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    Changing Impulses in Scriptnode.

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    • Christoph HartC
      Christoph Hart @Dan Korneff
      last edited by

      @dustbro have you tried using the hardcoded master fx? For a static effect like this it‘s recommended for final product as it removes the scripting overhead.

      Dan KorneffD 1 Reply Last reply Reply Quote 0
      • Dan KorneffD
        Dan Korneff @Christoph Hart
        last edited by

        @Christoph-Hart I have no idea what that even means 😅
        Is there a link to docs so I can read up on it?

        Dan Korneff - Producer / Mixer / Audio Nerd

        orangeO Matt_SFM 2 Replies Last reply Reply Quote 0
        • orangeO
          orange @Dan Korneff
          last edited by orange

          @dustbro Basically, it's the Effect Slot unit's custom network version.
          You can select/swap your compiled custom dll networks with this unit and code them via script using the same API as with the older FX modules.

          Screen Shot 2022-06-12 at 15.07.25.png

          develop Branch / XCode 13.1
          macOS Monterey / M1 Max

          1 Reply Last reply Reply Quote 2
          • Matt_SFM
            Matt_SF @Dan Korneff
            last edited by Matt_SF

            @dustbro simply compile your scriptFx, add a hardcoded fx module and select your custom fx in the list, and voilà.
            Very neat indeed 👍

            Develop branch
            Win10 & VS17 / Ventura & Xcode 14. 3

            d.healeyD 1 Reply Last reply Reply Quote 1
            • Dan KorneffD
              Dan Korneff
              last edited by

              sweet! I'm gonna check this out now

              Dan Korneff - Producer / Mixer / Audio Nerd

              1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @Matt_SF
                last edited by

                @Christoph-Hart Is there a version of this for poly effects or synths?

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                Christoph HartC 1 Reply Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @d.healey
                  last edited by

                  @d-healey poly effect yes. Synths no, but that‘s where the new SilentSynth comes in handy (actually it‘s exactly made for this purpose).

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @Christoph Hart
                    last edited by

                    @Christoph-Hart

                    SilentSynth

                    What's this?

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    Christoph HartC 1 Reply Last reply Reply Quote 0
                    • Christoph HartC
                      Christoph Hart @d.healey
                      last edited by

                      @d-healey a silent synth.

                      d.healeyD Dan KorneffD 2 Replies Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @Christoph Hart
                        last edited by d.healey

                        @Christoph-Hart It's so clear to me now that you've added a space :p

                        Do I add a hardcoded effect to the silent synth and load the network in there?

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        Christoph HartC 1 Reply Last reply Reply Quote 0
                        • Christoph HartC
                          Christoph Hart @d.healey
                          last edited by

                          @d-healey yes. If you‘re using an envelope in your synth you‘ll have to enable HasTail before compiling, but this concept is still under construction...

                          1 Reply Last reply Reply Quote 1
                          • Dan KorneffD
                            Dan Korneff @Christoph Hart
                            last edited by

                            @Christoph-Hart I can't seem to compile DSP that contains the convolution node. Issue reported on github scriptnode_testsuite

                            Dan Korneff - Producer / Mixer / Audio Nerd

                            Christoph HartC JL.LVJ 2 Replies Last reply Reply Quote 0
                            • Christoph HartC
                              Christoph Hart @Dan Korneff
                              last edited by

                              @dustbro latest develop? The Dorian Marko piano uses a convolution node in a compiled node so it definitely works (at least in my case). Are you using external slots?

                              Dan KorneffD 2 Replies Last reply Reply Quote 0
                              • Dan KorneffD
                                Dan Korneff @Christoph Hart
                                last edited by

                                @Christoph-Hart latest develop. External slots used. Maybe it's an issue in Linux? I'll try PC

                                Dan Korneff - Producer / Mixer / Audio Nerd

                                1 Reply Last reply Reply Quote 0
                                • JL.LVJ
                                  JL.LV @Dan Korneff
                                  last edited by

                                  @dustbro Ive also been having this issue! Ive tried on Mac and PC, when I go to compile the node, the compilation process works, but when I go to open the project again, HISE crashes, (I think might've described this same problem on another thread which you also responded to). Seems like im not alone!

                                  1 Reply Last reply Reply Quote 0
                                  • Dan KorneffD
                                    Dan Korneff @Christoph Hart
                                    last edited by Dan Korneff

                                    @Christoph-Hart I can't even wrap the node. It disappears when I reload.
                                    wrap_disappear.gif

                                    If I try to unload/reload the DSP, I get an error:
                                    Screenshot from 2022-06-13 22-36-27.png

                                    Dan Korneff - Producer / Mixer / Audio Nerd

                                    1 Reply Last reply Reply Quote 0
                                    • Matt_SFM
                                      Matt_SF
                                      last edited by

                                      @Christoph-Hart ++

                                      Develop branch
                                      Win10 & VS17 / Ventura & Xcode 14. 3

                                      Christoph HartC 1 Reply Last reply Reply Quote 0
                                      • Christoph HartC
                                        Christoph Hart @Matt_SF
                                        last edited by

                                        It was indeed a small bug that I introduced when I ADDED SUPPORT FOR THIRD PARTY C++ NODES.

                                        Should be fixed now.

                                        Dan KorneffD 1 Reply Last reply Reply Quote 2
                                        • Dan KorneffD
                                          Dan Korneff @Christoph Hart
                                          last edited by Dan Korneff

                                          @Christoph-Hart I'm unable to wrap/export a DLL that contains the oversample node. I'm getting the error:

                                          c:\users\dan\documents\github\hise\hi_dsp_library\node_api\nodes\containers.h(116): error C2039: 'isPolyphonic': is not
                                           a member of 'scriptnode::wrap::oversample<0,ReverbChain_impl::oversample_t_,scriptnode::scriptnode_initialisers::overs
                                          ample>' (compiling source file ..\..\Source\Main.cpp)
                                          

                                          Untitled.png

                                          What is the proper way to integrate oversampling with nodes that I'll be using in the HardcodedMasterFX?

                                          Dan Korneff - Producer / Mixer / Audio Nerd

                                          JL.LVJ 1 Reply Last reply Reply Quote 0
                                          • JL.LVJ
                                            JL.LV @Dan Korneff
                                            last edited by

                                            @dustbro Are you able to compile the convolution network without the oversample node?

                                            Dan KorneffD 1 Reply Last reply Reply Quote 0
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