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    Global modulators on FX plugins - how?

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    • d.healeyD
      d.healey @tomekslesicki
      last edited by

      @tomekslesicki said in Global modulators on FX plugins - how?:

      I don't have to put the effects in the master chain? It can be in a regular container?

      Try it and tell me, I haven't made an fx plugin for a couple of years so can't remember.

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

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      • T
        tomekslesicki @d.healey
        last edited by

        @d-healey nope, it needs to be on the master

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @tomekslesicki
          last edited by

          @tomekslesicki In that case there seems to be no point in global modulators being available in FX plugins at all, or am I missing something?

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • T
            tomekslesicki @d.healey
            last edited by

            @d-healey Yeah, it seems like @Christoph-Hart added it as requested but it doesn't bring anything to the table if you can't use the modulators :D

            Christoph HartC 1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @tomekslesicki
              last edited by

              @tomekslesicki I‘m pretty sure you can use them in an FX plugin (but I have no idea why they don‘t show up in the drop down, might have slipped in at some point).

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              • T
                tomekslesicki @Christoph Hart
                last edited by

                @christoph-hart I bet they work but you're right, I can't select them from the drop down so I can't check that ;-)

                Christoph HartC 1 Reply Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @tomekslesicki
                  last edited by

                  @tomekslesicki Yes, I tried to fake it by creating the mod connection in a child sound generator. If you then paste it to the master chain FX, it works, but the next time you load the patch the connection is gone. It's like as if HISE doesn't like cheating :)

                  I'll take a look now, I'm sure it's a trivial fix - not unlike our eternal friend, the cubase offline export :)

                  Christoph HartC 1 Reply Last reply Reply Quote 2
                  • Christoph HartC
                    Christoph Hart @Christoph Hart
                    last edited by Christoph Hart

                    Alright, please pull, recompile and try now with this snippet:

                    HiseSnippet 1025.3oc6X80aiTCD2No9TSAN3fSH.AR6i8DkpDtR4eOPnoMmhn+IkzqfDObxcWmFq50dwq2BQHdm23qDeDPhuH7M.FudytaZhRSCgqkSrOrJy3Yr+4Y9Mi8ltZkOKNVoQ3ZmLLhgvuLo2PoYPqATtD0YWD99jCnwFl1yoZmgQz3XV.Biq9DqBbsUPoO+4WrCUPk9rBUHzoJtOaedH2Tn0q4WwEh1z.1I7vRVuUyN9JYKkPk.3oJoNJh5eA8b1gTqYUHH781KfaT5dFpgEC1riJXXuApeP5r+TdL+LAyJz.0ClHmZTqAbQP2Q60XDBS5Vryq514Ojb.OfmquHB7ZoC3U3Q4X.txrfTia.jvkfzJNH8.ROeMOxTLhEOuDoiDRH8oPntLTb1hv+FokBLPZ1LjdAqsFDxcX8sqWeCO30i979IReCWI8TxCUF1Qx0ezZ+zZ0V6mWy6pC0u+TGytLZkPvzScXa1UOKGWWlDdFSug2kTQBK2PX6OdL8dyWL02sqKYnR1QxMGEwxjaqDA1Xk82SlAPYgM3WOsytTC0lTxzA1EwzFtEN3cYWBrZWJpFYWV7EFUDBMY9CXNpfDA0LNcxV2jM.DOFKGZSTxXtYX45pa.Gq97ywV0gw2k7Dg5LpvlsNkp4ToIGzo30Ky.OqEdYl3kaSiqG+OMlcBMEfVCtDhiNiSUlFnsE2PjVxRYHH7FiVy7kwylHf3FS23y1u8QkW+kVI37lAe.oK23OX5ovJSIDfPKsTHZxFWuBYu98gHWA.Wgz9aWztT2.FT1QFuNoqRLLZfRx8ayEPmlTPTi3DZLiyLPn1Z12mvj9EQqe4OZdbY1CDlKcHwa073Dp3JQ2c3QJAU+OMxeMMnWYNoGuIIeS48+k4+WtL2RVucRgyKFeaRF22yx4tai06SN91GfYkCuSFyq.li3coP88lEwbF8y98k+cfwU+2n+0yq67tbXNuwDoi3aq1oupClDBzcJKRck9TWKvxpXsiO4oenUaZYEcJHUM+0leC8RVekNL6Jm4yz9ryg0rrlSXgQJ3K37KS.6EpTlAb44iy0dXy8Upn8j11yAkmjtCnw1K8GyLkmlVIwFU3Hrj1LumgE45r+cjs2ZS3o+6ae+osfWO9nki7R7H7JyMgylTyyd1z6cvFpNTN1kMtChxYda4puPeaYzWqRLPc2ATil+iPWiCSB6Ac18YvpCWCR.SNAWwVa4jqakSKYYxfTg+BdxFrgUFmMXiQC9bYMBo9Z0y7ce1tsPZ0TMv9Vl9eyTibfU1qAJ8S4s8GquYcTHbFxy78sg3O.9h6o6yGt.973EvmsV.e9nEvmsW.e93EvmOYl9XO99KSf90tRNPQ28bcpw4c7wUQ+MjVBgwO
                    
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                    • T
                      tomekslesicki @Christoph Hart
                      last edited by

                      @christoph-hart I just tried it and it works perfectly in HISE (thank you!) but not on a compiled plugin.

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                      • T
                        tomekslesicki @tomekslesicki
                        last edited by

                        bump bump

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                        • T
                          tomekslesicki @tomekslesicki
                          last edited by

                          @Christoph-Hart - in case you missed it among new posts

                          Christoph HartC 1 Reply Last reply Reply Quote 0
                          • Christoph HartC
                            Christoph Hart @tomekslesicki
                            last edited by

                            @tomekslesicki Should work now.

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                            • T
                              tomekslesicki @Christoph Hart
                              last edited by

                              @Christoph-Hart hey Christoph, so I just had a chance to test it and still, it works great in HISE but doesn't on exported plugins. Could you please take another look at this? I'm on the latest Develop build.

                              DanHD 1 Reply Last reply Reply Quote 0
                              • DanHD
                                DanH @tomekslesicki
                                last edited by

                                @tomekslesicki works for me in compiled fx plugins, but the lfo speed on Windows has a bug I think

                                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                https://dhplugins.com/ | https://dcbreaks.com/
                                London, UK

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                                • T
                                  tomekslesicki @DanH
                                  last edited by tomekslesicki

                                  @DanH ok, my bad, I didn't have it enabled in the preferences, lol 😃

                                  There's one bug, though - when oversampling is implemented with this call:

                                  if(value)
                                          Engine.setMinimumSampleRate(100000);
                                      else
                                          Engine.setMinimumSampleRate(40000);
                                  

                                  The LFO rate changes when not synced to host tempo @Christoph-Hart

                                  T Dan KorneffD 2 Replies Last reply Reply Quote 0
                                  • T
                                    tomekslesicki @tomekslesicki
                                    last edited by

                                    @Christoph-Hart and just one more thing on the topic - the frequency isn't changed it HISE, it only happens in compiled plugins.

                                    1 Reply Last reply Reply Quote 0
                                    • Dan KorneffD
                                      Dan Korneff @tomekslesicki
                                      last edited by

                                      @tomekslesicki I get some strange stuff happening with oversampling this way. I have to use a script to toggle is on/off to get it working

                                      Dan Korneff - Producer / Mixer / Audio Nerd

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                                      • T
                                        tomekslesicki @Dan Korneff
                                        last edited by

                                        @dustbro I have this in a button callback. Do you have a better way you could share? :-)

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                                          tomekslesicki @tomekslesicki
                                          last edited by

                                          @dustbro ?

                                          Dan KorneffD 1 Reply Last reply Reply Quote 0
                                          • Dan KorneffD
                                            Dan Korneff @tomekslesicki
                                            last edited by

                                            @tomekslesicki I found that oversampling using the setMunimumSampleRate method needs to be "kickstarted" to work, so this is my workaround. I see a visual change in FFT display and EQ when OS is enabled, so that will probably affect other modules as well (like LFO)
                                            This function just flip flops the OS state

                                            const var osflipTimer = Engine.createTimerObject();
                                            
                                            osflipTimer.startTimer(250);
                                            osflipTimer.setTimerCallback(function()
                                            {
                                                Engine.setMinimumSampleRate(96000);
                                                Engine.setMinimumSampleRate(44100);
                                                OSinitial();
                                            });
                                            
                                            
                                            
                                            inline function OSinitial()
                                            {   
                                                local oscombo = OversamplingCombo.getValue() -1;
                                                OversamplingCombo.setValue((1-oscombo)+1);
                                                    
                                                counter = counter + 1;
                                                
                                                if(counter>=2)
                                                {
                                                    osflipTimer.stopTimer();
                                                }
                                                
                                                OversamplingCombo.changed();
                                            };
                                            

                                            Dan Korneff - Producer / Mixer / Audio Nerd

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                                            • d.healeyD d.healey referenced this topic on
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