It's not fully finished yet but if curious you can get it here:
github link
To be fair i am completely blown away with how easy hise has become to use and general progression of the software.
here is a screenshot of it in reaper:
It's not fully finished yet but if curious you can get it here:
github link
To be fair i am completely blown away with how easy hise has become to use and general progression of the software.
here is a screenshot of it in reaper:
used the vu meter script and surprised how well all this works, the opengl flag make a huge difference in performance on mac. anyway this is the rompler i am working on.
Download dropbox link: https://www.dropbox.com/scl/fi/w78rp2sjkekwpx2iec6du/openstrings.zip?rlkey=ahl566lnhvkvvx2qrw3ff9q6i&dl=0
free to download with same license:
I put this together as a way of learning more about hise, plus i think the rhapsody player is perfect for my needs. No more compiling.
projucer has to be built from source on mac and this source is provided with hise -This is an apple mac problem
@alfaholic As far as i know hise is set to use 16 channels in the routing matrix (or that was the case in the older versions) but you can actually extend it to as many as you need provided you modify some source hise files first to allow for more.
Unless things have changed and your using the prebuilt binary the setup may be different.
You need to use the plugin version i believe to get 16 otherwise it normally defaults to two in the standalone version.
you're also free to use a project i did similar to what you want to achieve here on github if it's of any addition to you:
https://github.com/eodowd/sonicdrums
@TNTHM thanks, i did very little as it's all built into hise
@UrsBollhalder what are the errors can you screenshot, I used this version of HISE: https://github.com/christophhart/HISE/tree/develop
on Xcode 10.3
@UrsBollhalder yes but you have to show contents and then delete library Xcode.app/Contents/Developer/usr/lib/libMainThreadChecker.dylib
should work and compile after that
@yall thanks. I guess I'll leave it on over night so..
@Natan I think it's because in browser is limited to webGL, not sure if this is the case in hise tho. if you enable opengl flag it should use that instead for rendering, so better performance.
here's the source, not that i added much.
https://github.com/eodowd/metasampler
should build with 2022 community
@d-healey thanks for clarification David the plan was to create a decent sampler clone that has a gplv3 license and it's source is free and open that anyone can fork and modify.
I know that with vst legacy it was needed or so i was led to believe. I am using JUCE in gpl mode and it's just using the JUCE framework and not hise, the project is based off aksampler on github only i forked it and made loads of changes. I removed the need for wavpack compression and it now just loads normal wavs my main questions are am i free to distribute a vst3i and if juce is in gpl mode and the source is made available i presume i am good to go?
it's for oauth2 for freesounds apiv2
It depends what way you word things but i am getting more useable images from dalle3 from microsoft
@DanH do you have a link for making a lfo in script node.?
@majetone just a few things to consider it's hardly set to user editable or a font issue with the label
when combined with the granulator node the problem still remains where if the sample length of selection is too short the plugin will crash so i am asking how to set a minimum sample length for the selection range