• Can't compile SNEX workbench

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    Matt_SFM

    Now how do I use it? Add it as a hardcoded FX , remove my ScriptFX network and >change my interface references?

    yes load it in a HCFX, and remove the scriptFX, but keep the name of the module so you won't have to change anything in your code.

    Then if I want to make changes to the network I have to do it all over?

    Yes

    Thank you so much you've made my day, finally feel like I've actually accomplished something this week and learned a bunch on the way.

    You're welcome :)

  • panel - set draggable bounds to arc?

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    ustkU

    @Dan-Korneff With the new path methods, it is also possible to detect if a mouse is inside or outside a path with Path.contains([x,y])

  • Adventures in scriptnode: amplitude modulation

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    LindonL

    @modularsamples nice - I hadn't thought of the am stuff...being implemented that way.

  • Button for "Change Sample Folder Location" out settings?

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    Matt_SFM

    @d-healey oh? Didn't know that

  • saveUserPreset - Asks for Preset Name

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    trillbillyT

    @Matt_SF THanks, Ill try when I getb ack to the studio!

  • Scriptnode: Granulator

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    Adam_GA

    @Matt_SF many thanks, i had an older version than i thought opened. i updated again and success :)

  • HISE all listed shortcuts

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    DabDabD

    @Tania-Ghosh Yes.. That

  • SFZ import - on the fly...

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    Y

    @Lindon the problem is that after a hundred tests on sfz and sample Maps created manually, the sfz integrates well but once compiled, there is a big problem with the note being held when reading in the daw. I imported my sfz and converted to sample map and compressed to ch1. I tried with 2 sample maps of the same samples. one import sfz and the other manually. in the exported plugin only my impors manuals work correctly

  • Keyboard OctaveNumber Label

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    VorosMusicV

    @d-healey @Christoph-Hart
    ok, than I'll do it that way!
    Thanks!

  • Draw panel / fade edges to alpha?

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    Christoph HartC

    I find myself using layers less and less because of subtle glitches like this - after all it has to rasterize the graphics context to an image and we're back in pixel land.

    A non layer approach would use g.drawDropShadowFromPath() with a circle path:

    const var Panel1 = Content.getComponent("Panel1"); // that's a poor circle, but the blur will save us... var circlePath = Content.createPath(); circlePath.startNewSubPath(0.5, 0); circlePath.quadraticTo(1.0, 0.0, 1.0, 0.5); circlePath.quadraticTo(1.0, 1.0, 0.5, 1.0); circlePath.quadraticTo(0.0, 1.0, 0.0, 0.5); circlePath.quadraticTo(0.0, 0.0, 0.5, 0.0); Panel1.set("width", Panel1.get("height")); Panel1.setPaintRoutine(function(g) { g.drawDropShadowFromPath(circlePath, this.getLocalBounds(50), Colours.black, 50, [0, 0]); });
  • Simple Gain - Width Not Working

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    d.healeyD

    @trillbilly Follow the signal flow.

    If at point A you set the width to 0 then it doesn't matter what you do at point B.

  • AAX FX Plug-In

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    Dan KorneffD

    @DanH that is supposed to set the AAX icon to your plugin, otherwise the plugin will just look like a folder on windows.

  • Some Super-Basic Questions…

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    d.healeyD

    You didn't say what you want velocity to control, but I assume gain. The table is connected via processor ID.

    Did you set the intensity?

    b33757de-20ab-44df-871b-0f31a1a21dd9-image.png

    Add the CC modulator to the LFO's intensity modulation target. And if applying it to Pitch set an intensity amount. HiseSnippet 1261.3ocyX8zaaaCEmJNrKIcsnYKaXG0gcHEqqvdMKaE6PbhcbgwhSLhbRKvNzwHQaQDIRMIpzYTrOC6qztLfcbeT52fsGIksjZzRbLbZlOHP9He78meu+P59wBWZRhHFYs5fwQTj0GicFyk9s7ILNpaaj0Cw8HIRZrsgzdiiHIITOjkUsWnHXs5xH8u2sydj.B2klSBgNUvboGvBYxbp8a9irffNDO5.VXgcuUyttBdKQfHEzmZ35nHh64jQzCIpssDFYcu88XRQrijHoIvd1S3M1wW7FtY+mxRXmEPUSZfbfCxPF0xmE30ehslfPV394VdMikuAtGyiMkdtG3Q5Ery4nnOvZoqRkZbCTIqBpzxFUZcriaLKRluhRetOtKG.jgDvUWTUL6EY8G3VBXCb4SCImS6DCSlxvlaWu9SrgOO9GFlxckLA2VvOTHoGw27wq810VcseaM62eogCqbMkXhEAAz3JWVgtwWEiaxSCOiF+D6KHAozoaDL+x9z6Ma9TWiUWXiBdWNSdTDMadGQfmxWoFeYD.k41TXQlFBphTiDOHCIFPTBlAmwJX83FHsxWLl2iHI5vUzIcaqFmcdvQChKhFKYJqxpM8BH4vfzqhaSSNWJhz6MLRvUJh0GcsR+WgXYq2BRcrZvygAug4I8US11Bg7orQ9R0r+BVJZh01ENhOCeJMP3xjis6I7RCHfGGbKWNJDh+mrdwjBU1e1B.pVJRTEtwSfStX0gaPlR8qLSYVUw0w8YRW+p0wkpPGAf51PGypu7.79CGRck4J3x3NuZdKlL6h+gFweerCiS0E20B+y0yseI4Bp8KnbZrA++uqu+2yZ88nYt99QtRP7ChI7jHQRoC1gFxF.YAIEIdRBTNi9KGqPyhzaIHwUtz61oCXjUxiCQlFqCK1MTjxkkBCpUFGVd1J.UNinv9qnZ+x2AMfVLoU2gY9VK0+RWX4QPbbXT.ce9EP4LfhRG+Dnb5PRZfbB0xA18DbQjufybKh5GSkwrQinwE08JMnckR3lI4T1n4wz.JoXD7W17.HxiDC9I5b5Kt42WnR75KvF00VkMZemWwdEipt1ztOZkr5lQWqFBEDL8DKgXW.sXULkCssotrynAkACn5UlL0mQ6IssWXPzBoQUsa2FUkRoVYxa.z5yK8ozfrPHMAaMkYEf94SN4O2YOVjHfDqZ3dYrBgpBqbBEBoe4VGrl2Jfx5F6EiOnyQY01fQyqApZyjR4tE.pUZpZC1MuKZyeuopi6PQbX1E+lF2d.cDHyhTFPgKBBcrcur6gwGU1CsQyCDhn84JOrWwCouOTWBtAeBsTKN0wNPXdZWKHK37RvxHtHlZdUPo9roIRQ3DCPmr3HoQlLmeBu8VOE9M7qTeedK3yyNZwLewkRVJb+pxI+TcjvTHWESbyKXNi2aH+YIWag9oM8T2HH+8WYM8zWSHm5bU.s5jx7C8P8a1JdFUmvl0.9z2+0QevqtZPxoImKbjrdkHYi+G9nfiEoRnvQOBbOG06FAnzAtKtKEjNmSCRTuSbIEZalWWM2bYbtmdx+.+xVrgZtU1hMlr3GDYDRbiEu10DRpxPVQSArat9eJZUbO0b6ouMGiq+z5nPH630ttJW7WCvS077MyAOOaN3Yq4fmucN3Y64fmuaN346uRdTEl1ME5cXtdCPn+9ltFVSaYYUC8uGYPV.C
  • [Mac] Is using Audio Plugin Player sufficient for testing an .au?

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    Christoph HartC

    I‘m using the JUCE plugin host as minimal test host - it‘s part of the JUCE codebase and as a HISE power user you should be able to compile stuff.

  • Wavetable Synth - No Sound After VST Export

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    Gabor.KG

    Excellent, it works perfectly!
    Thanks @Lindon and @DabDab!

  • addModuleStateToUserPreset - recall state without preset system?

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    ustkU

    @Dan-Korneff I don't think so. The tests i've made a while ago only saved/restored the whole module...

  • Program Changes with VST3

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    clevername27C

    @Matt_SF I'll check on it and get back with you. I was just working on program changes this weekend for VST3 and didn't seem to have a problem, but I will verify. (I'll probably post my UI code today for it.)

  • event.drag = true when just clicked?

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  • FX Plugins and Send Containers

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    DanHD

    @Soundavid Indeed but not possible in my case

  • where to grab Engine.getSampleRate() ?

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    Dan KorneffD

    @Christoph-Hart giphy.gif

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