projucer file to remove the arch flag > recompile? Hopefully this is what I've been missing - when you mentioned Project Projucer, I thought you meant the Hise Project Projucer file, not a plugin project Projucer file.

      posted in General Questions
      P
      paper_lung
    • RE: Exported plugin fails to load (Windows ARM)

      @d-healey there aren't any AVX flags in the hise project settings?

      posted in General Questions
      P
      paper_lung
    • RE: Exported plugin fails to load (Windows ARM)

      @d-healey Here you go, hopefully I've not missed anything haha. https://drive.google.com/file/d/1_5Vi0pO6ta6hNzu3Su4CESh2IJ4MHTnQ/view

      posted in General Questions
      P
      paper_lung
    • RE: Exported plugin fails to load (Windows ARM)

      @d-healey Thanks - with AVX fails, without AVX loads correctly.

      posted in General Questions
      P
      paper_lung
    • RE: Exported plugin fails to load (Windows ARM)

      @d-healey Sure, thanks - here you go:
      https://drive.google.com/file/d/1Nt0bmdkOrACbGAjoOLA8xDJ4RtPXmNBe/view?usp=sharing

      Just tried exporting again and it compiled, it still fails on ARM though

      posted in General Questions
      P
      paper_lung