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    Recent Best Controversial
    • RE: MIDI Learn improvement

      4 over 4, that's enough stats for me 😎

      posted in General Questions
      ustkU
      ustk
    • RE: MIDI Learn improvement

      @David-Healey yup me too, I will just hold this a wee bit if somebody sees it differently

      posted in General Questions
      ustkU
      ustk
    • MIDI Learn improvement

      Currently, when we enable midi learn from right-click -> Learn MIDI CC, we can actually learn multiple CCs (the last one isn't replaced as it is reflected in the MIDI learn panel).

      In the dropdown, only the last one is showing, but all previous CCs are still functional until you remove the last CC. Then they all disappear at once.

      So something is off. Should we able to only learn/assign ONLY one CC, or should we keep the multi-CC capability and reflect this in the dropdown menu as well?

      To me, there's no point in having multiple CCs for one slider, because you get jumping values as soon as you touch a different controller... But, that's just me...

      I am in the middle of making a PR for this, so I'd need your opinion guys 😉

      SOLUTIONS:

      1. Keep only one:
      • Easy, just replace the last attributed CC with the new one
      1. Keep multiple:
      • I would then:
        -> Tick them all in the Assign MIDI CC sub-menu
        -> Expose all "Remove CC#"
        -> Add a "Remove All CC"
      posted in General Questions
      ustkU
      ustk
    • RE: Modulation range not absolute?

      I thought at one point the "full mod range representation" has been made available so it covers the full range of lastModValue (like in the above post)

      Was I dreaming?

      modvalue.gif

      posted in General Questions
      ustkU
      ustk
    • RE: Is HISE Compatible with Xcode 26?

      @brucerothwell IPP is not needed for Hise, so yes, you can always drop it. For windows it only needed for accelerating convolution reverb and a few other things.

      When you say Hise 4.1, do you mean you haven't built it from the develop branch? the current version i 4.9.
      You also need to pull the JUCE submodule from git into your the Hise folder.

      Then compile Hise and let see what you get

      Once you have a recent and stable Hise base, you can try export your project again

      posted in General Questions
      ustkU
      ustk
    • RE: Is HISE Compatible with Xcode 26?

      @dannytaurus Yup I am

      posted in General Questions
      ustkU
      ustk
    • RE: Is HISE Compatible with Xcode 26?

      @brucerothwell Yep, I use it everyday (26.5)

      posted in General Questions
      ustkU
      ustk
    • RE: # Bug report draft: compiled network passes audio UNFILTERED inside a HardcodedMasterFX (raw node works)

      @Phelan-Kane not my expertise field, but would that help?
      https://forum.hise.audio/topic/14270/how-do-you-set-up-external-modulation-slots-c

      posted in Bug Reports
      ustkU
      ustk
    • RE: Animated modulation

      @dannytaurus Yeah, keeping the colours tidy in your code is easier in the end. Then you can set the component colours from script when needed and everything updates automatically if you adjust something instead of copy/paste in all components...

      I tend to to everything I can in paint routines, the less components in the tree, the happier I am!
      That being said... In order to reduce CPU load, I still tend to keep fixed drawing (bg, mask, etc...) in separate panels so the LAF function job is only constrained to what is really necessary. I also keep all the math constants externally, unlike the example...

      Other issue with the "multiple panel masking technique" is that when you want to move it, it can be very annoying, unless adding them all in an holder panel, which is one more component... 😬

      posted in General Questions
      ustkU
      ustk
    • RE: Animated modulation

      @dannytaurus

      HiseSnippet 1342.3ocsW80TabCDWGvkhcZxjzoe.tgmNmRM1TCAlLcpwFC3g+XO1jj19BUVmNaUNKcUmLfaGloez5mm9T+FztR24y2ELoTll6AXzpc2e+zpc0ttqTPnQQBIxp34SCoHqO2t+TtZTyQXFG0dej0ysOEGonRmXQMlFhihndHKqkOTKvpvJHy2e8cMvAXNgNWDB8NAiPOgMlolKMr9wrffCvdzyYiyncs5sIBdSQfXBvmksqfBwjKwComg0psjM5HbzHj0qr2kPH90p4uYURsp01Y6A6Vk3SFr4l6V40daR8Fr8.Jc2c7QVOokGSIj8UXEMBYsRCg2z9iDWyiA3crH1f.pdQUTe.4XwGHB7zGQsTTyQr.utyBTQHvKcmG1VNNr8k1mx7XoxmG9dgYCm4VjM.ZsTd5sbN5UMK8pjgdKfRVYnzJwT5k18IRVnZ9NZ97EIRuGFEuIZo+z1tofqnbU4w3KoGHgEsg0ReLg5tckJq6.+ozaJVDtxhTNWgkNcwbZPUmu0YlkCoplhwgBNrvcs3sWCrYtIDgjSkGyGbuVkpQdC8XQgA3oPp4kMT76057pocQwhR5Pmlc5cVqdWzu8O1BrsR4J5MhIX4HppKb6o5IlnXbpq+DNQwDb2gkJ9aEKnQuwgWzryIcdaOsw236W078lhEFV1GRs2KHvMUE.yBwVc9EGJoTMY2RCnQVuTYYozWOS2M1LUy8R0TMhEoOmmHH3fFhIbuH2JkJKodSHTO2LllEacL.L18TrZT4neQpb0J37pr.WBPNgQo7KwtYD8qRbUNlknSBEKSuIDy8LTYlpwLYiMbhXimD.Y6Ng.OzArH8Eltj2M9eQkCXCGoFp8TISH0Shu9D8MAbOsd5o+8LO0H2RyEbDUamVhQujvPJvq4iChnq4LFXTdbycUECWOcTk50iRTX9v.pa7Yb8j3w5IAgTmaXKjMyUfCe3mpE.igzqOKbe2iwOOAp.TBmH3UB3nSSNOLeG27I65Px6vASntkJUr.j3liUUtYqs78qTwTCW3+9o91h2ZJlfOFO.tbblUl3H3o0r5hRoHvkLqhbcn3EnjoPJeMnQN33jhPIMTWC5BfbqttOwgwm.iSahCBF.8GbuKdIL6tDKeD5ixtExiOHBuPxrPL.yyPiyDJZGtqAmh2Vz4C2x2eg6k3q.pbgaqalJ+XF5xmLd.Ul8TpUDZXjuKj882EJaSRR7KtYTTvayYpNgT9805Dk7LstiUBq.UUl9UOOoyT+.lGUhXP+nmZmd0hLjNYXAms2oSczaauOVgm4Jvq.RgTohoODV6SuBF8HtUXA68oQWpDg.XocGPVe1CB3aRmP4OFTeZ5h5+TcXrnv9reM2.Oiwy0G8C0Uza.fV0NNYWe9SQ+Iwn+rYso0IbFvW0NN4CkySyQFwpes9wu4BlVej4wurpjEpUyePaLQoDbCVuvNe9ZVLUYv72w0obLjEnml4DJVx0SKDe5dpc+i57dmS2q+wnH7Uz17tRJTan0fEcpXLvArD7k0Rn6NlBLfjvS2RH+TS5YKS1.RhyMihdNDdDSMM6rm+uMJ0CkhuztKSQFsXNtzB3Hjn9ofiICf9L6V99vC2yI3J1G78eZl1DEOZzPXTBICRXrOax39PWEBEPmCot5GQfKasol0Uzq0Qf9TtmYweCeIaVUu1JYypy1DJjHRwEj3GIzi3tpQBvIt4mCT.9cIvZmp4dYHtFDxQufPx6p6X3lOVC+lGqg0drFt0i0vserF95Gqg67uan9Ij8lnDiiKaPnS61x7RtkUKyaLlrUz+.THMMq.
      

      R0 = CORNER_SIZE

      IMG_8835 copy.jpg

      posted in General Questions
      ustkU
      ustk
    • RE: Animated modulation

      @dannytaurus I have two ways to treat this in one panel. The first one should be THE way but is broken for so many years, the second is dirty but works nicely:

      • Mask -> still broken (I’ve made a quick fix but it still crashes exported plugins)
      • a first drawRoundedRectangle larger than the green one, and with thicker line landing precisely on the outer edge of the green one. So you need it thick enough, and compute the precise coordinates, This way it is acting like an outer mask. Then draw the green one normally on the top.
      posted in General Questions
      ustkU
      ustk
    • RE: Animated modulation

      @dannytaurus Or spare a component by drawing the path in a bigger area

      posted in General Questions
      ustkU
      ustk
    • RE: Stop pruning default values from XML?

      @dannytaurus I reckon this has been added quite recently with the intention to remove the noise.
      So if it always worked before I see no harm in disabling it.

      posted in General Questions
      ustkU
      ustk
    • RE: Animated modulation

      @David-Healey Same...

      posted in General Questions
      ustkU
      ustk
    • RE: Animated modulation

      @David-Healey Noice! 👍
      Have you had a look at the PR count lately? ↗ 📈 😨
      AI's in the place...

      posted in General Questions
      ustkU
      ustk
    • RE: Animated modulation

      @David-Healey unfortunately no it's not tied to the plotter methods...

      posted in General Questions
      ustkU
      ustk
    • RE: HISE 4.1: Obtaining Peak/RMS Values from Script to a Scripted UI Meter?

      Speaking of which...

      https://github.com/christophhart/HISE/pull/984

      I can't believe the math were wrong the whole time
      -> upDecayTime was inverted...

      posted in Scripting
      ustkU
      ustk
    • RE: Animated modulation

      BTW, did anybody find how to LAF the right-click menu?

      posted in General Questions
      ustkU
      ustk
    • RE: Animated modulation

      @dannytaurus Lol, same colours...

      gclfo.gif

      posted in General Questions
      ustkU
      ustk
    • RE: Set order of parameters as listed for automation

      @dannytaurus Good job detective!
      I agree to the WTF, seems that developing new protocols of all sorts but there's still no agreement whatsoever in the way DAWs handle such a simple task... Shame...

      posted in General Questions
      ustkU
      ustk