The waterfall effect in the Frequency Spectrum is trendy these days.
The image below is a reverb, not wavetable synth. It would be really cool if this feature was added.
The waterfall effect in the Frequency Spectrum is trendy these days.
The image below is a reverb, not wavetable synth. It would be really cool if this feature was added.
@Christoph-Hart said in Waterfall Spectrum Display:
Just for wavetable synths.
So, is there any chance you can add it for frequency spectrum as well?
Is it possible to change the pitch of the IR sample loaded into the Convolution node?
@Chazrox As far as I know, part of the list is like this:
We make audio plugins that help you get great recordings and stand out from the crowd. Lots of character, lots of tweakability, and fun to use, Korneff Audio... check out the other side of sound.
Korneff Audio Inc (korneffaudio.com)
NoiseAsh, Inc. provides the greatest professional audio software tools including VST, AU, AAX effect and instrument plugins, standalone applications to the entertainment industry. Our development team consists of talented and experienced members in the music industry and we are producing innovative, professional and premium solutions of exceptional quality.
NoiseAsh Inc (noiseash.com)
Look to the Horizen, our flagship new Synth/Rompler engine, that offers power & flexibility... Meet your new Synth
(thesynthfactory.com)
Virtual Intruments you'll love to play. For Mac and PC. VST / AU / AXX compatible.
(sampleson.com)
Discover our High Quality VST Plugins and start making Hip-Hop, Lofi, Trap Beats.
Thenatan Official Store (www.thenatan.store)
@Christoph-Hart said in HISE FX and delay compensation:
@resonant Call this function instead of Console.print in the callback and hope that every DAW supports dynamic changing of the latency.
I understand, I hope it works correctly in every DAW.
I've never tried it before, but my approach for dynamic delay compensation is to set it to the highest stable delay compensation value and try to compensate with a delay node at lower delay values while the oversampling value changes.
@tomekslesicki said in HISE FX and delay compensation:
Is this the correct logic?
// Broadcaster definition const var SampleRateBroadcaster = Engine.createBroadcaster({ "id": "SampleRateBroadcaster", "args": ["sampleRate", "blockSize"], "tags": [] }); // attach to event Type SampleRateBroadcaster.attachToProcessingSpecs(""); SampleRateBroadcaster.addListener("sampleRate", "blockSize", function(component, event) { Console.print(Engine.getSampleRate()); });
So how can this broadcaster be used for dynamic delay compensation?
@d-healey said in Waterfall Spectrum Display:
Oh actually I think this is probably what the OP wants anyway, so all good.
Sorry, can you explain this please? I didn’t get what the OP is.
@Christoph-Hart @d-healey Thanks, I hope we can use this for spectrum displays too.
@oskarsh Thank you for the help. The display algorithm looks quiet complex but it doesn’t seem so cpu intense. Great stuff.
Do you have any idea how something like this could be done?
@bfaudio Thank you for the suggestion, I'll take a look at that
Can anyone recommend a good quality Faust Reverb or Chorus dsp code?
@Lindon said in Faust Gate:
@resonant what error are you getting?
you might want to try
process = _,_ : ef.gate_stereo(thresh,att,hold,rel) : _,_;
it worked thanks
I'm trying to use the Gate library here, what's the mistake here?
import("stdfaust.lib");
thresh = hslider("Threshold [dB]", -40, -80, 0, 0.1) : ba.db2linear;
att = hslider("Attack [ms]", 10, 0, 100, 1) : si.smoo;
rel = hslider("Release [ms]", 100, 10, 500, 1) : si.smoo;
hold = hslider("Hold [ms]", 10, 0, 100, 1) : si.smoo;
process = _,_ : gate_stereo(thresh,att,hold,rel) : _,_;
@JulesV You can start with this:
@orange said in Simple ML neural network:
@Dan-Korneff @Christoph-Hart
We look forward to using this neural model in a guitar amp simulation :)
@orange Have you made any progress on this?
@d-healey said in Table curvy shape issue:
@JulesV Build with
HISE_USE_MOUSE_WHEEL_FOR_TABLE_CURVE=1
Do we need to build the plugin with this extra definition too?
@orange No crash below 800 pixels. If the total height exceeds 800 pixels, it crashes.
@fazzitog You need more space in C drive, it is important for the computer performance
@Morphoice There are 6 SNEX tutorials in the snippet browser, you can check it.
Use the latest commit of HISE > Help > Browse Snippet Examples
Download the content, that's it.
NOTE: Christoph almost the same reply time as you, but you came out faster :)
I don't know if it helps, but Karanyi Sounds (uses HISE) also does machine learning using HISE Neural Network with colab, they shared this photo today.
As I see, if this Neural implementation is done very well, it will be really popular among developers. Lots of people would love to use this latest technology in their software.