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    Global modulators on FX plugins - how?

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    • T
      tomekslesicki @tomekslesicki
      last edited by

      bump bump

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      • T
        tomekslesicki @tomekslesicki
        last edited by

        @Christoph-Hart - in case you missed it among new posts

        Christoph HartC 1 Reply Last reply Reply Quote 0
        • Christoph HartC
          Christoph Hart @tomekslesicki
          last edited by

          @tomekslesicki Should work now.

          T 1 Reply Last reply Reply Quote 0
          • T
            tomekslesicki @Christoph Hart
            last edited by

            @Christoph-Hart hey Christoph, so I just had a chance to test it and still, it works great in HISE but doesn't on exported plugins. Could you please take another look at this? I'm on the latest Develop build.

            DanHD 1 Reply Last reply Reply Quote 0
            • DanHD
              DanH @tomekslesicki
              last edited by

              @tomekslesicki works for me in compiled fx plugins, but the lfo speed on Windows has a bug I think

              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
              https://dhplugins.com/ | https://dcbreaks.com/
              London, UK

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              • T
                tomekslesicki @DanH
                last edited by tomekslesicki

                @DanH ok, my bad, I didn't have it enabled in the preferences, lol 😃

                There's one bug, though - when oversampling is implemented with this call:

                if(value)
                        Engine.setMinimumSampleRate(100000);
                    else
                        Engine.setMinimumSampleRate(40000);
                

                The LFO rate changes when not synced to host tempo @Christoph-Hart

                T Dan KorneffD 2 Replies Last reply Reply Quote 0
                • T
                  tomekslesicki @tomekslesicki
                  last edited by

                  @Christoph-Hart and just one more thing on the topic - the frequency isn't changed it HISE, it only happens in compiled plugins.

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                  • Dan KorneffD
                    Dan Korneff @tomekslesicki
                    last edited by

                    @tomekslesicki I get some strange stuff happening with oversampling this way. I have to use a script to toggle is on/off to get it working

                    Dan Korneff - Producer / Mixer / Audio Nerd

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                    • T
                      tomekslesicki @Dan Korneff
                      last edited by

                      @dustbro I have this in a button callback. Do you have a better way you could share? :-)

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                      • T
                        tomekslesicki @tomekslesicki
                        last edited by

                        @dustbro ?

                        Dan KorneffD 1 Reply Last reply Reply Quote 0
                        • Dan KorneffD
                          Dan Korneff @tomekslesicki
                          last edited by

                          @tomekslesicki I found that oversampling using the setMunimumSampleRate method needs to be "kickstarted" to work, so this is my workaround. I see a visual change in FFT display and EQ when OS is enabled, so that will probably affect other modules as well (like LFO)
                          This function just flip flops the OS state

                          const var osflipTimer = Engine.createTimerObject();
                          
                          osflipTimer.startTimer(250);
                          osflipTimer.setTimerCallback(function()
                          {
                              Engine.setMinimumSampleRate(96000);
                              Engine.setMinimumSampleRate(44100);
                              OSinitial();
                          });
                          
                          
                          
                          inline function OSinitial()
                          {   
                              local oscombo = OversamplingCombo.getValue() -1;
                              OversamplingCombo.setValue((1-oscombo)+1);
                                  
                              counter = counter + 1;
                              
                              if(counter>=2)
                              {
                                  osflipTimer.stopTimer();
                              }
                              
                              OversamplingCombo.changed();
                          };
                          

                          Dan Korneff - Producer / Mixer / Audio Nerd

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