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    3 Quick Questions about Expansions!

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    • d.healeyD
      d.healey @Lindon
      last edited by

      @Lindon Yup, didn't do what I thought it did. Scroll up until you find my post with a link to a demo project, wasn't that far back.

      @Christoph-Hart We need a way to accurately link to other posts in a thread, clicking the timestamp appears not to work.

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      LindonL 1 Reply Last reply Reply Quote 1
      • LindonL
        Lindon @d.healey
        last edited by

        @d-healey said in 3 Quick Questions about Expansions!:

        @Lindon Yup, didn't do what I thought it did. Scroll up until you find my post with a link to a demo project, wasn't that far back.

        OK thanks.

        HISE Development for hire.
        www.channelrobot.com

        1 Reply Last reply Reply Quote 0
        • ?
          A Former User @Lindon
          last edited by

          @Lindon Here's where I'm at so far, note that it's still very much a WIP (loaded expansions aren't persistent in a DAW yet, for example)

          /*Basic Player plugin with on-the-fly sample-loading and image-changing + hiding of GUI elements.
          
          I've also hidden the init sample locate dialog with:
          
          HISE_SAMPLE_DIALOG_SHOW_INSTALL_BUTTON=0
          HISE_SAMPLE_DIALOG_SHOW_LOCATE_BUTTON=0
          
          In the Extra Definitions [Your OS] Preferences
          */
          const var expHandler = Engine.createExpansionHandler();
          const var SamplerRR = Synth.getChildSynth("SamplerRR");
          var currentExpansion = "";
          
          expHandler.setAllowedExpansionTypes([expHandler.FileBased, 
                                               expHandler.Intermediate, 
                                               expHandler.Encrypted]);
          
          var expansionDirectory = FileSystem.getFolder(FileSystem.Samples); //Changes using the Custom Setting FloatingTile
          reg hr;
          
          const var Image_BG = Content.getComponent("Image_BG");
          
          //Set Sample Folder Button (Just shows a panel, which contains the CustomSettings FloatingTile)
          
          inline function onButton1Control(component, value)
          {
              Panel_ChangeSampleFolder.showControl(value);
          };
          
          Content.getComponent("Button1").setControlCallback(onButton1Control);
          
          //Install Library Button
          
          inline function onButton2Control(component, value)
          {
              if (value)
              {    
                  FileSystem.browse(expansionDirectory, false, "", function(result) 
              {
                  hr = result;
                  expHandler.installExpansionFromPackage(hr,FileSystem.getFolder(FileSystem.Samples));
                  expHandler.refreshExpansions(); 
              });
              };
          };
          
          Content.getComponent("Button2").setControlCallback(onButton2Control);
          
          //Library Select (Like Kontakt's Browser)
          
          //Bloom
          
          inline function onExpansions_ButtonBloomControl(component, value)
          {
              Engine.setCurrentExpansion("Bloom");
              currentExpansion = "Bloom"; //This is used in other functions elsewhere.
              //Put Stuff Under This
          
              //Setting Background Image
              backgroundImage = ("{EXP::Bloom}bg_bloom.png");
              Image_BG.setAlpha(1);
              Image_BG.set("fileName", backgroundImage);  
          
              //Hiding/Showing UI Elements for Specific Libraries
              ComboBox_Atlas.set("visible", 0);
          
              //Setting up different Samplers
              SamplerRR.setAttribute(12, 0);
              Sampler_NoRR.setAttribute(12, 1);    
              SamplerRR.setBypassed(1-value);
              Sampler_NoRR.setBypassed(value);
          
              //Loading the sample map into the right sampler    
              SamplerRR.asSampler().loadSampleMap("{EXP::Bloom}Bloom_SampleMap");
          };
          
          LindonL 1 Reply Last reply Reply Quote 1
          • LindonL
            Lindon @A Former User
            last edited by

            @iamlamprey - thanks - looks not "too" complex...

            HISE Development for hire.
            www.channelrobot.com

            1 Reply Last reply Reply Quote 0
            • ?
              A Former User
              last edited by A Former User

              How would I make the loaded expansion re-load on DAW close/reopen?

              Making currentExpansion a const var obviously breaks the button functions that change it, and it doesn't default to a string unless I give it an initial value of "", which means calling that won't load the right expansion..

              d.healeyD 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @A Former User
                last edited by

                @iamlamprey Expansions are automatically loaded when one of the expansion's presets is used, so as long as the DAW is saved and closed after a preset has been selected it "should" be there when you reopen the DAW.

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                ? 1 Reply Last reply Reply Quote 0
                • ?
                  A Former User @d.healey
                  last edited by

                  @d-healey Guess it's time to add a preset system then...

                  1 Reply Last reply Reply Quote 0
                  • ?
                    A Former User
                    last edited by

                    Unrelated but has anyone else had the Custom Keyboard FloatingTile randomly play a high F and stick when clicking GUI elements?

                    I thought was my old midi controller but it only happens when I click something on the GUI, both in HISE and in DAW.

                    Super weird 😧

                    1 Reply Last reply Reply Quote 0
                    • ?
                      A Former User
                      last edited by

                      I still need help regarding making expansions persistent and loading on DAW open/close. 😧

                      favicon

                      (streamable.com)

                      I can install the libraries and load them manually just fine. But on DAW save/load it defaults back to no expansion HOWEVER if I hit "Open Preset Folder" in the preset browser, it directs me to the right expansion folder.

                      So somehow the currentExpansion is saved, but I can't figure out how to restore it.

                      I've tried making init presets and using

                      Engine.loadNextUserPreset(1);
                      

                      in both button callbacks and onInit, without any success.

                      //init stuff:
                      
                      include("CustomExpansionLoading.js");
                      
                      const var expHandler = Engine.createExpansionHandler();
                      var currentExpansion;
                      
                      //Load expansions
                      
                      switch (currentExpansion)
                      {
                          case "Cloudburst":
                              loadCloudburst();
                              break;
                              
                          case "Atlas":
                              loadAtlas();
                              break;
                              
                          case "Blackout":
                              loadBlackout();
                              break;
                              
                          case "Bloom":
                              loadBloom();
                              break;
                          
                          default:
                      };
                      
                      inline function loadBloom()
                      {
                              //Initialize Expansion    
                          Engine.setCurrentExpansion("Bloom");
                          currentExpansion = "Bloom";
                              //Put Stuff Under This
                              //Setting BG Image        
                          backgroundImage = ("{EXP::Bloom}bg_bloom.png");
                          Image_BG.setAlpha(1);
                          Image_BG.set("fileName", backgroundImage); 
                              //Setting up Samplers    
                          SamplerRR.setAttribute(12, 0);
                          Sampler_NoRR.setAttribute(12, 1);
                          Sampler_Loops.setAttribute(12, 1);
                          SamplerRR.setBypassed(0);
                          Sampler_NoRR.setBypassed(1);  
                          Sampler_Loops.setBypassed(1);
                          SamplerRR.asSampler().loadSampleMap("{EXP::Bloom}Bloom_SampleMap");   
                              //Setting Key Colours    
                          colourKeysReset();
                          colourKeysBloom();
                              //Hiding othe GUI Elements    
                          ComboBox_Atlas.set("visible", 0);    
                          Button_LoopSpeedHalf.showControl(0);
                          Button_LoopSpeedDouble.showControl(0);
                          Label_LoopSpeedHalf.showControl(0);
                          Label_LoopSpeedDouble.showControl(0);     
                      };
                      
                      //Button to switch to this expansion.
                      inline function onExpansions_ButtonBloomControl(component, value)
                      {
                          if (value)
                          {
                              loadBloom();
                          }
                      };
                      

                      A lot of it is dependant on the variable currentExpansion, and I think somehow it isn't saving that right.

                      I've probably massively overcomplicated this...

                      1 Reply Last reply Reply Quote 0
                      • ?
                        A Former User
                        last edited by

                        I've just realized there's a

                        Engine.setCurrentExpansion and a expHandler.setCurrentExpansion.

                        This might be the cause of my woes...

                        1 Reply Last reply Reply Quote 0
                        • ?
                          A Former User
                          last edited by

                          OKAY got it working (I think), I didn't know about the expHandler.setExpansionCallBack() function and was trying to do things manually this whole time 😞

                          1 Reply Last reply Reply Quote 0
                          • A
                            arminh @A Former User
                            last edited by arminh

                            @iamlamprey hey, how did you get image covers from every expansion?

                            d.healeyD 1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @arminh
                              last edited by

                              @arminh Each expansion has an images folder, put your image in there.

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              A 1 Reply Last reply Reply Quote 0
                              • A
                                arminh @d.healey
                                last edited by

                                @d-healey i made it, but even if i have image in Images folder i have error

                                Interface:! Image {EXP::Factory}exp_cover.png not found
                                
                                d.healeyD 1 Reply Last reply Reply Quote 0
                                • d.healeyD
                                  d.healey @arminh
                                  last edited by

                                  @arminh I would assume this is necessary

                                  195a4bde-17b4-4440-ace3-9fa100630538-image.png

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

                                  A 1 Reply Last reply Reply Quote 0
                                  • A
                                    arminh @d.healey
                                    last edited by

                                    @d-healey oh i tried create this by painroutines but as i can see we can't just put image path?

                                    Here's example

                                    g.drawImage(expansionsArr[i].cover, [50,50,50,50], 0, 0);
                                    
                                    ? 1 Reply Last reply Reply Quote 0
                                    • d.healeyD
                                      d.healey
                                      last edited by

                                      You need to load the image into the panel first with the loadImage command.

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

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                                      • ?
                                        A Former User @arminh
                                        last edited by

                                        @arminh

                                        var backgroundImage = "";
                                        const var Image_BG = Content.getComponent("Image_BG");
                                        
                                        inline function loadAtlas()
                                        {
                                                //Setting BG Image       
                                            backgroundImage = ("{EXP::Atlas}bg_atlas.png");
                                            Image_BG.setAlpha(1);
                                            Image_BG.set("fileName", backgroundImage);
                                        }
                                        

                                        So the "Image_BG" is an Image component, and we're just setting the filename of it to whichever expansion is loaded. You probably should do it with a panel but I set this up before I learned panels existed :)

                                        A 1 Reply Last reply Reply Quote 1
                                        • A
                                          arminh @A Former User
                                          last edited by

                                          @iamlamprey Tahnks so much, i figured it out :)

                                          1 Reply Last reply Reply Quote 0
                                          • S
                                            Sawer
                                            last edited by

                                            Hi guys. quick question for me as well. My projects is a synth so I dont have samples. However I want to be able to create user presets expansions. How can I do it?

                                            Y 1 Reply Last reply Reply Quote 0
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