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    Recent Best Controversial
    • RE: MatrixPeakMeter... No absolute peak colour?

      @dannytaurus Nice! Checking this asap 👍

      posted in General Questions
      ustkU
      ustk
    • MatrixPeakMeter... No absolute peak colour?

      As in the title. The max peak is showing, but is there a way to distinguish when the peak actually peaked 0dB?

      I did it in the past from a custom panel but it's a shame if the dedicated floating tile can't do this...

      posted in General Questions
      ustkU
      ustk
    • RE: Hise as plugin

      Solved, HISE_BACKEND_AS_FX was disabled by default in the plugin version of the Jucer. Shouldn't be...

      posted in General Questions
      ustkU
      ustk
    • Hise as plugin

      I was using Hise as plugin successfully a while ago, but I can't seem to make it work anymore.

      It's compiling fine and loading in plugin doctor, but no signal is passing through.

      I tried enabling FORCE_INPUT_CHANNELS and the hardened runtime with audio inputs and microphone access. In definitive, all that I ca see that is related to audio in...
      But silence is the only answer I can get... 🤫

      Note that I also tried as Instrument (default jucer setting) and FX

      posted in General Questions
      ustkU
      ustk
    • RE: Matrix modulation connection is broken in exported plugin

      @Christoph-Hart Yes it an embedded network, very simple, in the scriptFX

      What about your snippet that I can test on my side?
      And are you on windows or mac? I wonder if the difference can lie there... Especially since I have a straight crash with VST3 while AU, at least, can load

      posted in Bug Reports
      ustkU
      ustk
    • RE: Matrix modulation connection is broken in exported plugin

      @David-Healey said in Matrix modulation connection is broken in exported plugin:

      @ustk Why is xcode referencing 8.0.3

      After analysing everything, AI confirmed Hise is built and running on Juce 6, and it says:

      The assertion you hit is most likely thrown by the JUCE-8 plugin's code (in the v8.0.3 message thread), not by HISE's JUCE 6.

      Since I am debugging using pluginval which is built on Juce8, that's 99% the origin of XCode reporting Juce8 message thread

      posted in Bug Reports
      ustkU
      ustk
    • RE: Meta Ads

      why those platforms if the Hise Unlocker combined with a PHP script on the server side and something like Woocommerce Plugin License Manager does the job?

      posted in General Questions
      ustkU
      ustk
    • RE: Matrix modulation connection is broken in exported plugin

      @David-Healey yes, always had (custom branches but one folder/repo)
      Also I just re-aligned develop origin onto upstream to be sure (I had some merge commits because of past manual fork syncing) but no changes regarding the issue and the VST3 crash.

      posted in Bug Reports
      ustkU
      ustk
    • RE: Matrix modulation connection is broken in exported plugin

      @David-Healey To this day I have no answer for this...

      posted in Bug Reports
      ustkU
      ustk
    • RE: Matrix modulation connection is broken in exported plugin

      @David-Healey Perhaps... But I am JUCE 6... Or schizophrenic... 🤷♂

      Screenshot 2026-05-05 at 15.33.51.png

      posted in Bug Reports
      ustkU
      ustk
    • RE: Matrix modulation connection is broken in exported plugin

      @Christoph-Hart Another strange behaviour, I am currently trying with AU export, which is working aside of the current problem we are trying to solve. I guess it's related to MacOS (me) vs Windows (you?)
      But that same snippet exported as VST3, and ableton live says:

      Screenshot 2026-05-05 at 15.22.24.png

      Screenshot 2026-05-05 at 15.19.39.png

      posted in Bug Reports
      ustkU
      ustk
    • RE: Script Oscilloscope Buffer Size

      @Chazrox you need to set the ring properties again after changing the variable, it's not automatic

      posted in Scripting
      ustkU
      ustk
    • RE: Script Oscilloscope Buffer Size

      @Chazrox It's volatile, so you need to do set the ring buffer properties in script so it can be recalled at init/compile.

      On the oscilloscope node, create an external display buffer

      then in the script:

      const var dbs = Synth.getDisplayBufferSource("ScriptFX/HardcodedFX name");
      const var db = dbs.getDisplayBuffer(0); // # index of the external display buffer -1
      
      db.setRingBufferProperties(
      {
      	"BufferLength": 8192,
      	"NumChannels": 1
      });
      

      And it's dynamic, in the case you want to change it with slider/combobox/etc

      posted in Scripting
      ustkU
      ustk
    • RE: Matrix modulation connection is broken in exported plugin

      @Christoph-Hart Nothing that I can test make it work, using develop branch. (note that it crashes with develop when a scriptFX is present in the tree)

      A macro or a flag I missed perhaps?

      posted in Bug Reports
      ustkU
      ustk
    • RE: Matrix modulation connection is broken in exported plugin

      @Christoph-Hart I've made this simple snippet and it doesn't work. Not from UI parameter, not from LFO...
      What did I do wrong? 🤔

      HiseSnippet 1946.3oc2Y0rbibaDFinfVsZW63s104PpbfGksWqZFpgTRUNXt5OaVdoDsHsbpjCJPy.RhRy.LYFvUhNUtma4UxOB4IHUdDxafciAyOXjHszxUVdKSUEKBz.n+Pit+5FP8hEdzjDQLxZsASinHqmh6OkKGu2XBii5rOx5CwRZhrgciV1MscQ6NMhjjP8QVV09R0Xrd7xnzO++uXWR.g6QK6BgNUv7nulExjk8F09qYAAGR7oCXgFi1scGOAeOQfXBfmZXaTDw6BxH5QD0vVBi9JRxXj0mh8caQItt9dzFCota277s1bys8Z4Z6a2pAsYqgD6la4NzEYsxA9LoHtuj.6Bj0x6J7m1er3RtVAmxRXmGPUMbP8AMq69PQfuZKp5Es2XVfeubCUBBYg6UZ1poMau.2k4yJ5uz78QoBpWNCSCn0RUgWsJvywDd1FvaFPxx.RKqgzyv88hYQxRIJ77DbGtjFOj.mSlPQOVj0Of2S.CfK2HjbA8vXnQwDVuks8KqCe8I+ogS3dRlfWWvORHoGyW+SV6er1iW6etV8qKZ3vYJSolXQP.MdlhUtFw+bSbc9jvyowur9aHASnECD19Uso34aSMOx8z6ZiAJ3c3L4wQT97bDPYlJk8OCUvPkoV+OLy52Of4SiQLvH+H7WyEm6fRAbla++66ew+8KPeam8IRR9x.qHnkHZrjo1.V6SeCDDoOTeLdeZxERQT5XCiDbk9sV8VU5UkwYr1SKZ7Cm2NjHiYWMfDOhJ63qTwgwz+9Yc6hjzqf0dE7gmbv2ftj4KGWLu1+s1iorQiMBq6zFcSmPv8W3OIfHqFSnXNxD.GpUbDUda7DlbpIyx8VfxcEhOC2iI8FOaLtzLvHb38KAFynW9.7ACGR8jk.bY7g+4eg3RV5l1n0xbr.cpIQzMqWECKkSh7uvkArQwzHRLcfnW.Y55Ijvn.5I.DeY8yCDdWzm88zaFkGoQvtpQrt2XBmSCRVDxfUtyFEm2ZB1Y53rJ9fqjwDmGRe5SDSjL9ntoAx.i2QSB6C4P8n6kY4f9rVRwWoaaqZq.QeJ2OswOBexD5nZakIzIWXIUG5Hp7RQ7EoFkreCaasaQRpCvYCuBcJMNQE1.DP1a.+gdUPf3REkEKKfJcSBYzGPXA5sV5P5IBlFMVvYdJKmdB4ajWEJlnn6z6lxfycy8jJ1XSR.da+i48gImVRBDfXcjvG90iNj3Al8o8HJ9rmgUL+voGMdCuhSQycR4AoBi5ZQLkqNx5Qhg9gzjI5skRS4ExnQDrQBSopgxXrpojmFpogzJZVwKiIQTk2yYgBvzWAmerANCgJJzXcVX6FqycELVFf4I3hEnJN9H.GwzMJkNaySo7aQ6KWdJpSAkjkFjS8ztIo1HUhomhEIdPkip.NTgEWI4Ioorl.mzSQHiyBEWVdKP6cY7S04dwJmRTWxUYsWA6zB5nujFk4Fgcf1JKwifBl7ofCs4LQ2skUuJyZU+c40P1mMhSBt1pq75CnWkWTv9rjHf7b2IPN.MYTkdf1ZHBIE9bmzzG4EOT0ZTQRJilpEPJsjBROE2I4TkTuR7.wYFNEUN.tQTD3UXHdVtEUl+s4U9NZCLcBV4tdZ4NmSqUTL8z46BrZ4h9briMHV8wwcGaGmVNFp343l4R2xsocyssaYnvW.Krisc0I2+B5kZasd.MZryN1tMa0nwltau01My3qJC.F.wdCDoJDBidCbhpfn4H1mNjLIPVfoFMxvzlM1Z6FMa1D8pIRATWXwcflmAz4tFE8zT0W+DUfNpxzemCkVAplTReGVTcTduwjD5bLd+d7Qh3PR.nY+dTHwJvDOh9NPIjiafBOq+OPc12vcycfav17ZmP46o4EWCgxF5Vu1JyM51fA3UWdcaGDT4BMFXiLp5Ep7CBDOGR63WgVdQYSVja5XVOLVK743uhD66AAk9cII.pyJL8iK6utVv0JQsVQEKlovSMVlkxW6gtrQHefS8eUtQTEHtV9SGnqkr.noXr7hglnqqfKxqWqDdmPg4OZjxgrryx8WJcZFs+L2d6MIAXfT41gjAmd8KL2OTHjigRdq9.RcZeucvo04IDNDlq7n4QSj5VV3PyW8BgBIWYh7NZViTaSRAcU4vULL2N0B53Ix6MU9sIztL+dBvHC19Wk7WnwB0XePt3fg20pZuq+.9KCDmWPy.gA4U1l5l8GyDWuPd8xAL+me7+b++7iW+ojV9t4McKud3xu285g20GE4423jI4WKhpmogIF+5CONi.E9UIvtcbsKKRDPTENVqrxnB4q1V4fzoz+p8+t82QdCcHDrlkepXkdMcDnRydFPCiD8mx8L8EmCo0KZ+ZgH5.NALB9lKRZAIGObXBUVYYfkcfPmbaO08dME1YDGpCW+hrl8qoSy2.ojppRoRyEa8Wwsb2.9L7yTeuydvWad78S62lGEy4s9UoliSpxQn3HW4R7d36KpQYgi26on7m8UPq8a5WA8AI2ndw0UD+fnvPhWr3LO8ilphpVMsGvHvSug9igB+f10q9OoPWyAjH5LOupK0MlXiEchatnSzcQmXyEchsVzIt0hNwsu8IppSH6V6p3TDpauCzz6VE4VfJ99If8wJvB
      
      posted in Bug Reports
      ustkU
      ustk
    • RE: Matrix modulation connection is broken in exported plugin

      @Christoph-Hart Any snippet for me to test out?

      posted in Bug Reports
      ustkU
      ustk
    • RE: Matrix modulation connection is broken in exported plugin

      @Christoph-Hart Are you exporting an FX or INSTRUMENT?

      posted in Bug Reports
      ustkU
      ustk
    • RE: Matrix modulation connection is broken in exported plugin

      @Christoph-Hart Mmmm... Maybe because I am still using a basic ScriptFX in the project that I don't compile (but I can compile it and use it in a hcfx) that the crash happens without the samplerate fix. I'll try to place it in a HCFX to sse if it's at least stable without the fix.
      But yeah that's not related to the HCFX module thing

      The setup is:

      • FXs are hardcoded modules
      • They make use of NUM_HARDCODED_FX_MODS=8
      • Extra mod slots are receiving a matrix modulator
      • UI components have a matrixTargetId set to the corresponding matrix modulator name of the corresponding hcfx

      In the networks:

      • there are extra_mod nodes set to the index of the extra mod slot
      • Corresponding network parameters have their ExternalModulation property set to Combined

      HCFX modules are bypassed from UI buttons.

      So at init, the state of the project has been saved with the init preset, that has all modules unbypassed by default. Then other presets are bypassing/unbypassing the modules as you load them. It's only when a module has been cycled bypassed/unbypassed at least once that is actually able to modify the sound

      posted in Bug Reports
      ustkU
      ustk
    • RE: Matrix modulation connection is broken in exported plugin

      @Christoph-Hart I expect your binary to crash if you don't have samplerate fix from above. Or something is definitely weird...
      I you need I can provide you with my project.

      posted in Bug Reports
      ustkU
      ustk
    • RE: Matrix modulation connection is broken in exported plugin

      @Christoph-Hart AI said that it was initillay because Hise already prepared all the processes (or something like this) so modules are well ready to work.
      But exported plugins needs to do it at init so prepare to play was not ready yet (or reset with bad samplerate) when the modules are initialising, if it ever make sense to you...

      posted in Bug Reports
      ustkU
      ustk