• iOS

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    J

    Hi again,
    I respond to myself: the problem come from compiling the "all" part of the project and never run the standalone and audiounit version of the plugin.
    Still dunno if I'm stupid or if Xcode is!
    After this it still refuse to compile (cycle error ...) but changing the build system from "new build" to legacy build in "file / project settings) solve the problem.
    The last problem to resolve is the dead UI when using the AUV3, but the sound work!!
    Cool!!

  • Compile HISE Problems

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    SteveRiggsS

    @hisefilo And me haha. Thanks man. I can get some sleep tonight now :face_with_tears_of_joy:

    I'll send the synth essentials link in a chat message to you now. Enjoy mate

  • Rhodes VST. Opinion needed

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    SteveRiggsS

    @d-healey Perfect mate. Finally got it working. Thank you. Please keep the tutorial videos coming. Mega helpful for noobs like me 😎

  • GUI Animation Support?

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    SteveRiggsS

    @orange Ah, it's your site??? Incredible mate. I did wonder. Very impressive and inspiring stuff!!! Love the GUI's! Just going through the videos now. I just tried to join the newsletter but it says the page is missing. You can add me to it if you want using steve@anarchyaudioworx.com

  • JUCE ADC Christoph's Presentation

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    907 Views
    d.healeyD

    @Christoph-Hart let me know if you change your mind, we can get pasta again :)

  • Hand cranked mono/legato issue..

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    LindonL

    @d-healey oh yes that seems logical, thanks Dave.

  • This topic is deleted!

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  • Since Forum Search Doesnt Work Anymore..How do you compile AAX?

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    Dan KorneffD

    The search feature has been hit or miss here

  • playNoteWithStartOffset on sinewave

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    No one has replied
  • About RT...

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    resonantR

    @Win-Conway Yeah definately.

    I wish @Christoph-Hart could make improvements and remove the issues for fx plugins that was previously mentioned before.

  • How to make Mid-Side processing?

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    W

    Sorry, have had a couple of family things happen here, but i am going to make up with it by doing a full article from nulling through to mid side.

  • Modeled Nylon Guitar

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    hisefiloH

    @Jay thanks Jay :)

  • Still no load instruments in Hise Player?

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    No one has replied
  • iPad sizes

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    d.healeyD

    @zzsound1

    in hise 1.1 when you make the interface graphically the on init script reflect the additions in code this process don't happens in hise 2.0

    In HISE 2 all of the JSON code is hidden. You should build your interface using the interface designer rather than doing it through scripting, except in some specific instances. In the interface designer you can click on one of your widgets and press the j on your keyboard to see the JSON code.

    When you save your project as an XML file all of the UI data is saved too in a separate XML file in a sub-folder in the XMLPresetBackups folder.

  • 1 Frequency to 1 Button

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    JayJ

    @orange Thanks man, you're the man.

  • Best Practices for Multi Vel/RR Mapping/Keyswitches/Chokes?

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    T

    @Lindon

    How I assign choke groups for multi mic hi hats in Kontakt:

    HI HAT DIRECT MIC

    Hi Hat Full Open, Direct Mic, assigned to voice group 1, 1 voice polyphony

    Hi Hat Fully Closed, Direct Mic, assigned to voice group 1, 1 voice polyphony

    HI HAT OVERHEAD STEREO MIC

    Hi Hat Full Open, OHS Mic, assigned to voice group 2, 1 voice polyphony

    Hi Hat Fully Closed, OHS Mic, assigned to voice group 2, 1 voice polyphony

    etc...

  • Instrument compiling error on Mac

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    gorangroovesG

    @Christoph-Hart Thanks so much! Yes, that fixed the issue on PC and I expect it will work just as well on Mac. I knew it was some minor thing somewhere .... 😀

  • LoadFonts...again

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    Christoph HartC

    Ah yes, that might be true, it's been a while since I've implemented it, so I don't remember the exact details :)

  • FX not affecting the Source

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    JayJ

    @orange it's not necessary those fx that I'm using it was just an example, thanks buddy

  • This topic is deleted!

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