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    3 Quick Questions about Expansions!

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    • ?
      A Former User @d.healey
      last edited by

      @d-healey Oh dude coming in hot with the "here's one i prepared earlier" 😁 thanks so much for helping me out again

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      • ?
        A Former User @d.healey
        last edited by

        @d-healey am I doing something wrong?

        d96c07d7-bd3a-4ec6-8195-24aaa62e347b-image.png

        It's not automatically switching to the newer branches

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @A Former User
          last edited by

          @iamlamprey

          It's not automatically switching to the newer branches

          Branch switching isn't automatic, you need to use the checkout command to switch to the branch you want.

          Free HISE Bootcamp Full Course for beginners.
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          • ?
            A Former User @d.healey
            last edited by

            @d-healey I did, it's just not in the screenshot

            the asterisk is on codegen but the compiled version is missing scriptnode (so it's the master branch from like 16 years ago)

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            • ?
              A Former User
              last edited by

              Ok I deleted the repo and redownloaded it and now it seems to be working :)

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              • ?
                A Former User
                last edited by

                @d-healey IT WORKS DAVID YOU ABSOLUTE MADMAN THANK YOU

                a029c4b6-370d-4054-8aaa-623bfe353608-image.png

                LindonL 1 Reply Last reply Reply Quote 1
                • LindonL
                  Lindon @A Former User
                  last edited by

                  @iamlamprey so can you post the code that works?

                  HISE Development for hire.
                  www.channelrobot.com

                  d.healeyD ? 2 Replies Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @Lindon
                    last edited by

                    @Lindon https://forum.hise.audio/topic/3959/3-quick-questions-about-expansions/28?_=1617874170786

                    Free HISE Bootcamp Full Course for beginners.
                    YouTube Channel - Public HISE tutorials
                    My Patreon - HISE tutorials

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                    • LindonL
                      Lindon @d.healey
                      last edited by

                      @d-healey said in 3 Quick Questions about Expansions!:

                      @Lindon https://forum.hise.audio/topic/3959/3-quick-questions-about-expansions/28?_=1617874170786

                      err that points me further up this thread at a post that says its not working...

                      HISE Development for hire.
                      www.channelrobot.com

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @Lindon
                        last edited by

                        @Lindon Yup, didn't do what I thought it did. Scroll up until you find my post with a link to a demo project, wasn't that far back.

                        @Christoph-Hart We need a way to accurately link to other posts in a thread, clicking the timestamp appears not to work.

                        Free HISE Bootcamp Full Course for beginners.
                        YouTube Channel - Public HISE tutorials
                        My Patreon - HISE tutorials

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                        • LindonL
                          Lindon @d.healey
                          last edited by

                          @d-healey said in 3 Quick Questions about Expansions!:

                          @Lindon Yup, didn't do what I thought it did. Scroll up until you find my post with a link to a demo project, wasn't that far back.

                          OK thanks.

                          HISE Development for hire.
                          www.channelrobot.com

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                          • ?
                            A Former User @Lindon
                            last edited by

                            @Lindon Here's where I'm at so far, note that it's still very much a WIP (loaded expansions aren't persistent in a DAW yet, for example)

                            /*Basic Player plugin with on-the-fly sample-loading and image-changing + hiding of GUI elements.
                            
                            I've also hidden the init sample locate dialog with:
                            
                            HISE_SAMPLE_DIALOG_SHOW_INSTALL_BUTTON=0
                            HISE_SAMPLE_DIALOG_SHOW_LOCATE_BUTTON=0
                            
                            In the Extra Definitions [Your OS] Preferences
                            */
                            const var expHandler = Engine.createExpansionHandler();
                            const var SamplerRR = Synth.getChildSynth("SamplerRR");
                            var currentExpansion = "";
                            
                            expHandler.setAllowedExpansionTypes([expHandler.FileBased, 
                                                                 expHandler.Intermediate, 
                                                                 expHandler.Encrypted]);
                            
                            var expansionDirectory = FileSystem.getFolder(FileSystem.Samples); //Changes using the Custom Setting FloatingTile
                            reg hr;
                            
                            const var Image_BG = Content.getComponent("Image_BG");
                            
                            //Set Sample Folder Button (Just shows a panel, which contains the CustomSettings FloatingTile)
                            
                            inline function onButton1Control(component, value)
                            {
                                Panel_ChangeSampleFolder.showControl(value);
                            };
                            
                            Content.getComponent("Button1").setControlCallback(onButton1Control);
                            
                            //Install Library Button
                            
                            inline function onButton2Control(component, value)
                            {
                                if (value)
                                {    
                                    FileSystem.browse(expansionDirectory, false, "", function(result) 
                                {
                                    hr = result;
                                    expHandler.installExpansionFromPackage(hr,FileSystem.getFolder(FileSystem.Samples));
                                    expHandler.refreshExpansions(); 
                                });
                                };
                            };
                            
                            Content.getComponent("Button2").setControlCallback(onButton2Control);
                            
                            //Library Select (Like Kontakt's Browser)
                            
                            //Bloom
                            
                            inline function onExpansions_ButtonBloomControl(component, value)
                            {
                                Engine.setCurrentExpansion("Bloom");
                                currentExpansion = "Bloom"; //This is used in other functions elsewhere.
                                //Put Stuff Under This
                            
                                //Setting Background Image
                                backgroundImage = ("{EXP::Bloom}bg_bloom.png");
                                Image_BG.setAlpha(1);
                                Image_BG.set("fileName", backgroundImage);  
                            
                                //Hiding/Showing UI Elements for Specific Libraries
                                ComboBox_Atlas.set("visible", 0);
                            
                                //Setting up different Samplers
                                SamplerRR.setAttribute(12, 0);
                                Sampler_NoRR.setAttribute(12, 1);    
                                SamplerRR.setBypassed(1-value);
                                Sampler_NoRR.setBypassed(value);
                            
                                //Loading the sample map into the right sampler    
                                SamplerRR.asSampler().loadSampleMap("{EXP::Bloom}Bloom_SampleMap");
                            };
                            
                            LindonL 1 Reply Last reply Reply Quote 1
                            • LindonL
                              Lindon @A Former User
                              last edited by

                              @iamlamprey - thanks - looks not "too" complex...

                              HISE Development for hire.
                              www.channelrobot.com

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                              • ?
                                A Former User
                                last edited by A Former User

                                How would I make the loaded expansion re-load on DAW close/reopen?

                                Making currentExpansion a const var obviously breaks the button functions that change it, and it doesn't default to a string unless I give it an initial value of "", which means calling that won't load the right expansion..

                                d.healeyD 1 Reply Last reply Reply Quote 0
                                • d.healeyD
                                  d.healey @A Former User
                                  last edited by

                                  @iamlamprey Expansions are automatically loaded when one of the expansion's presets is used, so as long as the DAW is saved and closed after a preset has been selected it "should" be there when you reopen the DAW.

                                  Free HISE Bootcamp Full Course for beginners.
                                  YouTube Channel - Public HISE tutorials
                                  My Patreon - HISE tutorials

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                                  • ?
                                    A Former User @d.healey
                                    last edited by

                                    @d-healey Guess it's time to add a preset system then...

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                                    • ?
                                      A Former User
                                      last edited by

                                      Unrelated but has anyone else had the Custom Keyboard FloatingTile randomly play a high F and stick when clicking GUI elements?

                                      I thought was my old midi controller but it only happens when I click something on the GUI, both in HISE and in DAW.

                                      Super weird 😧

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                                      • ?
                                        A Former User
                                        last edited by

                                        I still need help regarding making expansions persistent and loading on DAW open/close. 😧

                                        https://streamable.com/1z0dbm

                                        I can install the libraries and load them manually just fine. But on DAW save/load it defaults back to no expansion HOWEVER if I hit "Open Preset Folder" in the preset browser, it directs me to the right expansion folder.

                                        So somehow the currentExpansion is saved, but I can't figure out how to restore it.

                                        I've tried making init presets and using

                                        Engine.loadNextUserPreset(1);
                                        

                                        in both button callbacks and onInit, without any success.

                                        //init stuff:
                                        
                                        include("CustomExpansionLoading.js");
                                        
                                        const var expHandler = Engine.createExpansionHandler();
                                        var currentExpansion;
                                        
                                        //Load expansions
                                        
                                        switch (currentExpansion)
                                        {
                                            case "Cloudburst":
                                                loadCloudburst();
                                                break;
                                                
                                            case "Atlas":
                                                loadAtlas();
                                                break;
                                                
                                            case "Blackout":
                                                loadBlackout();
                                                break;
                                                
                                            case "Bloom":
                                                loadBloom();
                                                break;
                                            
                                            default:
                                        };
                                        
                                        inline function loadBloom()
                                        {
                                                //Initialize Expansion    
                                            Engine.setCurrentExpansion("Bloom");
                                            currentExpansion = "Bloom";
                                                //Put Stuff Under This
                                                //Setting BG Image        
                                            backgroundImage = ("{EXP::Bloom}bg_bloom.png");
                                            Image_BG.setAlpha(1);
                                            Image_BG.set("fileName", backgroundImage); 
                                                //Setting up Samplers    
                                            SamplerRR.setAttribute(12, 0);
                                            Sampler_NoRR.setAttribute(12, 1);
                                            Sampler_Loops.setAttribute(12, 1);
                                            SamplerRR.setBypassed(0);
                                            Sampler_NoRR.setBypassed(1);  
                                            Sampler_Loops.setBypassed(1);
                                            SamplerRR.asSampler().loadSampleMap("{EXP::Bloom}Bloom_SampleMap");   
                                                //Setting Key Colours    
                                            colourKeysReset();
                                            colourKeysBloom();
                                                //Hiding othe GUI Elements    
                                            ComboBox_Atlas.set("visible", 0);    
                                            Button_LoopSpeedHalf.showControl(0);
                                            Button_LoopSpeedDouble.showControl(0);
                                            Label_LoopSpeedHalf.showControl(0);
                                            Label_LoopSpeedDouble.showControl(0);     
                                        };
                                        
                                        //Button to switch to this expansion.
                                        inline function onExpansions_ButtonBloomControl(component, value)
                                        {
                                            if (value)
                                            {
                                                loadBloom();
                                            }
                                        };
                                        

                                        A lot of it is dependant on the variable currentExpansion, and I think somehow it isn't saving that right.

                                        I've probably massively overcomplicated this...

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                                        • ?
                                          A Former User
                                          last edited by

                                          I've just realized there's a

                                          Engine.setCurrentExpansion and a expHandler.setCurrentExpansion.

                                          This might be the cause of my woes...

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                                          • ?
                                            A Former User
                                            last edited by

                                            OKAY got it working (I think), I didn't know about the expHandler.setExpansionCallBack() function and was trying to do things manually this whole time 😞

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