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    Recent Best Controversial
    • RE: Confused about set.Bypassed() and ChildSynth vs Sampler

      @observantsound You can use both references at the same time. Just use the one that works for the bypass, and the other for your sampler job

      What I said might work, but do as @David-Healey said it's better implementation even if the reference are the same behind the scene 👍

      posted in General Questions
      ustkU
      ustk
    • RE: Rotation around center of mass is weird.

      @Chazrox It's even more obvious with 3 branches:

      modvalue.gif

      I love this one because it reminds me of the Wankel engine 😁

      6658daf57700d0e65101e98aa6b08572.gif

      posted in Scripting
      ustkU
      ustk
    • RE: Rotation around center of mass is weird.

      @Chazrox

      modvalue.gif

      HiseSnippet 1490.3ocsW0raaaDDdosYSrZSPCPO0SK7IYGIZJZKGaXDDG+iZMh+qVNAsHvHcE4RoslZWAxUwRsn.8cnuL8XN1mhh9.zC8RO2N6RJxk1JNIFM7fD2Y9lc9lY2Y4rmDK7oIIhXjUkyFOfhr9L61i4xd6ziv3n82EYce6CIIRZLNUz1iGPRRnAHKqY+Jk.q4mCoe96mrMIhv8oEhPnWHX9zCX8YxBoC15YrnnVj.5Yr9FnWcq88E7cDQhg.el01EMf3eAoK8HhB1L1nuljzCYsj8F999gqtZnWC+Uar55q0YiF9g9c771v8QAdzfNq0gR2X8Pj0mrW.SJhaKIRZBxZtsEAia2SbIO0Aufkv5DQUCZfZCdNUbKQTfJDURQ6ziEEbxjDUBBlkSJRayll19B6CYArb4EouOWq.WXgYBzZlxza1RzqgI8bMn2TnjkAklKkROvtseLafrPihOep89bX0Lj.qSlTIEKZle8N16H.DboSexEzVwvfbKptlqaML7yhaVoBrVkHwulDieFWzoA9w3IF1kJ2QzeffCCptfV6BfEkMv6FMvagxt3vwJoGPBMrxOlBosCD9jnCDhKdJOnEkFUELT6RmDp7ZJymmLTduSTUpjOxIl1kopEZMj6KYBd0EBhIWdpPRhG2NhEPiWnFNbhxt0vhN+vhU9oJX3QEEDf8fHGBv7MykFS3coYZ5SFgqm9FiW.IQRf8AsY+nBG4kdmiWBWsgiKf0C9cIrqSilKVfWLRiy8b7CwU03qaLGKhWF6Y.drFbi2Kv9pYFl9GZxoxHTSGLmucDIWBHJqz00wsT3FKONLDVa.jdNMKTIgjcT6KozAZMpX2.cANJOHeBpaNeOzbJfrnJW+ZRzPZQdWEx5EEX0WMeKuL9wFO3cN9fie9oveGc1oGePIcSvWuNFJpiwpBZ7JvvhziRtR7JmITwf6nvv00OaNELaKjYXVQ+Tvn55EoTTlyetvrcKF4Y01j02bJHUL8p0UmPj8plskpDRGRPf5+pZUpmW55zrFL2MOuVtrUJd00YUOyQMKFjuJokj4srHrrSiEC4A6Hh4z3jpMLQ1UUBm9Uipo+k3Dw51S1MlN1DHKLc0lE.KY3ImKoUMupNdedK1HZvSgveRfSiRnl.1cLeh5eVe1PkJSJ2wWaJLJ7yiEkFHU+R+Q35WYoZIcpQU97VzTR3UFddVbNeWmP3iq5EuRIvZk4.Pd.p9zKpurZIc5kRUDNkvKOA.A27SNRq7JEbX91pEqjpSNpy4RVfr2RtNq0bQGITYkDAavBtt9FOpYM7zjt3lps74lh6LFN9q9kKtrGTMiuPUJyjXeX2aLMnx72TZ3pgdQ3lGpB9QBI8XdZTB4A7UUEFNUcpJnXQTDMdppUs6DeSFVkOreGJPR8AR4.gOoWtOA62deBlsw3mVPa.Tv2myjGOfxeaM2fxNE.5oXlLVAPk5NJteVGEoepCwfFGtistLBoIbVqbu4ep9WOA8darWIi+yu429imfd996RjDUeMYzAn3.ZrjohdqcouF5pLsKm4s2klbgTL.RR48P.888NY7nhFO+tsFWLfskdemofdT0wIlRPe.txyvUuIdptx152ggSbS5HSWb2TWbuLWb.oCMR6g6Zqe2LZ9EhgK156KbwnRtnELRRGAu+k15yrvDcoeROx.JlDPFHSPgPxWc5hYO5eH7xLz2Z3sjWZFUSSuajWWuCXn2aQvP3.ixMjqt1RlBn5qTWvpNc4IL4Xyq07+VW5uuT7A1mvj98lNGmYJbTUr9QfiY2s4d16EFBGUVPv4ra8sebtHC5TwPIi28PhLlAadrOZX+1vmz8of24b36wpMIynJORG6pFqx.sgdIzC9W3ISYC0XqLkMlnD0m3GKdke5ATpaOcWsDfSb8MMmGtxKLFW9XM8Se3xbux2u7TcMC8tsFtxs0vUusF171Z3Z2VCezs0v0e2Fptq8SGJE8SKaPnCOYO8WRrr1iq5CVuaE8efZb2RJ
      
      posted in Scripting
      ustkU
      ustk
    • RE: Rotation around center of mass is weird.

      @Chazrox you need to use starBody3Star.getBounds(multiplier) as drawing area. Complex shapes manage their own area, that is dynamic so it can hold the entire shape without being distorted.
      A star doesn't fit in the same square as you rotate it. It needs to grow, shrink, and translate dynamically.
      In your code you force it to draw in a fix square, so the shape adapts...

      posted in Scripting
      ustkU
      ustk
    • RE: AI is the future

      @dannytaurus that one's nuts! 😆

      posted in AI discussion
      ustkU
      ustk
    • RE: Ellipse Masking // Mask makes shape dark.

      @Oli-Ullmann 👍 🤣

      posted in Scripting
      ustkU
      ustk
    • RE: Ellipse Masking // Mask makes shape dark.

      @Chazrox I second Dave on this, masks are wild beats that don't let you control them easily...
      Zoom issues and more. I recently managed to fix the zoom issue but it was causing exported plugin to crash (at least i suspected this) and I haven't had the time yet to give it to an AI to chew...

      Now your problem, try to begin the layer before any drawing and it'll work. I don't know why though, wild beasts I said... I used it freely in te middle of a paint routine before with no issues but it was another day in parad'Hise...

      posted in Scripting
      ustkU
      ustk
    • RE: AAX Build on MacOS

      @Lindon I reckon you need to use the links of the actual version, and change the version number manually so:

      https://cdn.avid.com/aax-toolkit/aax-sdk-2-8-0.zip

      becomes:

      https://cdn.avid.com/aax-toolkit/aax-sdk-2-6-1.zip

      All legacy versions "should" be available this way

      posted in General Questions
      ustkU
      ustk
    • RE: Apple team ID, code sign but ask for security to open the plugin

      ChatGPT Image Jun 25, 2026, 01_07_11 PM.png

      posted in General Questions
      ustkU
      ustk
    • RE: Apple team ID, code sign but ask for security to open the plugin

      @Oli-Ullmann May the --force be with you light-saber.png

      posted in General Questions
      ustkU
      ustk
    • RE: Apple team ID, code sign but ask for security to open the plugin

      @Oli-Ullmann

      VST and AU:

      Running: codesign --deep --force --timestamp --options runtime --sign "Developer ID Application: XXXXXXXXXXX" "/Library/Audio/Plug-Ins/Components/MyPlugin.component" --verbose
      
      /Library/Audio/Plug-Ins/Components/MyPlugin.component: replacing existing signature
      /Library/Audio/Plug-Ins/Components/MyPlugin.component: signed bundle with Mach-O universal (x86_64 arm64) [com.studio427audio.myplugin]
      

      And AAX:

      Warning! This binary has an invalid existing platform digital signature.
        This situation could happen if you wrapped a binary that was already signed.
        Regardless, a new signature will be created now, using your specified credentials.
      
      posted in General Questions
      ustkU
      ustk
    • RE: Apple team ID, code sign but ask for security to open the plugin

      @Oli-Ullmann no I just mean when you codesign again, the previous signature should be replaced. That's what I do with no issues.

      posted in General Questions
      ustkU
      ustk
    • RE: Apple team ID, code sign but ask for security to open the plugin

      @Oli-Ullmann I shouldn't need to remove the old signature prior to signing again.
      The new codesign process warns you about the existing signature and automatically replaces it.

      posted in General Questions
      ustkU
      ustk
    • RE: AAX Build on MacOS

      @David-Healey Well so an SDK downgrade would be the best thing to test, at least to see if the process is the good one

      posted in General Questions
      ustkU
      ustk
    • RE: AAX Build on MacOS

      @Lindon I guess you meant 2.8.0...

      Can your mac support a more recent OS?

      Can you try downgrading the SDK?

      posted in General Questions
      ustkU
      ustk
    • RE: Show default preset name on first launch

      @dannytaurus Oh nice one! 👍

      posted in General Questions
      ustkU
      ustk
    • RE: New Release - RustEQ le bleu

      @resonant Thanks! Yes that was one of the ideas with extended parameter ranges compared to original Pultec.
      One of the most interesting modulation is the envelope, which is nice when you want to tame the loudest parts or on the contrary to make them crunchier.

      posted in General Questions
      ustkU
      ustk
    • RE: AAX Build on MacOS

      @Lindon Perhaps because I filtered with the search bar...

      Yup this xcode project:

      Screenshot 2026-06-22 at 17.51.16.png

      posted in General Questions
      ustkU
      ustk
    • RE: AAX Build on MacOS

      @ustk I've built both architectures:

      Screenshot 2026-06-22 at 14.53.15.png

      posted in General Questions
      ustkU
      ustk
    • RE: AAX Build on MacOS

      @Lindon Perhaps a version compatibility issue, I'm running 2.6.1 without any issue.

      posted in General Questions
      ustkU
      ustk