HISE Logo Forum
    • Categories
    • Register
    • Login

    Granular Engine

    Scheduled Pinned Locked Moved General Questions
    55 Posts 8 Posters 3.3k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ?
      A Former User @crd
      last edited by

      @crd I just did what Christoph said in his post... so in the midichain container basically... That does the trick. Also for sample maps...

      Screenshot 2021-06-30 at 22.18.15.png

      C 1 Reply Last reply Reply Quote 0
      • ?
        A Former User @Natan
        last edited by

        @Natan said in Granular Engine:

        Have you Guys Exported Your Project With Granulator Node?

        Here Ableton Says That It Not Compatible 🤔

        No. Not yet... I am playing around with it but I am mainly using my own Midi Script Processor that I wrote for the granular stuff... which works like a charm I have to say. And also I just don't feel at home yet with the whole scriptnode thing. But working on it! So Ableton complains specifically about the granulator node??

        1 Reply Last reply Reply Quote 0
        • C
          crd @A Former User
          last edited by crd

          @UrsBollhalder

          Sorry I should have been more clear, where are you placing the dsp script in the tree structure?

          When I put it in as a ScriptFX, I am getting silence. It also seems to be sending a bunch of DC noise to the left out...
          As a scriptnode synthesizer, it works but I am getting mostly just glitch. (Not granular glitch :)

          ? 1 Reply Last reply Reply Quote 0
          • ?
            A Former User @crd
            last edited by

            @crd said in Granular Engine:

            @UrsBollhalder

            Sorry I was more clear, where are you placing the dsp script in the tree structure?

            When I put it in as a ScriptFX, I am getting silence. It also seems to be sending a bunch of DC noise to the left out...
            As a scriptnode synthesizer, it works but I am getting mostly just glitch. (Not granular glitch :)

            Right now I have it in a container -- FX -- Script FX1... so no sampler, no nothing, just the Script FX!

            Screenshot 2021-06-30 at 23.22.05.png

            C 1 Reply Last reply Reply Quote 0
            • C
              crd @A Former User
              last edited by

              @UrsBollhalder

              Thank you.

              Importing a single note works well. Using a sample map results in nothing but glitchy noise. Something similar to the granular engine in Omnisphere using sample maps in Hise would be incredible.

              ? 1 Reply Last reply Reply Quote 0
              • ?
                A Former User @crd
                last edited by

                @crd said in Granular Engine:

                @UrsBollhalder

                Thank you.

                Importing a single note works well. Using a sample map results in nothing but glitchy noise. Something similar to the granular engine in Omnisphere using sample maps in Hise would be incredible.

                I remember having the same issue sometime ago… I am not sure what’s changed. Are you on the latest commit?

                C 1 Reply Last reply Reply Quote 0
                • C
                  crd @A Former User
                  last edited by

                  @UrsBollhalder

                  I am working in the latest develop build. I'll keep experimenting with it... Using a single sample is working well. Definitely more CPU efficient than using a timer. Although I am getting more musical results with the timer approach.

                  DanHD ? 2 Replies Last reply Reply Quote 0
                  • DanHD
                    DanH @crd
                    last edited by

                    @crd how does the timer approach work? Would like to start experimenting with this kind of stuff soon

                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                    https://dhplugins.com/ | https://dcbreaks.com/
                    London, UK

                    C 1 Reply Last reply Reply Quote 0
                    • C
                      crd @DanH
                      last edited by

                      @DanH
                      This is the thread I followed :
                      https://forum.hise.audio/topic/3271/experimental-stuff?_=1625147982222

                      The original snippet Lindon posted is working well in the latest develop branch.

                      LindonL 1 Reply Last reply Reply Quote 1
                      • ?
                        A Former User @crd
                        last edited by

                        @crd said in Granular Engine:

                        @UrsBollhalder

                        I am working in the latest develop build. I'll keep experimenting with it... Using a single sample is working well. Definitely more CPU efficient than using a timer. Although I am getting more musical results with the timer approach.

                        Well. In terms of CPU I am seeing different things...

                        As for the granulator node: Try inserting it in the FX section of a container!!!
                        That should fix the issue with the sample maps!

                        C 1 Reply Last reply Reply Quote 0
                        • C
                          crd @A Former User
                          last edited by

                          @UrsBollhalder

                          It can processing incoming audio rather than a loaded sample?

                          ? 1 Reply Last reply Reply Quote 0
                          • ?
                            A Former User @crd
                            last edited by

                            @crd said in Granular Engine:

                            @UrsBollhalder

                            It can processing incoming audio rather than a loaded sample?

                            😂 No... That would be quite something though...

                            You put it in the fx section of the container and then you wrap it in a midi.chain node, so it reacts to midi messages. You don't need a sampler for this. But if I put it (talking about the scriptFX here) anywhere else than under the container, I get the same problem with sample maps and clicks and glitches...

                            C 1 Reply Last reply Reply Quote 0
                            • C
                              crd @A Former User
                              last edited by

                              @UrsBollhalder

                              Got it... That's what I thought. For whatever reason, using sample maps is a no go but single samples are working for me.

                              1 Reply Last reply Reply Quote 0
                              • LindonL
                                Lindon @crd
                                last edited by

                                @crd said in Granular Engine:

                                @DanH
                                This is the thread I followed :
                                https://forum.hise.audio/topic/3271/experimental-stuff?_=1625147982222

                                The original snippet Lindon posted is working well in the latest develop branch.

                                you should be aware that lindon has had endless problems with his approach - crashing FL Studio And Studio One - it helps if you defer the UI scripts tho...

                                HISE Development for hire.
                                www.channelrobot.com

                                C 1 Reply Last reply Reply Quote 0
                                • C
                                  crd @Lindon
                                  last edited by

                                  @Lindon

                                  Good to know. I haven't opened anything I've exported either of those daws. I've been a little worried since my script has behaved differently in different Hise builds. I'm holding out hope to get the granular node working whenever Christoph is done with it.

                                  1 Reply Last reply Reply Quote 0
                                  • C
                                    crd
                                    last edited by

                                    Has anyone had any success using the granular module as a scriptnode synthesizer? I've been getting okay results using it as a scriptFX but it would be much easier to incorporate into an instrument as a scriptnode synthesizer.

                                    1 Reply Last reply Reply Quote 0
                                    • C
                                      crd
                                      last edited by crd

                                      Anyone else with any more experiences with the granular script node stuff they are willing to share?

                                      I am getting okay results sometimes but a lot of the time I am just getting silence with what I assume a lot of DC frequencies killing my audio card. I am using a macro env to a simple gain module to control the gain which may be what is causing the glitch.

                                      Being able to use the granular stuff with preexisting sample maps is AWESOME; the sound is really deep with round robins etc

                                      ? 1 Reply Last reply Reply Quote 0
                                      • ?
                                        A Former User @crd
                                        last edited by

                                        @crd I don't use the granular node yet... Still working on my timer thingie and trying to get my head around JUCE as well...

                                        1 Reply Last reply Reply Quote 0
                                        • C
                                          crd
                                          last edited by

                                          Since I seem to be the only one using them I will try and document more clearly the issues I am having.

                                          This is the last snag I have in an instrument I've spent the last few years working on so I can't wait to have it functioning 100%.

                                          1 Reply Last reply Reply Quote 0
                                          • C
                                            crd
                                            last edited by

                                            @Christoph-Hart

                                            The granular node will work for me for a while but I always eventually end up with this:
                                            https://www.dropbox.com/s/pkp1xtm41lvsn5r/granularbug_noaudio.mov?dl=0

                                            The video has no audio to save your ears from the crazy glitch sound. Not to be a pest but I am hoping to get this functionality for an instrument.

                                            C 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            16

                                            Online

                                            1.7k

                                            Users

                                            11.9k

                                            Topics

                                            103.2k

                                            Posts