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    Recent Best Controversial
    • RE: Matrix Modulation System - Last Call for bugs fixes & changes!!

      @Christoph-Hart Got a weird one...
      Changing the target from the dropdown, the modulation stays on the previous target.
      The dragger appears on the new one but the modulation is still heard on the first target...

      zrg.gif

      posted in General Questions
      ustkU
      ustk
    • RE: Custom third party C++ methods...

      @David-Healey Yeah very true, that came from a mod I've made for audio inputs that couldn't be shared with other projects, but that's a different matter...

      posted in Feature Requests
      ustkU
      ustk
    • RE: Custom third party C++ methods...

      @griffinboy said in Custom third party C++ methods...:

      The nodes feel like they are designed for straightforward sample in sample out processing and the optimizations sometimes step on your feet.

      That’s precisely it. The node feel and will always feel signal oriented, hence the need for script oriented methods.
      Making a node in a network to implement a function on the script side makes me uncomfortable. The threading too, because in the end a script method doesn't have to move out the message thread...

      And since a node should still be compiled, I’d rather prefer to implement it as a script method (even if recompiling hise is longer)

      That being said it would be interesting to see your implementation process for multiple functions, should you wish to share it of course ☺

      posted in Feature Requests
      ustkU
      ustk
    • Custom third party C++ methods...

      @Christoph-Hart This might be (and probably is) a dumb question.

      After seing the benefit added by third party C++ nodes, I can't help thinking about something similar for custom added script API.
      Sometimes script algorithms can be CPU expensive, slowing down considerably the thread.

      In the past, I added my own methods for deporting heavy script functions into C++, but this requires to recompile Hise and keep a custom branch per project... (and it doesn't appear in the API list because this is built separately)

      I also relied in third party C++ nodes to create complex graphic paths, that are then passed to the script via data cable, just to get rid of the computational load off the script.

      So this dumb idea popped out of my head (but seeing the cold weather it might just be some jammed neurones in my brain being the cause of this...)

      Is having a way to create custom third party C++ methods be something that worth a discussion around a pint or is it just a dead-born idea?

      posted in Feature Requests
      ustkU
      ustk
    • RE: EHX Freeze pedal with scriptnode

      @jenö There's a recorder node as well that you can use to link with any audio buffer within Hise. I reckon there's a demo in the snippet browser.
      That being said, this solution might not be suitable for real time anyway.
      So C++ third party node (or RNBO) seems the only the way to go...

      posted in Newbie League
      ustkU
      ustk
    • RE: EHX Freeze pedal with scriptnode

      @jenö The granulator node allows to freeze the signal, but I don't know if it can just play normally and start the granulation (freeze) on the fly...
      So you might end up doing it with a C++ third party node (or RNBO or Faust)

      posted in Newbie League
      ustkU
      ustk
    • RE: AudioSampleProcessor - Add More than 1 Audio Buffer

      @HISEnberg I think a buffer can have as many channels as you want, could this be of any help within an AudioSampleProcessor (if such multi channel is supported there too...)?
      Might be just worth to try...

      posted in Feature Requests
      ustkU
      ustk
    • RE: Display slider value with custom font, size, and position

      Strange the slider value popup is not already in the LAF function list...

      posted in Newbie League
      ustkU
      ustk
    • RE: Matrix Modulation System - Last Call for bugs fixes & changes!!

      @Christoph-Hart oh ok so if I use the same id it will appear only once?

      posted in General Questions
      ustkU
      ustk
    • RE: Matrix Modulation System - Last Call for bugs fixes & changes!!

      @Christoph-Hart Bump bump

      What should we do with this?
      Is it on your side or is there a specific procedure not to show the Matrix Modulators in the list?

      posted in General Questions
      ustkU
      ustk
    • RE: does drawImage support colour tinting?

      @DanH Yep, here's an example with HSL, but you can try gamma or sepia methods too...

      HiseSnippet 1147.3ocsW8taaaCDmJNZnQasXEXO.B4SJCFA1MN+oHXsdwwo0q4OdwYcqeJfVh1hHTjZRTIyqH.6y6oXOJ6QZuAaGEkhnSrcCLV0GRBui+t62cG4wK8SD9jzTQBxx4hIwDj0WYOXBWF1IDS4ndGhrdl8I3TIIwUK5fIw3zTR.xxp1aTBrVaUT92+75CvLL2mTIBgduf5SNlFQkUR629cTF6Hb.4BZjwta0tmuf2QvDY.epY2.Ei8uBOlbJVssUrQuEmFhr9V6cGsEdmsGsk+tjVuffwAC2dmWFLbql6r6V6QZ4iw6scK+VuDY8EcCnRQx.IVRRQVqdfHXxfPwMbsCdOMkNjQTKZhF.dVK9HAKPEhJonNgTVP+xDUJBrR+pzVMcZ6arOgFPuSdU56qyU3VgvLAZsxzzq1TzqoI8ZXPuYPIKCJsplRO2dfeBMVVoQwmuztGGplivPcxjJ58hV4OW0ti.1AWtYD9JxQIvh6P3sSiF0cgerw9NNc4iobxlLANnWDTkfcI5KDLu0+X+yO6G514hKO5riOr642RUp2LlOdcENnFmJcuFm3FlQdGen624V5wwDYGQTrfCK7VWqVgoBRJVtHHZ0SCgQGGtPPka3drKlylKDPmZ2vuph+EE20cWmFoCemDxXUjC1twlM1OeIP6rDrjJ3lRy4EGJckBUeJWlRj8gyWxyEYRnD3MJi6q.6MdCmO5r13MCRv2TvIkaq6JCoopP3XgOlcfHiGj5Albi5tP8TUMWSAaHApnGimPR7jIYjRw33X1j2N3XOf00M3Z8JFVtUBOPiGDb6FZF63P4LfltkzzUv0kVUtMANv3WlXqCIdF3XUTnSQ4qAiqB6DRrJpys89NZSnxEEloClwFBML7tm40z3gbPeVYgbXp5x7oh1RylJS4k4QkxSfKjLlGGlOWJM0rYy8bTNeL3woBI4LtWt6bt0w89pFMZl5JrFSU2mgZUW9jEAzimEMjjXFrpMBcxlt8n87aOZ181Wek0XiBdONUdVLgOud5nh64PqzZErB9KYdizmUzHc.iFPRPTne4Sr0GwP4Lt3Ir+5Mc+01nGEZ8ohoPiPw+7iBsicYU7d3Ue+TuCwRr5Agh.BBxXRhjpxeVGRtFdNV+7vZ1GRRuRJhgz7cc1fGL098okOdf4DVtassgCaneqxaen8DyE2PCjgUBlzNjnnooDjger+z41Je8G+noudU6Hrgtqez1sHqWgssX91EBIzCyKKtdXX4eegVNxbvoO72nG95ML2fHHigkSOLgZjqBEvUnodAW8JMOkJmXNR1+aSX7Xo3ys6Sk9gyliqLCNBmU+bvwh4xdpc2QiH9xJBtp8Q+xmmgvP52iGeBVlPgxs8oYQCfYY8If24v8HUKLqUTMazqanVqx.Cf2MyW7uvWgxlp0VEJaVpDEg8SDW5qaSnl76I4R.NwymRdMXbcXsayG1bHBFD8Re+oM0C.9hkE3VKKvVKKvsWVf6rr.2cYAt2mFn5+S36yjhH80FD5j9cyalaY0kigSf4mVQ+GTS+2OB
      

      zrg.gif

      posted in Scripting
      ustkU
      ustk
    • RE: Panel + Mouse position

      @Ben-Catman And here two versions with a panel and with a button

      HiseSnippet 1694.3ocyX0raaaDDlz1zIRoInoMEoGWHfhJmZnXI+WRKBhrjkSDpkkfkrSKBBBVsbo3BStKA4J6XDDfdrG60zS4Mo4AnG50dqOB8MncVRQIRaYaYgD2JXH6c14muY1Y1YV2xWPnAABeM8rcN1ipo+IFsOlKsqZiYbs5apoeKiF3.I0GEQpxwd3f.polt9rOQQPOybZge96GWA6f4D5HRZZ6KXD51LWlbD0Vk+dliyVXSZGlaBtWobchfWU3H5C3YVikz7vjCv8n6fUrMig1SwA1Z52yXcqkwqsp0xj0oqThhwlcWcsGZ1c4hqs9xOftBAievpqPV4gZ5yWyjIE9skXIM.TZEg4wssEGwiLv9r.VWGpZQQs1fkiHqU0l4X1JN3DnooazZTnZ1nP0cLZvLYCoOJj8ogafFIQxfl9LmGjJdIfjdBHMWDjtsQahOySNZGEdtgQcNbBZggyljPIhWsY954MpJ.N3xBt3Cna4CKFJQ90VZoEQvWK7cYgO2+9nGcwePs1Yaz901sc8l6fdV8NOE0n4dsqgpVYRjNKjFDHQGh8QdbGziPwnqGUVU35I3vh74f8xAfB9Ug.JrF63HNpJ7cWHsIH2hnbUcXvegZxcNVwYLqMD8CnwLl2pOmHYBdd5gfZWH6qylgYghVUfnz.0bgrY.xYj1rfBlXItvgTGAgIOF.WCrztfunO2bfLuBceTHm.beFyTZmeAz8PEKsdAULLSF3mvZrBXSycDRZSd9hPDdkEQmV+KhFJS3l9TOHKSlWQ7MYyPcBnnQn0U4X64M.soMhkUrUVJR32DcfFGTZoz6th9RFmNJlzKLdzqfETwtgiS9npyfBGYyjTkd5ojMh5vM65.w0nMM8wGsgCqGmZ1g9J3PpiOqWOpO0DwATgNhIsQwN62hxg9lwFDhCmaKHXmJpXcP9kfvIbFS.GGTm57M1ilvbzJ60oCjdlJMsxtM2XypaztSscujYpck7yLSE1KL+C.VEeA1jDcipI0hwYp3bZ8r+.+9kcIfJqw6AGIEH9T3BiDhm+0YQnbLybPXKsP4VTsC1uW.r2yyQhAhpjHLQI2KB4Phi33EQQN.cXoDSrQRAJjOj5VkroUdgHd5HF5egkS0T7Gj+4g95KNQsGrLz+SXBKlO3vNLvS3T+SYCSysGrU9bJwcMguGlUNziVDcwEspf5EUtNTgW9Z1STo9AnnL1MQB9.SE5eYeSVzI2Bjeb6oxB8ENNPzabaqZ65edBlm22sK0GbNrSe5PFg1Lo6cM+j06hDUTjfQAuNj32ziNX8VBGSUOI0ee5NcZCppT87FfPfUYXGuaMniWk9Rofqw.kXX.YSZgPO4nHZ6UeS3VkXk.5CrgG0WxTth9lzCgQUhZilwXSZvARgGL0wvzbM8qEYxaF2jEyoNCrHbIp1qFYser7wCW7SVkORkQAro+K5ZZ1TVOaoZkIra5lVJkmnvQ44mz5moCeFlWSddlmEzP3BpG6CRnOi1oGo.FlQX12AKSOgiZ1uAa.oNoFqPM5.O.JIRNa3kXrmkN2wdlTHdaiVLIwd7XblwfQHw3iAFGLr3MMpYYQIxQ.bNis9gocxvI272Mx72v3Y3CogW9DZ7uHbskv2E8D0srpXWwyY39+XRGt2ahGtuIQBPniOlG3IBnESn422l5x5.48AIodRIJkH+52FJQojRrIU1mOT0u+2uyWUNhzHtd2m+dUnXKHTjvXWubLwRIIBk7oPDrNk8ZvhqBe2ae6e93ZbLbf0lBdtYy.BDXTw4jkEs5CMKBa3jPu+UBxkRR9oXeS3LjjJoc1zYMyMY2Imt9MA+i4gFy+w5sOyMYY3WP2gqr6rtzvcrOaalD3MSLdayb8bn03poI.JJ79YPSHKbeGYL0z0mMDbgmsfyRkMrKUFMfcR+XrN2Fp4vNXDk6TdWpCEGLpl8m+0xaCSdh8gXFcJuK+x+D1wd18kFQvEotTAckdFdQobWKB1YMhmecv8qwKQCcmhWLZ2Kf1AGBmQGo0gieeoRnj2qQXcoNoOXtTMvJ9wuI6rSTS1O3GHSeC2q3qiflE++JU97f6cMfFXkPgG2n+6Oui9GUzCdLmupkqwN8caCSVPn.h4vX4ApAbmQ8zgn0KoVqfSaJ2Lbw+.eFrYQ0Z8AaVLdyqDa3hI9hWRhdTi5FwqGRA7ad3+zyLFMTqQEO86Ybg9rujPRqpSIXooUvkmVAWYZEb0oUv0lVAWeZE7AWrfpwf1nuT3FUm.yF1pV36O00iFKLrjQ6eA7n2ukJ
      
      posted in General Questions
      ustkU
      ustk
    • RE: Panel + Mouse position

      @Ben-Catman Here's a panel you can click that is triggering a note with velocity on the X axis

      HiseSnippet 1414.3ocyX0raaaDDlT1LIRoonoMEoGWXfBHmZnJIKamzhhHaY6DiFEKXojzdJXE4HwEY4tDjqriPQt2i8Z5o7lz7.zC8Zu0Gg9FjNKonHYrfsrPiaELj372te6L67Ccm.oMDFJCLLK0arOXX9QVcGKTtsboLgwA6ZX9wVsogJHfDyZmw9zvPvwvzboGnYXVbYinO+882gxoBaHkkgwSkLa3QLOlJkamleOiy2m5.8XdYztQyCrkhVRtbDhmkrpZ3SseAcH7XpVsBVFOjF5ZXdGqsFrNcyMFrt8VPi5.k5zeiMumS+0qs4VqeWngMkd2MZX23dFlWYOGlRFzUQUPHtn6HcF20UdhHdCdJKj0mCZhZFcwcNlsQKWF2oShyIzvvzpSpqZoXW0srZybXS4m5x9jHAjTKx5zLKbVPp1E.RlYfzxwP5lVcsCX9pTIZ7bcqCDXDb.EiMYgRrtFEdWAqVRTCgphG8Ev9AHwTKJuY0pqQvuV8aKUpDFfBUjioADeAm7cjD6FBpVROeo.IJuBJaETc7mJg.RS4b4Isvu6iAzvUVirRKNCehbnfOdknENQ41xQgPhpkGLRXqXRQY3XbgWszOUpHa.IlphsdM.mUKUDYWT4xBq3PUzJGCboMSMFgWapxsRfbjvYhMuj70jHMQ.+Llixs7pj6PpUeqJ5yWwh3eQ2+qPcbdrTAGJJWCO8MVib50eMxTahDF.93M.UYMyWUpHvCARJZ8zGrm3OAs42jACR1kpwF+pXeRhSoidcORNRwDPpOYXj+XXkAX1z1bd43LmvJm3xTfdcFpsMl6Tg84neMVnS.8js4rgBvoG7RLL0KfMbHD.NDAhJxILkKI4v9MjUHe0LcBItyGIso7cz95vxUQ2IFkswCNtb5HLdhR.NQJl3ZiN.kdUIx6KBcHyRl91VfjygfYJVWNI3rLrrXjWeHXM7BLeDLUQL8IeN4UlubR63K+YTTJNPvTG5CSn2Wxcz4Z5mOcFrwjrG7ombvtnWUmTOgGpmODnXZ3XtKbLVFMNEun0tP3KTR+HcmjxYXdUUjzajT.fJ.tAC2ZKK7RjwKSKy9iMGmRvZdhNK.Uy7WLMLbA1PWklxAElOsUu3YRaw53mp7CV3S5LhSU4qFp6SLQ.FNxUBRWlQDh2ix1G4BThr5YVhbdg3Ms5vT1tyFiElAFw.0GBLNowxMr1av.vVkBvks1+GVztHy+1e63s+5VOidLDUgJZy+7H5Ax.OxC.ADn8c0NiAA9i4cP.+4dPfCsUHD5EPEg9xPnVlU9scAOVOLKHLK222h5Yte8aSsndVK1ETiDSW529625KaFyJUq27YuU6J1GcEY1rq0LgY8rLwTvbHBoysesYIIku40u9Ou+dBJFv5B3I24vPazwn8yYSK5LB6nD0zJy59WYXWOK6GRCbvXnctKsKk+VyxyWct74uYzeFCkbkOTyIs77cC+bp3doUy5BC2YNhWgL3sXBd6x774vdBcKXjiFueJ1TX.cDWkvMe9YaoP56JErb2FNBTwM7ydNl4gaakB6.jx4VMOB3.MLMm8m+0lOBGNgFf9LXAqkewG2clwtuvJFtDcQExkZL77txc0XXWx5oSldZR80DRxziSsyGsOID5QifSZH8.L7GnzFkstlMqOvyGXtPMvp8guI6RyUS1+0CHKdC2K4xQXyh+ecU9rf6ssvFX0IQgax+8w63WbZH9tfA5VtVOdjWWbxBa.Qr.GSNTOuaA833wzU0zZ3zEDNQDuC+LQXMMs4Dg0RDdorGdT6.4ysieUFcEwqEwAO2hn+AIEsZqoI0Lhd8lrNVOrO6yssyuTmxv5KpgqunF1XQMbiE0vMWTC2ZQM7tmug5wf1djR5EmmfyF1Yun2GzzLdrvnTFi+AEmPUzC
      
      posted in General Questions
      ustkU
      ustk
    • RE: Parametric EQ - Limit the amount of nodes?

      @dannytaurus Yeah exactly 👍
      I was working on it but you got there first! Thanks! 😎

      posted in General Questions
      ustkU
      ustk
    • RE: Parametric EQ - Limit the amount of nodes?

      @HISEnberg @Christoph-Hart I think at this stage it would be interesting to consider a NumMaxEqNodes property, or even just a knob on the module itself that could be added to Hise 5. There are much much to do already but my guess is that it should be quite straight forward to add in the end...
      For now that's precisely what's making me dodge the param eq on my interfaces and build custom ones... so... 🤞

      posted in General Questions
      ustkU
      ustk
    • RE: Hise as plugin doesn't load the Extra Mod slots

      @Christoph-Hart 👉 see PM for screenshots

      posted in Bug Reports
      ustkU
      ustk
    • RE: Matrix Modulation System - Last Call for bugs fixes & changes!!

      Why do I see both the controls that have amatrixTargetId and the actual Matrix Modulators (with the _MM suffix) in the drop down?

      Should they be named the same not to appears as duplicates?

      Screenshot 2026-01-25 at 22.23.16.png

      posted in General Questions
      ustkU
      ustk
    • RE: Hise as plugin doesn't load the Extra Mod slots

      @Christoph-Hart Yup

      posted in Bug Reports
      ustkU
      ustk
    • Hise as plugin doesn't load the Extra Mod slots

      @Christoph-Hart
      Yeah weird one when Hise is built as plugin...
      So despite having HISE_NUM_SCRIPTNODE_FX_MODS=8, the extra slots are not appearing in any module of the project (and of course the extra_mod nodes in the different networks have a red warning)

      posted in Bug Reports
      ustkU
      ustk
    • RE: Documentation online issue

      @pgroslou Working here... It appears we have a different error per user and per browser...

      200.gif

      posted in General Questions
      ustkU
      ustk