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    3 Quick Questions about Expansions!

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    • ?
      A Former User @d.healey
      last edited by

      @d-healey am I doing something wrong?

      d96c07d7-bd3a-4ec6-8195-24aaa62e347b-image.png

      It's not automatically switching to the newer branches

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @A Former User
        last edited by

        @iamlamprey

        It's not automatically switching to the newer branches

        Branch switching isn't automatic, you need to use the checkout command to switch to the branch you want.

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

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        • ?
          A Former User @d.healey
          last edited by

          @d-healey I did, it's just not in the screenshot

          the asterisk is on codegen but the compiled version is missing scriptnode (so it's the master branch from like 16 years ago)

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          • ?
            A Former User
            last edited by

            Ok I deleted the repo and redownloaded it and now it seems to be working :)

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            • ?
              A Former User
              last edited by

              @d-healey IT WORKS DAVID YOU ABSOLUTE MADMAN THANK YOU

              a029c4b6-370d-4054-8aaa-623bfe353608-image.png

              LindonL 1 Reply Last reply Reply Quote 1
              • LindonL
                Lindon @A Former User
                last edited by

                @iamlamprey so can you post the code that works?

                HISE Development for hire.
                www.channelrobot.com

                d.healeyD ? 2 Replies Last reply Reply Quote 0
                • d.healeyD
                  d.healey @Lindon
                  last edited by

                  @Lindon https://forum.hise.audio/topic/3959/3-quick-questions-about-expansions/28?_=1617874170786

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  LindonL 1 Reply Last reply Reply Quote 0
                  • LindonL
                    Lindon @d.healey
                    last edited by

                    @d-healey said in 3 Quick Questions about Expansions!:

                    @Lindon https://forum.hise.audio/topic/3959/3-quick-questions-about-expansions/28?_=1617874170786

                    err that points me further up this thread at a post that says its not working...

                    HISE Development for hire.
                    www.channelrobot.com

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @Lindon
                      last edited by

                      @Lindon Yup, didn't do what I thought it did. Scroll up until you find my post with a link to a demo project, wasn't that far back.

                      @Christoph-Hart We need a way to accurately link to other posts in a thread, clicking the timestamp appears not to work.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      LindonL 1 Reply Last reply Reply Quote 1
                      • LindonL
                        Lindon @d.healey
                        last edited by

                        @d-healey said in 3 Quick Questions about Expansions!:

                        @Lindon Yup, didn't do what I thought it did. Scroll up until you find my post with a link to a demo project, wasn't that far back.

                        OK thanks.

                        HISE Development for hire.
                        www.channelrobot.com

                        1 Reply Last reply Reply Quote 0
                        • ?
                          A Former User @Lindon
                          last edited by

                          @Lindon Here's where I'm at so far, note that it's still very much a WIP (loaded expansions aren't persistent in a DAW yet, for example)

                          /*Basic Player plugin with on-the-fly sample-loading and image-changing + hiding of GUI elements.
                          
                          I've also hidden the init sample locate dialog with:
                          
                          HISE_SAMPLE_DIALOG_SHOW_INSTALL_BUTTON=0
                          HISE_SAMPLE_DIALOG_SHOW_LOCATE_BUTTON=0
                          
                          In the Extra Definitions [Your OS] Preferences
                          */
                          const var expHandler = Engine.createExpansionHandler();
                          const var SamplerRR = Synth.getChildSynth("SamplerRR");
                          var currentExpansion = "";
                          
                          expHandler.setAllowedExpansionTypes([expHandler.FileBased, 
                                                               expHandler.Intermediate, 
                                                               expHandler.Encrypted]);
                          
                          var expansionDirectory = FileSystem.getFolder(FileSystem.Samples); //Changes using the Custom Setting FloatingTile
                          reg hr;
                          
                          const var Image_BG = Content.getComponent("Image_BG");
                          
                          //Set Sample Folder Button (Just shows a panel, which contains the CustomSettings FloatingTile)
                          
                          inline function onButton1Control(component, value)
                          {
                              Panel_ChangeSampleFolder.showControl(value);
                          };
                          
                          Content.getComponent("Button1").setControlCallback(onButton1Control);
                          
                          //Install Library Button
                          
                          inline function onButton2Control(component, value)
                          {
                              if (value)
                              {    
                                  FileSystem.browse(expansionDirectory, false, "", function(result) 
                              {
                                  hr = result;
                                  expHandler.installExpansionFromPackage(hr,FileSystem.getFolder(FileSystem.Samples));
                                  expHandler.refreshExpansions(); 
                              });
                              };
                          };
                          
                          Content.getComponent("Button2").setControlCallback(onButton2Control);
                          
                          //Library Select (Like Kontakt's Browser)
                          
                          //Bloom
                          
                          inline function onExpansions_ButtonBloomControl(component, value)
                          {
                              Engine.setCurrentExpansion("Bloom");
                              currentExpansion = "Bloom"; //This is used in other functions elsewhere.
                              //Put Stuff Under This
                          
                              //Setting Background Image
                              backgroundImage = ("{EXP::Bloom}bg_bloom.png");
                              Image_BG.setAlpha(1);
                              Image_BG.set("fileName", backgroundImage);  
                          
                              //Hiding/Showing UI Elements for Specific Libraries
                              ComboBox_Atlas.set("visible", 0);
                          
                              //Setting up different Samplers
                              SamplerRR.setAttribute(12, 0);
                              Sampler_NoRR.setAttribute(12, 1);    
                              SamplerRR.setBypassed(1-value);
                              Sampler_NoRR.setBypassed(value);
                          
                              //Loading the sample map into the right sampler    
                              SamplerRR.asSampler().loadSampleMap("{EXP::Bloom}Bloom_SampleMap");
                          };
                          
                          LindonL 1 Reply Last reply Reply Quote 1
                          • LindonL
                            Lindon @A Former User
                            last edited by

                            @iamlamprey - thanks - looks not "too" complex...

                            HISE Development for hire.
                            www.channelrobot.com

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                            • ?
                              A Former User
                              last edited by A Former User

                              How would I make the loaded expansion re-load on DAW close/reopen?

                              Making currentExpansion a const var obviously breaks the button functions that change it, and it doesn't default to a string unless I give it an initial value of "", which means calling that won't load the right expansion..

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @A Former User
                                last edited by

                                @iamlamprey Expansions are automatically loaded when one of the expansion's presets is used, so as long as the DAW is saved and closed after a preset has been selected it "should" be there when you reopen the DAW.

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                ? 1 Reply Last reply Reply Quote 0
                                • ?
                                  A Former User @d.healey
                                  last edited by

                                  @d-healey Guess it's time to add a preset system then...

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                                  • ?
                                    A Former User
                                    last edited by

                                    Unrelated but has anyone else had the Custom Keyboard FloatingTile randomly play a high F and stick when clicking GUI elements?

                                    I thought was my old midi controller but it only happens when I click something on the GUI, both in HISE and in DAW.

                                    Super weird 😧

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                                    • ?
                                      A Former User
                                      last edited by

                                      I still need help regarding making expansions persistent and loading on DAW open/close. 😧

                                      favicon

                                      (streamable.com)

                                      I can install the libraries and load them manually just fine. But on DAW save/load it defaults back to no expansion HOWEVER if I hit "Open Preset Folder" in the preset browser, it directs me to the right expansion folder.

                                      So somehow the currentExpansion is saved, but I can't figure out how to restore it.

                                      I've tried making init presets and using

                                      Engine.loadNextUserPreset(1);
                                      

                                      in both button callbacks and onInit, without any success.

                                      //init stuff:
                                      
                                      include("CustomExpansionLoading.js");
                                      
                                      const var expHandler = Engine.createExpansionHandler();
                                      var currentExpansion;
                                      
                                      //Load expansions
                                      
                                      switch (currentExpansion)
                                      {
                                          case "Cloudburst":
                                              loadCloudburst();
                                              break;
                                              
                                          case "Atlas":
                                              loadAtlas();
                                              break;
                                              
                                          case "Blackout":
                                              loadBlackout();
                                              break;
                                              
                                          case "Bloom":
                                              loadBloom();
                                              break;
                                          
                                          default:
                                      };
                                      
                                      inline function loadBloom()
                                      {
                                              //Initialize Expansion    
                                          Engine.setCurrentExpansion("Bloom");
                                          currentExpansion = "Bloom";
                                              //Put Stuff Under This
                                              //Setting BG Image        
                                          backgroundImage = ("{EXP::Bloom}bg_bloom.png");
                                          Image_BG.setAlpha(1);
                                          Image_BG.set("fileName", backgroundImage); 
                                              //Setting up Samplers    
                                          SamplerRR.setAttribute(12, 0);
                                          Sampler_NoRR.setAttribute(12, 1);
                                          Sampler_Loops.setAttribute(12, 1);
                                          SamplerRR.setBypassed(0);
                                          Sampler_NoRR.setBypassed(1);  
                                          Sampler_Loops.setBypassed(1);
                                          SamplerRR.asSampler().loadSampleMap("{EXP::Bloom}Bloom_SampleMap");   
                                              //Setting Key Colours    
                                          colourKeysReset();
                                          colourKeysBloom();
                                              //Hiding othe GUI Elements    
                                          ComboBox_Atlas.set("visible", 0);    
                                          Button_LoopSpeedHalf.showControl(0);
                                          Button_LoopSpeedDouble.showControl(0);
                                          Label_LoopSpeedHalf.showControl(0);
                                          Label_LoopSpeedDouble.showControl(0);     
                                      };
                                      
                                      //Button to switch to this expansion.
                                      inline function onExpansions_ButtonBloomControl(component, value)
                                      {
                                          if (value)
                                          {
                                              loadBloom();
                                          }
                                      };
                                      

                                      A lot of it is dependant on the variable currentExpansion, and I think somehow it isn't saving that right.

                                      I've probably massively overcomplicated this...

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                                      • ?
                                        A Former User
                                        last edited by

                                        I've just realized there's a

                                        Engine.setCurrentExpansion and a expHandler.setCurrentExpansion.

                                        This might be the cause of my woes...

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                                        • ?
                                          A Former User
                                          last edited by

                                          OKAY got it working (I think), I didn't know about the expHandler.setExpansionCallBack() function and was trying to do things manually this whole time 😞

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                                          • A
                                            arminh @A Former User
                                            last edited by arminh

                                            @iamlamprey hey, how did you get image covers from every expansion?

                                            d.healeyD 1 Reply Last reply Reply Quote 0
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