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    3 Quick Questions about Expansions!

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    • LindonL
      Lindon @d.healey
      last edited by

      @d-healey said in 3 Quick Questions about Expansions!:

      @Lindon Yup, didn't do what I thought it did. Scroll up until you find my post with a link to a demo project, wasn't that far back.

      OK thanks.

      HISE Development for hire.
      www.channelrobot.com

      1 Reply Last reply Reply Quote 0
      • ?
        A Former User @Lindon
        last edited by

        @Lindon Here's where I'm at so far, note that it's still very much a WIP (loaded expansions aren't persistent in a DAW yet, for example)

        /*Basic Player plugin with on-the-fly sample-loading and image-changing + hiding of GUI elements.
        
        I've also hidden the init sample locate dialog with:
        
        HISE_SAMPLE_DIALOG_SHOW_INSTALL_BUTTON=0
        HISE_SAMPLE_DIALOG_SHOW_LOCATE_BUTTON=0
        
        In the Extra Definitions [Your OS] Preferences
        */
        const var expHandler = Engine.createExpansionHandler();
        const var SamplerRR = Synth.getChildSynth("SamplerRR");
        var currentExpansion = "";
        
        expHandler.setAllowedExpansionTypes([expHandler.FileBased, 
                                             expHandler.Intermediate, 
                                             expHandler.Encrypted]);
        
        var expansionDirectory = FileSystem.getFolder(FileSystem.Samples); //Changes using the Custom Setting FloatingTile
        reg hr;
        
        const var Image_BG = Content.getComponent("Image_BG");
        
        //Set Sample Folder Button (Just shows a panel, which contains the CustomSettings FloatingTile)
        
        inline function onButton1Control(component, value)
        {
            Panel_ChangeSampleFolder.showControl(value);
        };
        
        Content.getComponent("Button1").setControlCallback(onButton1Control);
        
        //Install Library Button
        
        inline function onButton2Control(component, value)
        {
            if (value)
            {    
                FileSystem.browse(expansionDirectory, false, "", function(result) 
            {
                hr = result;
                expHandler.installExpansionFromPackage(hr,FileSystem.getFolder(FileSystem.Samples));
                expHandler.refreshExpansions(); 
            });
            };
        };
        
        Content.getComponent("Button2").setControlCallback(onButton2Control);
        
        //Library Select (Like Kontakt's Browser)
        
        //Bloom
        
        inline function onExpansions_ButtonBloomControl(component, value)
        {
            Engine.setCurrentExpansion("Bloom");
            currentExpansion = "Bloom"; //This is used in other functions elsewhere.
            //Put Stuff Under This
        
            //Setting Background Image
            backgroundImage = ("{EXP::Bloom}bg_bloom.png");
            Image_BG.setAlpha(1);
            Image_BG.set("fileName", backgroundImage);  
        
            //Hiding/Showing UI Elements for Specific Libraries
            ComboBox_Atlas.set("visible", 0);
        
            //Setting up different Samplers
            SamplerRR.setAttribute(12, 0);
            Sampler_NoRR.setAttribute(12, 1);    
            SamplerRR.setBypassed(1-value);
            Sampler_NoRR.setBypassed(value);
        
            //Loading the sample map into the right sampler    
            SamplerRR.asSampler().loadSampleMap("{EXP::Bloom}Bloom_SampleMap");
        };
        
        LindonL 1 Reply Last reply Reply Quote 1
        • LindonL
          Lindon @A Former User
          last edited by

          @iamlamprey - thanks - looks not "too" complex...

          HISE Development for hire.
          www.channelrobot.com

          1 Reply Last reply Reply Quote 0
          • ?
            A Former User
            last edited by A Former User

            How would I make the loaded expansion re-load on DAW close/reopen?

            Making currentExpansion a const var obviously breaks the button functions that change it, and it doesn't default to a string unless I give it an initial value of "", which means calling that won't load the right expansion..

            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @A Former User
              last edited by

              @iamlamprey Expansions are automatically loaded when one of the expansion's presets is used, so as long as the DAW is saved and closed after a preset has been selected it "should" be there when you reopen the DAW.

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              ? 1 Reply Last reply Reply Quote 0
              • ?
                A Former User @d.healey
                last edited by

                @d-healey Guess it's time to add a preset system then...

                1 Reply Last reply Reply Quote 0
                • ?
                  A Former User
                  last edited by

                  Unrelated but has anyone else had the Custom Keyboard FloatingTile randomly play a high F and stick when clicking GUI elements?

                  I thought was my old midi controller but it only happens when I click something on the GUI, both in HISE and in DAW.

                  Super weird 😧

                  1 Reply Last reply Reply Quote 0
                  • ?
                    A Former User
                    last edited by

                    I still need help regarding making expansions persistent and loading on DAW open/close. 😧

                    favicon

                    (streamable.com)

                    I can install the libraries and load them manually just fine. But on DAW save/load it defaults back to no expansion HOWEVER if I hit "Open Preset Folder" in the preset browser, it directs me to the right expansion folder.

                    So somehow the currentExpansion is saved, but I can't figure out how to restore it.

                    I've tried making init presets and using

                    Engine.loadNextUserPreset(1);
                    

                    in both button callbacks and onInit, without any success.

                    //init stuff:
                    
                    include("CustomExpansionLoading.js");
                    
                    const var expHandler = Engine.createExpansionHandler();
                    var currentExpansion;
                    
                    //Load expansions
                    
                    switch (currentExpansion)
                    {
                        case "Cloudburst":
                            loadCloudburst();
                            break;
                            
                        case "Atlas":
                            loadAtlas();
                            break;
                            
                        case "Blackout":
                            loadBlackout();
                            break;
                            
                        case "Bloom":
                            loadBloom();
                            break;
                        
                        default:
                    };
                    
                    inline function loadBloom()
                    {
                            //Initialize Expansion    
                        Engine.setCurrentExpansion("Bloom");
                        currentExpansion = "Bloom";
                            //Put Stuff Under This
                            //Setting BG Image        
                        backgroundImage = ("{EXP::Bloom}bg_bloom.png");
                        Image_BG.setAlpha(1);
                        Image_BG.set("fileName", backgroundImage); 
                            //Setting up Samplers    
                        SamplerRR.setAttribute(12, 0);
                        Sampler_NoRR.setAttribute(12, 1);
                        Sampler_Loops.setAttribute(12, 1);
                        SamplerRR.setBypassed(0);
                        Sampler_NoRR.setBypassed(1);  
                        Sampler_Loops.setBypassed(1);
                        SamplerRR.asSampler().loadSampleMap("{EXP::Bloom}Bloom_SampleMap");   
                            //Setting Key Colours    
                        colourKeysReset();
                        colourKeysBloom();
                            //Hiding othe GUI Elements    
                        ComboBox_Atlas.set("visible", 0);    
                        Button_LoopSpeedHalf.showControl(0);
                        Button_LoopSpeedDouble.showControl(0);
                        Label_LoopSpeedHalf.showControl(0);
                        Label_LoopSpeedDouble.showControl(0);     
                    };
                    
                    //Button to switch to this expansion.
                    inline function onExpansions_ButtonBloomControl(component, value)
                    {
                        if (value)
                        {
                            loadBloom();
                        }
                    };
                    

                    A lot of it is dependant on the variable currentExpansion, and I think somehow it isn't saving that right.

                    I've probably massively overcomplicated this...

                    1 Reply Last reply Reply Quote 0
                    • ?
                      A Former User
                      last edited by

                      I've just realized there's a

                      Engine.setCurrentExpansion and a expHandler.setCurrentExpansion.

                      This might be the cause of my woes...

                      1 Reply Last reply Reply Quote 0
                      • ?
                        A Former User
                        last edited by

                        OKAY got it working (I think), I didn't know about the expHandler.setExpansionCallBack() function and was trying to do things manually this whole time 😞

                        1 Reply Last reply Reply Quote 0
                        • A
                          arminh @A Former User
                          last edited by arminh

                          @iamlamprey hey, how did you get image covers from every expansion?

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @arminh
                            last edited by

                            @arminh Each expansion has an images folder, put your image in there.

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            A 1 Reply Last reply Reply Quote 0
                            • A
                              arminh @d.healey
                              last edited by

                              @d-healey i made it, but even if i have image in Images folder i have error

                              Interface:! Image {EXP::Factory}exp_cover.png not found
                              
                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @arminh
                                last edited by

                                @arminh I would assume this is necessary

                                195a4bde-17b4-4440-ace3-9fa100630538-image.png

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                A 1 Reply Last reply Reply Quote 0
                                • A
                                  arminh @d.healey
                                  last edited by

                                  @d-healey oh i tried create this by painroutines but as i can see we can't just put image path?

                                  Here's example

                                  g.drawImage(expansionsArr[i].cover, [50,50,50,50], 0, 0);
                                  
                                  ? 1 Reply Last reply Reply Quote 0
                                  • d.healeyD
                                    d.healey
                                    last edited by

                                    You need to load the image into the panel first with the loadImage command.

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

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                                    • ?
                                      A Former User @arminh
                                      last edited by

                                      @arminh

                                      var backgroundImage = "";
                                      const var Image_BG = Content.getComponent("Image_BG");
                                      
                                      inline function loadAtlas()
                                      {
                                              //Setting BG Image       
                                          backgroundImage = ("{EXP::Atlas}bg_atlas.png");
                                          Image_BG.setAlpha(1);
                                          Image_BG.set("fileName", backgroundImage);
                                      }
                                      

                                      So the "Image_BG" is an Image component, and we're just setting the filename of it to whichever expansion is loaded. You probably should do it with a panel but I set this up before I learned panels existed :)

                                      A 1 Reply Last reply Reply Quote 1
                                      • A
                                        arminh @A Former User
                                        last edited by

                                        @iamlamprey Tahnks so much, i figured it out :)

                                        1 Reply Last reply Reply Quote 0
                                        • S
                                          Sawer
                                          last edited by

                                          Hi guys. quick question for me as well. My projects is a synth so I dont have samples. However I want to be able to create user presets expansions. How can I do it?

                                          Y 1 Reply Last reply Reply Quote 0
                                          • Y
                                            yall @Sawer
                                            last edited by yall

                                            @nesta99 it looks like you just provided a preset folder. without using the extension option of the preset browser

                                            S 1 Reply Last reply Reply Quote 0
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