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    3 Quick Questions about Expansions!

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    • LindonL
      Lindon @A Former User
      last edited by

      @iamlamprey so can you post the code that works?

      HISE Development for hire.
      www.channelrobot.com

      d.healeyD ? 2 Replies Last reply Reply Quote 0
      • d.healeyD
        d.healey @Lindon
        last edited by

        @Lindon https://forum.hise.audio/topic/3959/3-quick-questions-about-expansions/28?_=1617874170786

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

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        • LindonL
          Lindon @d.healey
          last edited by

          @d-healey said in 3 Quick Questions about Expansions!:

          @Lindon https://forum.hise.audio/topic/3959/3-quick-questions-about-expansions/28?_=1617874170786

          err that points me further up this thread at a post that says its not working...

          HISE Development for hire.
          www.channelrobot.com

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          • d.healeyD
            d.healey @Lindon
            last edited by

            @Lindon Yup, didn't do what I thought it did. Scroll up until you find my post with a link to a demo project, wasn't that far back.

            @Christoph-Hart We need a way to accurately link to other posts in a thread, clicking the timestamp appears not to work.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            LindonL 1 Reply Last reply Reply Quote 1
            • LindonL
              Lindon @d.healey
              last edited by

              @d-healey said in 3 Quick Questions about Expansions!:

              @Lindon Yup, didn't do what I thought it did. Scroll up until you find my post with a link to a demo project, wasn't that far back.

              OK thanks.

              HISE Development for hire.
              www.channelrobot.com

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              • ?
                A Former User @Lindon
                last edited by

                @Lindon Here's where I'm at so far, note that it's still very much a WIP (loaded expansions aren't persistent in a DAW yet, for example)

                /*Basic Player plugin with on-the-fly sample-loading and image-changing + hiding of GUI elements.
                
                I've also hidden the init sample locate dialog with:
                
                HISE_SAMPLE_DIALOG_SHOW_INSTALL_BUTTON=0
                HISE_SAMPLE_DIALOG_SHOW_LOCATE_BUTTON=0
                
                In the Extra Definitions [Your OS] Preferences
                */
                const var expHandler = Engine.createExpansionHandler();
                const var SamplerRR = Synth.getChildSynth("SamplerRR");
                var currentExpansion = "";
                
                expHandler.setAllowedExpansionTypes([expHandler.FileBased, 
                                                     expHandler.Intermediate, 
                                                     expHandler.Encrypted]);
                
                var expansionDirectory = FileSystem.getFolder(FileSystem.Samples); //Changes using the Custom Setting FloatingTile
                reg hr;
                
                const var Image_BG = Content.getComponent("Image_BG");
                
                //Set Sample Folder Button (Just shows a panel, which contains the CustomSettings FloatingTile)
                
                inline function onButton1Control(component, value)
                {
                    Panel_ChangeSampleFolder.showControl(value);
                };
                
                Content.getComponent("Button1").setControlCallback(onButton1Control);
                
                //Install Library Button
                
                inline function onButton2Control(component, value)
                {
                    if (value)
                    {    
                        FileSystem.browse(expansionDirectory, false, "", function(result) 
                    {
                        hr = result;
                        expHandler.installExpansionFromPackage(hr,FileSystem.getFolder(FileSystem.Samples));
                        expHandler.refreshExpansions(); 
                    });
                    };
                };
                
                Content.getComponent("Button2").setControlCallback(onButton2Control);
                
                //Library Select (Like Kontakt's Browser)
                
                //Bloom
                
                inline function onExpansions_ButtonBloomControl(component, value)
                {
                    Engine.setCurrentExpansion("Bloom");
                    currentExpansion = "Bloom"; //This is used in other functions elsewhere.
                    //Put Stuff Under This
                
                    //Setting Background Image
                    backgroundImage = ("{EXP::Bloom}bg_bloom.png");
                    Image_BG.setAlpha(1);
                    Image_BG.set("fileName", backgroundImage);  
                
                    //Hiding/Showing UI Elements for Specific Libraries
                    ComboBox_Atlas.set("visible", 0);
                
                    //Setting up different Samplers
                    SamplerRR.setAttribute(12, 0);
                    Sampler_NoRR.setAttribute(12, 1);    
                    SamplerRR.setBypassed(1-value);
                    Sampler_NoRR.setBypassed(value);
                
                    //Loading the sample map into the right sampler    
                    SamplerRR.asSampler().loadSampleMap("{EXP::Bloom}Bloom_SampleMap");
                };
                
                LindonL 1 Reply Last reply Reply Quote 1
                • LindonL
                  Lindon @A Former User
                  last edited by

                  @iamlamprey - thanks - looks not "too" complex...

                  HISE Development for hire.
                  www.channelrobot.com

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                  • ?
                    A Former User
                    last edited by A Former User

                    How would I make the loaded expansion re-load on DAW close/reopen?

                    Making currentExpansion a const var obviously breaks the button functions that change it, and it doesn't default to a string unless I give it an initial value of "", which means calling that won't load the right expansion..

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @A Former User
                      last edited by

                      @iamlamprey Expansions are automatically loaded when one of the expansion's presets is used, so as long as the DAW is saved and closed after a preset has been selected it "should" be there when you reopen the DAW.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      ? 1 Reply Last reply Reply Quote 0
                      • ?
                        A Former User @d.healey
                        last edited by

                        @d-healey Guess it's time to add a preset system then...

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                        • ?
                          A Former User
                          last edited by

                          Unrelated but has anyone else had the Custom Keyboard FloatingTile randomly play a high F and stick when clicking GUI elements?

                          I thought was my old midi controller but it only happens when I click something on the GUI, both in HISE and in DAW.

                          Super weird 😧

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                          • ?
                            A Former User
                            last edited by

                            I still need help regarding making expansions persistent and loading on DAW open/close. 😧

                            favicon

                            (streamable.com)

                            I can install the libraries and load them manually just fine. But on DAW save/load it defaults back to no expansion HOWEVER if I hit "Open Preset Folder" in the preset browser, it directs me to the right expansion folder.

                            So somehow the currentExpansion is saved, but I can't figure out how to restore it.

                            I've tried making init presets and using

                            Engine.loadNextUserPreset(1);
                            

                            in both button callbacks and onInit, without any success.

                            //init stuff:
                            
                            include("CustomExpansionLoading.js");
                            
                            const var expHandler = Engine.createExpansionHandler();
                            var currentExpansion;
                            
                            //Load expansions
                            
                            switch (currentExpansion)
                            {
                                case "Cloudburst":
                                    loadCloudburst();
                                    break;
                                    
                                case "Atlas":
                                    loadAtlas();
                                    break;
                                    
                                case "Blackout":
                                    loadBlackout();
                                    break;
                                    
                                case "Bloom":
                                    loadBloom();
                                    break;
                                
                                default:
                            };
                            
                            inline function loadBloom()
                            {
                                    //Initialize Expansion    
                                Engine.setCurrentExpansion("Bloom");
                                currentExpansion = "Bloom";
                                    //Put Stuff Under This
                                    //Setting BG Image        
                                backgroundImage = ("{EXP::Bloom}bg_bloom.png");
                                Image_BG.setAlpha(1);
                                Image_BG.set("fileName", backgroundImage); 
                                    //Setting up Samplers    
                                SamplerRR.setAttribute(12, 0);
                                Sampler_NoRR.setAttribute(12, 1);
                                Sampler_Loops.setAttribute(12, 1);
                                SamplerRR.setBypassed(0);
                                Sampler_NoRR.setBypassed(1);  
                                Sampler_Loops.setBypassed(1);
                                SamplerRR.asSampler().loadSampleMap("{EXP::Bloom}Bloom_SampleMap");   
                                    //Setting Key Colours    
                                colourKeysReset();
                                colourKeysBloom();
                                    //Hiding othe GUI Elements    
                                ComboBox_Atlas.set("visible", 0);    
                                Button_LoopSpeedHalf.showControl(0);
                                Button_LoopSpeedDouble.showControl(0);
                                Label_LoopSpeedHalf.showControl(0);
                                Label_LoopSpeedDouble.showControl(0);     
                            };
                            
                            //Button to switch to this expansion.
                            inline function onExpansions_ButtonBloomControl(component, value)
                            {
                                if (value)
                                {
                                    loadBloom();
                                }
                            };
                            

                            A lot of it is dependant on the variable currentExpansion, and I think somehow it isn't saving that right.

                            I've probably massively overcomplicated this...

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                            • ?
                              A Former User
                              last edited by

                              I've just realized there's a

                              Engine.setCurrentExpansion and a expHandler.setCurrentExpansion.

                              This might be the cause of my woes...

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                              • ?
                                A Former User
                                last edited by

                                OKAY got it working (I think), I didn't know about the expHandler.setExpansionCallBack() function and was trying to do things manually this whole time 😞

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                                • A
                                  arminh @A Former User
                                  last edited by arminh

                                  @iamlamprey hey, how did you get image covers from every expansion?

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                                  • d.healeyD
                                    d.healey @arminh
                                    last edited by

                                    @arminh Each expansion has an images folder, put your image in there.

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

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                                    • A
                                      arminh @d.healey
                                      last edited by

                                      @d-healey i made it, but even if i have image in Images folder i have error

                                      Interface:! Image {EXP::Factory}exp_cover.png not found
                                      
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                                      • d.healeyD
                                        d.healey @arminh
                                        last edited by

                                        @arminh I would assume this is necessary

                                        195a4bde-17b4-4440-ace3-9fa100630538-image.png

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
                                        YouTube Channel - Public HISE tutorials

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                                        • A
                                          arminh @d.healey
                                          last edited by

                                          @d-healey oh i tried create this by painroutines but as i can see we can't just put image path?

                                          Here's example

                                          g.drawImage(expansionsArr[i].cover, [50,50,50,50], 0, 0);
                                          
                                          ? 1 Reply Last reply Reply Quote 0
                                          • d.healeyD
                                            d.healey
                                            last edited by

                                            You need to load the image into the panel first with the loadImage command.

                                            Libre Wave - Freedom respecting instruments and effects
                                            My Patreon - HISE tutorials
                                            YouTube Channel - Public HISE tutorials

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