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    • ustkU

      Plugin processing no sound...

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      Christoph HartC

      @Dan-Korneff That fix is included in the latest commits now BTW.

    • ustkU

      Network range mismatch

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      LindonL

      @ustk said in Network range mismatch:

      @Lindon but does the warning stay in certain cases ?

      yeah - but very rarely

    • ustkU

      C++ Third Party node SliderPack, Span & sfloat

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      ustkU

      @Christoph-Hart What about the slider pack limitation of 128?

      Could it be extended?
      Or perhaps it would be better to use a cable with complex data to send a more precise curve?

    • ustkU

      Rectangle Viewer... Ok, but where?

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      ustkU

      @Christoph-Hart Ok cool, I did tried it successfully once but wasn't able to understand why I can't anymore... Makes sense...
      The doc say something about that flag, but my mind wasn't set to understand the viewer needed it ☺

    • ustkU

      Export Wizard vs Old Export

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      d.healeyD

      @ustk I don't think so, behind the scenes they are both running the same batch file. The only difference I've noticed is the Export Wizard is buggy and gives different options than the Old export.

    • ustkU

      Pluginval FAILED

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      d.healeyD

      @ustk I'm not sure. Check if it clears the AudioUnitCache folder - Users/username/Library/Caches/AudioUnitCache

    • ustkU

      Customer hitting a lot of connection errors with my manager application

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      d.healeyD

      @ustk said in Customer hitting a lot of connection errors with my manager application:

      Thinking about worfence, it's in learning mode when the problem happened anyway.

      So for now it might be the captcha thing, since I've read similar issue online, but it was 2021 with jwt v1, so it's strange.
      And I'm definitely not the only one using recaptcha v3 out there.

      Disable both and see if the problem goes away.

    • ustkU

      Faust parameter not responding with compiled networks

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      ustkU

      @aaronventure Thought this one was new… Damn!

    • ustkU

      fx.pitch_shift not working in a multi channel network

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      orangeO

      @Christoph-Hart said in fx.pitch_shift not working in a multi channel network:

      @ustk haha don't use that, I'm probably ditching it again soon.

      Other than the glitches, it was doing its job really well. I hope there's a good one to replace it with after ditching this one. Or whatever the problem is with this one, I hope it gets fixed.

    • ustkU

      DAW state restoration of plugins for controls not saveInPreset

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      ustkU

      @orange Well I'm not sure this applies, because ProTools does load with the previous state of each instance, be it on or off.
      While in other DAWs, all instances get initialised with the pref file, be it on or off...
      So the default value seems to have no effect on this.

      UserPresetHandler.isInternalPresetLoad() might help to decide if it's a DAW state that is restored or not... But a pre/post load callback is for preset loading, so if this applies to instance restoration I don't know, I have to experiment... Maybe it's a matter of creating a flag that authorises or not the loading of the pref file, hopping this won't interfere when first inserting the plugin on a track.

    • ustkU

      AU won't load my pref file despite it VST3 does

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      ustkU

      @d-healey The very definition of a theory is that it's the better explanation we have until a better one replaces it... Well, I can live with this one for a while ☺
      Thanks Dave 👍

    • ustkU

      Updated presets extraction... Did I miss something?

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      d.healeyD

      @ustk said in Updated presets extraction... Did I miss something?:

      I was still testing things I didn't updated to a higher version number (still 1.0.0).

      Good point, you could change the version number in the preset xml to test without changing your project version

      <Preset Version="1.0.0">

      Let us know if it works.

    • ustkU

      Renaming preset, can we fire a callback like for saving?

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      ustkU

      @d-healey I was thinking about the delete one as well and somehow managed to forget writing it...

    • ustkU

      Cable broadcaster and callback not updating above 1.0

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      ustkU

      @Christoph-Hart It's true that you're right! But my brain, him, is async...

    • ustkU

      Hise Controller bypass and play issue

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    • ustkU

      Compiling DSP Networks failing on Windows

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      DanHD

      @ustk I had a fail, compile report complained of non existent connections, deleted the unused nodes and it worked. However it seems all over the place. I'm using RNBO, custom c++, SNEX and Faust in the same project 😆

      It's a lottery if it compiles successfully! Each time it is different 🤷

    • ustkU

      Windows Hise build -> Faust copy issues with system path

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      A

      Symbolic link

      Link Preview Image Link Shell Extension

      favicon

      (schinagl.priv.at)

    • ustkU

      PKG notarisation issue

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      ustkU

      @Dan-Korneff @hisefilo @HISEnberg Alright that was that! I somehow messed up the codesign process...
      You guys nailed it ♥ 👍

    • ustkU

      AAXPluginParameterColour & index

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    • ustkU

      Global cable in Hardcoded FX working, then not, then yes, then...

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      ustkU

      @orange Well it’s not modulation per say as a matter of time modification but it was just connected to a control so I could chose between two constant values. But this two states switch is still seen as "modulation" by Hise

      I've just encountered the problem again in another network so I opened an issue on GitHub