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    3 Quick Questions about Expansions!

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    • ?
      A Former User @d.healey
      last edited by

      @d-healey Oh dude coming in hot with the "here's one i prepared earlier" :beaming_face_with_smiling_eyes: thanks so much for helping me out again

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      • ?
        A Former User @d.healey
        last edited by

        @d-healey am I doing something wrong?

        d96c07d7-bd3a-4ec6-8195-24aaa62e347b-image.png

        It's not automatically switching to the newer branches

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @A Former User
          last edited by

          @iamlamprey

          It's not automatically switching to the newer branches

          Branch switching isn't automatic, you need to use the checkout command to switch to the branch you want.

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • ?
            A Former User @d.healey
            last edited by

            @d-healey I did, it's just not in the screenshot

            the asterisk is on codegen but the compiled version is missing scriptnode (so it's the master branch from like 16 years ago)

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            • ?
              A Former User
              last edited by

              Ok I deleted the repo and redownloaded it and now it seems to be working :)

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              • ?
                A Former User
                last edited by

                @d-healey IT WORKS DAVID YOU ABSOLUTE MADMAN THANK YOU

                a029c4b6-370d-4054-8aaa-623bfe353608-image.png

                LindonL 1 Reply Last reply Reply Quote 1
                • LindonL
                  Lindon @A Former User
                  last edited by

                  @iamlamprey so can you post the code that works?

                  HISE Development for hire.
                  www.channelrobot.com

                  d.healeyD ? 2 Replies Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @Lindon
                    last edited by

                    @Lindon https://forum.hise.audio/topic/3959/3-quick-questions-about-expansions/28?_=1617874170786

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    LindonL 1 Reply Last reply Reply Quote 0
                    • LindonL
                      Lindon @d.healey
                      last edited by

                      @d-healey said in 3 Quick Questions about Expansions!:

                      @Lindon https://forum.hise.audio/topic/3959/3-quick-questions-about-expansions/28?_=1617874170786

                      err that points me further up this thread at a post that says its not working...

                      HISE Development for hire.
                      www.channelrobot.com

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @Lindon
                        last edited by

                        @Lindon Yup, didn't do what I thought it did. Scroll up until you find my post with a link to a demo project, wasn't that far back.

                        @Christoph-Hart We need a way to accurately link to other posts in a thread, clicking the timestamp appears not to work.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        LindonL 1 Reply Last reply Reply Quote 1
                        • LindonL
                          Lindon @d.healey
                          last edited by

                          @d-healey said in 3 Quick Questions about Expansions!:

                          @Lindon Yup, didn't do what I thought it did. Scroll up until you find my post with a link to a demo project, wasn't that far back.

                          OK thanks.

                          HISE Development for hire.
                          www.channelrobot.com

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                          • ?
                            A Former User @Lindon
                            last edited by

                            @Lindon Here's where I'm at so far, note that it's still very much a WIP (loaded expansions aren't persistent in a DAW yet, for example)

                            /*Basic Player plugin with on-the-fly sample-loading and image-changing + hiding of GUI elements.
                            
                            I've also hidden the init sample locate dialog with:
                            
                            HISE_SAMPLE_DIALOG_SHOW_INSTALL_BUTTON=0
                            HISE_SAMPLE_DIALOG_SHOW_LOCATE_BUTTON=0
                            
                            In the Extra Definitions [Your OS] Preferences
                            */
                            const var expHandler = Engine.createExpansionHandler();
                            const var SamplerRR = Synth.getChildSynth("SamplerRR");
                            var currentExpansion = "";
                            
                            expHandler.setAllowedExpansionTypes([expHandler.FileBased, 
                                                                 expHandler.Intermediate, 
                                                                 expHandler.Encrypted]);
                            
                            var expansionDirectory = FileSystem.getFolder(FileSystem.Samples); //Changes using the Custom Setting FloatingTile
                            reg hr;
                            
                            const var Image_BG = Content.getComponent("Image_BG");
                            
                            //Set Sample Folder Button (Just shows a panel, which contains the CustomSettings FloatingTile)
                            
                            inline function onButton1Control(component, value)
                            {
                                Panel_ChangeSampleFolder.showControl(value);
                            };
                            
                            Content.getComponent("Button1").setControlCallback(onButton1Control);
                            
                            //Install Library Button
                            
                            inline function onButton2Control(component, value)
                            {
                                if (value)
                                {    
                                    FileSystem.browse(expansionDirectory, false, "", function(result) 
                                {
                                    hr = result;
                                    expHandler.installExpansionFromPackage(hr,FileSystem.getFolder(FileSystem.Samples));
                                    expHandler.refreshExpansions(); 
                                });
                                };
                            };
                            
                            Content.getComponent("Button2").setControlCallback(onButton2Control);
                            
                            //Library Select (Like Kontakt's Browser)
                            
                            //Bloom
                            
                            inline function onExpansions_ButtonBloomControl(component, value)
                            {
                                Engine.setCurrentExpansion("Bloom");
                                currentExpansion = "Bloom"; //This is used in other functions elsewhere.
                                //Put Stuff Under This
                            
                                //Setting Background Image
                                backgroundImage = ("{EXP::Bloom}bg_bloom.png");
                                Image_BG.setAlpha(1);
                                Image_BG.set("fileName", backgroundImage);  
                            
                                //Hiding/Showing UI Elements for Specific Libraries
                                ComboBox_Atlas.set("visible", 0);
                            
                                //Setting up different Samplers
                                SamplerRR.setAttribute(12, 0);
                                Sampler_NoRR.setAttribute(12, 1);    
                                SamplerRR.setBypassed(1-value);
                                Sampler_NoRR.setBypassed(value);
                            
                                //Loading the sample map into the right sampler    
                                SamplerRR.asSampler().loadSampleMap("{EXP::Bloom}Bloom_SampleMap");
                            };
                            
                            LindonL 1 Reply Last reply Reply Quote 1
                            • LindonL
                              Lindon @A Former User
                              last edited by

                              @iamlamprey - thanks - looks not "too" complex...

                              HISE Development for hire.
                              www.channelrobot.com

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                              • ?
                                A Former User
                                last edited by A Former User

                                How would I make the loaded expansion re-load on DAW close/reopen?

                                Making currentExpansion a const var obviously breaks the button functions that change it, and it doesn't default to a string unless I give it an initial value of "", which means calling that won't load the right expansion..

                                d.healeyD 1 Reply Last reply Reply Quote 0
                                • d.healeyD
                                  d.healey @A Former User
                                  last edited by

                                  @iamlamprey Expansions are automatically loaded when one of the expansion's presets is used, so as long as the DAW is saved and closed after a preset has been selected it "should" be there when you reopen the DAW.

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

                                  ? 1 Reply Last reply Reply Quote 0
                                  • ?
                                    A Former User @d.healey
                                    last edited by

                                    @d-healey Guess it's time to add a preset system then...

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                                    • ?
                                      A Former User
                                      last edited by

                                      Unrelated but has anyone else had the Custom Keyboard FloatingTile randomly play a high F and stick when clicking GUI elements?

                                      I thought was my old midi controller but it only happens when I click something on the GUI, both in HISE and in DAW.

                                      Super weird 😧

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                                      • ?
                                        A Former User
                                        last edited by

                                        I still need help regarding making expansions persistent and loading on DAW open/close. 😧

                                        favicon

                                        (streamable.com)

                                        I can install the libraries and load them manually just fine. But on DAW save/load it defaults back to no expansion HOWEVER if I hit "Open Preset Folder" in the preset browser, it directs me to the right expansion folder.

                                        So somehow the currentExpansion is saved, but I can't figure out how to restore it.

                                        I've tried making init presets and using

                                        Engine.loadNextUserPreset(1);
                                        

                                        in both button callbacks and onInit, without any success.

                                        //init stuff:
                                        
                                        include("CustomExpansionLoading.js");
                                        
                                        const var expHandler = Engine.createExpansionHandler();
                                        var currentExpansion;
                                        
                                        //Load expansions
                                        
                                        switch (currentExpansion)
                                        {
                                            case "Cloudburst":
                                                loadCloudburst();
                                                break;
                                                
                                            case "Atlas":
                                                loadAtlas();
                                                break;
                                                
                                            case "Blackout":
                                                loadBlackout();
                                                break;
                                                
                                            case "Bloom":
                                                loadBloom();
                                                break;
                                            
                                            default:
                                        };
                                        
                                        inline function loadBloom()
                                        {
                                                //Initialize Expansion    
                                            Engine.setCurrentExpansion("Bloom");
                                            currentExpansion = "Bloom";
                                                //Put Stuff Under This
                                                //Setting BG Image        
                                            backgroundImage = ("{EXP::Bloom}bg_bloom.png");
                                            Image_BG.setAlpha(1);
                                            Image_BG.set("fileName", backgroundImage); 
                                                //Setting up Samplers    
                                            SamplerRR.setAttribute(12, 0);
                                            Sampler_NoRR.setAttribute(12, 1);
                                            Sampler_Loops.setAttribute(12, 1);
                                            SamplerRR.setBypassed(0);
                                            Sampler_NoRR.setBypassed(1);  
                                            Sampler_Loops.setBypassed(1);
                                            SamplerRR.asSampler().loadSampleMap("{EXP::Bloom}Bloom_SampleMap");   
                                                //Setting Key Colours    
                                            colourKeysReset();
                                            colourKeysBloom();
                                                //Hiding othe GUI Elements    
                                            ComboBox_Atlas.set("visible", 0);    
                                            Button_LoopSpeedHalf.showControl(0);
                                            Button_LoopSpeedDouble.showControl(0);
                                            Label_LoopSpeedHalf.showControl(0);
                                            Label_LoopSpeedDouble.showControl(0);     
                                        };
                                        
                                        //Button to switch to this expansion.
                                        inline function onExpansions_ButtonBloomControl(component, value)
                                        {
                                            if (value)
                                            {
                                                loadBloom();
                                            }
                                        };
                                        

                                        A lot of it is dependant on the variable currentExpansion, and I think somehow it isn't saving that right.

                                        I've probably massively overcomplicated this...

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                                        • ?
                                          A Former User
                                          last edited by

                                          I've just realized there's a

                                          Engine.setCurrentExpansion and a expHandler.setCurrentExpansion.

                                          This might be the cause of my woes...

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                                          • ?
                                            A Former User
                                            last edited by

                                            OKAY got it working (I think), I didn't know about the expHandler.setExpansionCallBack() function and was trying to do things manually this whole time 😞

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