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    3 Quick Questions about Expansions!

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    • ?
      A Former User @d.healey
      last edited by

      @d-healey I did, it's just not in the screenshot

      the asterisk is on codegen but the compiled version is missing scriptnode (so it's the master branch from like 16 years ago)

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      • ?
        A Former User
        last edited by

        Ok I deleted the repo and redownloaded it and now it seems to be working :)

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        • ?
          A Former User
          last edited by

          @d-healey IT WORKS DAVID YOU ABSOLUTE MADMAN THANK YOU

          a029c4b6-370d-4054-8aaa-623bfe353608-image.png

          LindonL 1 Reply Last reply Reply Quote 1
          • LindonL
            Lindon @A Former User
            last edited by

            @iamlamprey so can you post the code that works?

            HISE Development for hire.
            www.channelrobot.com

            d.healeyD ? 2 Replies Last reply Reply Quote 0
            • d.healeyD
              d.healey @Lindon
              last edited by

              @Lindon https://forum.hise.audio/topic/3959/3-quick-questions-about-expansions/28?_=1617874170786

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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              • LindonL
                Lindon @d.healey
                last edited by

                @d-healey said in 3 Quick Questions about Expansions!:

                @Lindon https://forum.hise.audio/topic/3959/3-quick-questions-about-expansions/28?_=1617874170786

                err that points me further up this thread at a post that says its not working...

                HISE Development for hire.
                www.channelrobot.com

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @Lindon
                  last edited by

                  @Lindon Yup, didn't do what I thought it did. Scroll up until you find my post with a link to a demo project, wasn't that far back.

                  @Christoph-Hart We need a way to accurately link to other posts in a thread, clicking the timestamp appears not to work.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  LindonL 1 Reply Last reply Reply Quote 1
                  • LindonL
                    Lindon @d.healey
                    last edited by

                    @d-healey said in 3 Quick Questions about Expansions!:

                    @Lindon Yup, didn't do what I thought it did. Scroll up until you find my post with a link to a demo project, wasn't that far back.

                    OK thanks.

                    HISE Development for hire.
                    www.channelrobot.com

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                    • ?
                      A Former User @Lindon
                      last edited by

                      @Lindon Here's where I'm at so far, note that it's still very much a WIP (loaded expansions aren't persistent in a DAW yet, for example)

                      /*Basic Player plugin with on-the-fly sample-loading and image-changing + hiding of GUI elements.
                      
                      I've also hidden the init sample locate dialog with:
                      
                      HISE_SAMPLE_DIALOG_SHOW_INSTALL_BUTTON=0
                      HISE_SAMPLE_DIALOG_SHOW_LOCATE_BUTTON=0
                      
                      In the Extra Definitions [Your OS] Preferences
                      */
                      const var expHandler = Engine.createExpansionHandler();
                      const var SamplerRR = Synth.getChildSynth("SamplerRR");
                      var currentExpansion = "";
                      
                      expHandler.setAllowedExpansionTypes([expHandler.FileBased, 
                                                           expHandler.Intermediate, 
                                                           expHandler.Encrypted]);
                      
                      var expansionDirectory = FileSystem.getFolder(FileSystem.Samples); //Changes using the Custom Setting FloatingTile
                      reg hr;
                      
                      const var Image_BG = Content.getComponent("Image_BG");
                      
                      //Set Sample Folder Button (Just shows a panel, which contains the CustomSettings FloatingTile)
                      
                      inline function onButton1Control(component, value)
                      {
                          Panel_ChangeSampleFolder.showControl(value);
                      };
                      
                      Content.getComponent("Button1").setControlCallback(onButton1Control);
                      
                      //Install Library Button
                      
                      inline function onButton2Control(component, value)
                      {
                          if (value)
                          {    
                              FileSystem.browse(expansionDirectory, false, "", function(result) 
                          {
                              hr = result;
                              expHandler.installExpansionFromPackage(hr,FileSystem.getFolder(FileSystem.Samples));
                              expHandler.refreshExpansions(); 
                          });
                          };
                      };
                      
                      Content.getComponent("Button2").setControlCallback(onButton2Control);
                      
                      //Library Select (Like Kontakt's Browser)
                      
                      //Bloom
                      
                      inline function onExpansions_ButtonBloomControl(component, value)
                      {
                          Engine.setCurrentExpansion("Bloom");
                          currentExpansion = "Bloom"; //This is used in other functions elsewhere.
                          //Put Stuff Under This
                      
                          //Setting Background Image
                          backgroundImage = ("{EXP::Bloom}bg_bloom.png");
                          Image_BG.setAlpha(1);
                          Image_BG.set("fileName", backgroundImage);  
                      
                          //Hiding/Showing UI Elements for Specific Libraries
                          ComboBox_Atlas.set("visible", 0);
                      
                          //Setting up different Samplers
                          SamplerRR.setAttribute(12, 0);
                          Sampler_NoRR.setAttribute(12, 1);    
                          SamplerRR.setBypassed(1-value);
                          Sampler_NoRR.setBypassed(value);
                      
                          //Loading the sample map into the right sampler    
                          SamplerRR.asSampler().loadSampleMap("{EXP::Bloom}Bloom_SampleMap");
                      };
                      
                      LindonL 1 Reply Last reply Reply Quote 1
                      • LindonL
                        Lindon @A Former User
                        last edited by

                        @iamlamprey - thanks - looks not "too" complex...

                        HISE Development for hire.
                        www.channelrobot.com

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                        • ?
                          A Former User
                          last edited by A Former User

                          How would I make the loaded expansion re-load on DAW close/reopen?

                          Making currentExpansion a const var obviously breaks the button functions that change it, and it doesn't default to a string unless I give it an initial value of "", which means calling that won't load the right expansion..

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @A Former User
                            last edited by

                            @iamlamprey Expansions are automatically loaded when one of the expansion's presets is used, so as long as the DAW is saved and closed after a preset has been selected it "should" be there when you reopen the DAW.

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            ? 1 Reply Last reply Reply Quote 0
                            • ?
                              A Former User @d.healey
                              last edited by

                              @d-healey Guess it's time to add a preset system then...

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                              • ?
                                A Former User
                                last edited by

                                Unrelated but has anyone else had the Custom Keyboard FloatingTile randomly play a high F and stick when clicking GUI elements?

                                I thought was my old midi controller but it only happens when I click something on the GUI, both in HISE and in DAW.

                                Super weird 😧

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                                • ?
                                  A Former User
                                  last edited by

                                  I still need help regarding making expansions persistent and loading on DAW open/close. 😧

                                  favicon

                                  (streamable.com)

                                  I can install the libraries and load them manually just fine. But on DAW save/load it defaults back to no expansion HOWEVER if I hit "Open Preset Folder" in the preset browser, it directs me to the right expansion folder.

                                  So somehow the currentExpansion is saved, but I can't figure out how to restore it.

                                  I've tried making init presets and using

                                  Engine.loadNextUserPreset(1);
                                  

                                  in both button callbacks and onInit, without any success.

                                  //init stuff:
                                  
                                  include("CustomExpansionLoading.js");
                                  
                                  const var expHandler = Engine.createExpansionHandler();
                                  var currentExpansion;
                                  
                                  //Load expansions
                                  
                                  switch (currentExpansion)
                                  {
                                      case "Cloudburst":
                                          loadCloudburst();
                                          break;
                                          
                                      case "Atlas":
                                          loadAtlas();
                                          break;
                                          
                                      case "Blackout":
                                          loadBlackout();
                                          break;
                                          
                                      case "Bloom":
                                          loadBloom();
                                          break;
                                      
                                      default:
                                  };
                                  
                                  inline function loadBloom()
                                  {
                                          //Initialize Expansion    
                                      Engine.setCurrentExpansion("Bloom");
                                      currentExpansion = "Bloom";
                                          //Put Stuff Under This
                                          //Setting BG Image        
                                      backgroundImage = ("{EXP::Bloom}bg_bloom.png");
                                      Image_BG.setAlpha(1);
                                      Image_BG.set("fileName", backgroundImage); 
                                          //Setting up Samplers    
                                      SamplerRR.setAttribute(12, 0);
                                      Sampler_NoRR.setAttribute(12, 1);
                                      Sampler_Loops.setAttribute(12, 1);
                                      SamplerRR.setBypassed(0);
                                      Sampler_NoRR.setBypassed(1);  
                                      Sampler_Loops.setBypassed(1);
                                      SamplerRR.asSampler().loadSampleMap("{EXP::Bloom}Bloom_SampleMap");   
                                          //Setting Key Colours    
                                      colourKeysReset();
                                      colourKeysBloom();
                                          //Hiding othe GUI Elements    
                                      ComboBox_Atlas.set("visible", 0);    
                                      Button_LoopSpeedHalf.showControl(0);
                                      Button_LoopSpeedDouble.showControl(0);
                                      Label_LoopSpeedHalf.showControl(0);
                                      Label_LoopSpeedDouble.showControl(0);     
                                  };
                                  
                                  //Button to switch to this expansion.
                                  inline function onExpansions_ButtonBloomControl(component, value)
                                  {
                                      if (value)
                                      {
                                          loadBloom();
                                      }
                                  };
                                  

                                  A lot of it is dependant on the variable currentExpansion, and I think somehow it isn't saving that right.

                                  I've probably massively overcomplicated this...

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                                  • ?
                                    A Former User
                                    last edited by

                                    I've just realized there's a

                                    Engine.setCurrentExpansion and a expHandler.setCurrentExpansion.

                                    This might be the cause of my woes...

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                                    • ?
                                      A Former User
                                      last edited by

                                      OKAY got it working (I think), I didn't know about the expHandler.setExpansionCallBack() function and was trying to do things manually this whole time 😞

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                                      • A
                                        arminh @A Former User
                                        last edited by arminh

                                        @iamlamprey hey, how did you get image covers from every expansion?

                                        d.healeyD 1 Reply Last reply Reply Quote 0
                                        • d.healeyD
                                          d.healey @arminh
                                          last edited by

                                          @arminh Each expansion has an images folder, put your image in there.

                                          Libre Wave - Freedom respecting instruments and effects
                                          My Patreon - HISE tutorials
                                          YouTube Channel - Public HISE tutorials

                                          A 1 Reply Last reply Reply Quote 0
                                          • A
                                            arminh @d.healey
                                            last edited by

                                            @d-healey i made it, but even if i have image in Images folder i have error

                                            Interface:! Image {EXP::Factory}exp_cover.png not found
                                            
                                            d.healeyD 1 Reply Last reply Reply Quote 0
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