• Complete Beginner help. Where to begin?

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    MikeBM

    @Heizen78 Welcome to the club :-)
    It's best to start with the early works of David on his channel.
    They are all good and very helpful.

  • Shader vs paint routine performance

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    Christoph HartC

    But FASTER!!!

  • Livestream Tomorrow

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    ulrikU

    @d-healey I missed it but I will check it out, thanks!

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  • Mac Specifications

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    d.healeyD

    @ustk said in Mac Specifications:

    I definitely should use a VM instead of a too annoying dual boot...

    I was triple booting my previous Mac Mini but the new one only has a tiny unchangable ssd (128GB!) so I decided to go for bootcamp for Windows on an external drive and a virtual machine for GNU/Linux. But I think I'm going to move Windows into a VM too because it's a hassle to reboot the Mac and hold down ALT and hope that it decides to let me switch to Windows.

  • Changing the start point of the samples on reverse playback mode by code

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    DabDabD

    @Lindon Got the solution from @ulrik
    **ULRIK** is Superb

  • New Layout - get back to script content editor!

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    DanHD

    @d-healey ah got you, thanks

  • Setting up Bands in Parameteric EQ

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    d.healeyD

    I don't see anything in the API that could do this.

  • Expansions / Windows

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    DanHD

    @d-healey yes I get you, I had to do this to make it work though:

    const var Table1 = Content.getComponent("Table1"); const var LFOModulator1 = Synth.getModulator("LFOModulator1"); const var Table1Random = Synth.getTableProcessor("LFOModulator1"); inline function onRANDOMControl(component, value) { //local Table1 = LFOModulator1.asTableProcessor(); Table1Random.reset(0); Table1Random.setTablePoint(1, 1, 1, Math.random(), 0); Table1Random.setTablePoint(1, 0, 5, Math.random(), 0); Table1Random.addTablePoint(2, Math.random(), Math.random()); Table1Random.addTablePoint(2, Math.random(), Math.random()); Table1Random.addTablePoint(2, Math.random(), Math.random()); Table1Random.addTablePoint(2, Math.random(), Math.random()); Table1Random.addTablePoint(2, Math.random(), Math.random()); }; Content.getComponent("RANDOM").setControlCallback(onRANDOMControl);
  • The MIDI Player does not work when the plugin window is closed

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    NatanN

    @d-healey Thank you sir, Yes, you Right
    I managed to Solve The Issue :)
    I Moved The play/stop Command to the Other script. and this solved the issue.

    But Came up with another issue :) LOL
    will Post a Snippet after Getting my launch :)

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  • Sliderpack & Lfo Modulator! Can't set min/max

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    NatanN

    @d-healey Ah thanks a lot Sir David :) 🙏

  • Much More Tests

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    NatanN

    @d-healey 🤣🤣🤣 This is what it is 😅

  • Connecting 2 Audio Loop Player to 1 Audio Waveform,Possible?

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    NatanN

    @Christoph-Hart Christoph, is therr any chance to achieve This, by scripting?
    I really need this 😭

  • How to make simple Downloader with HISE

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    DabDabD

    @Tania-Ghosh OOOPS!!

  • Shape FX in Scriptnode

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    ?

    @Christoph-Hart said in Shape FX in Scriptnode:

    I'm currently writing nodes that accept simple one liners as stateless expression which can be used to implement custom wave shaping functions.

    What you're looking for is the formula used in the hise::Saturator class, which is basically this:

    https://www.musicdsp.org/en/latest/Effects/46-waveshaper.html

    So the expression module in scriptnode is only for one-liners. How do you go about asymmetrical waveshapers when using scriptnode?

  • LFO Sync Speeds - make slower

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    NatanN

    @DanH Dan, I found the issue here
    This is becuase of The Length of Arpeggiator,
    once it goes from 64 to 128, The length need to Be divided too, Or Arp wont Pick the Whole notes.

  • Sorry but what GitHub repo should I be using

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    d.healeyD

    @ospfeigrp Yeah it's in there, not sure how it compares to the new_layout or develop branches though - build them all and see for yourself :)

    also what version of Xcode will master build on Big Sur

    Nobody seems to know - https://forum.hise.audio/topic/4425/develop-branch-build-status/182

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  • simple question

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    d.healeyD

    @yall Show the code that is causing the error or make a simple snippet.

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