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    Topics

    • oskarshO

      Midi out plugin is not sending any midi.

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      ulrikU

      @oskarsh said in Midi out plugin is not sending any midi.:

      @ulrik wait, I need to compile as instrument?

      Yes if you want it as an vst3

      I only did compile as FX and MIDI FX since I thought that would be the proper way.

      I have never been able to run a vst3 compiled as MIDI FX, I think it's broken in Hise
      However the au version of MIDI FX works at least in Logic, not in Ableton or Reaper

      Can Logic also read this instrument and interpret as midi?

      I don't know, try to compile it as an au instrument and see

      Does midi out only work in instruments?

      I think you can outpout midi in FX as well, but some daws will not read it, and MIDI FX as au with Logic

      That is my experience at least

    • oskarshO

      Cannot finish Export Setup Wizard on Linux

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      oskarshO

      @d-healey thanks alot that worked!

    • oskarshO

      Modulation Matrix Frequency Knob Bug

      Watching Ignoring Scheduled Pinned Locked Moved Bug Reports modulation matrix bug
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    • oskarshO

      Enable / Disable Compilation in new DSP Compile Dialog

      Watching Ignoring Scheduled Pinned Locked Moved Feature Requests scriptnode compile
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      oskarshO

      @Morphoice if you want a more detailed error message try opening the generated AutogeneratedProject.jucer file from the DSP Networks Binaries Folder.

      You can then compile this file as you would compile HISE in VSCode or XCode. This usually yields the correct error message.

    • oskarshO

      Plugin Crashing DAW when quitting (Hardcoded FX, Preset System)

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      oskarshO

      @Lindon https://github.com/christophhart/HISE/issues/741

      done

    • oskarshO

      Modulation intensity modes (bipolar, scale, add?)

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      oskarshO

      @Christoph-Hart is there a chance you can take a look at this. This would enable proper modulation modes.

    • oskarshO

      How to use NUM_HARDCODED_FX_MODS & NUM_HARDCODED_POLY_FX_MODS?

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      oskarshO

      @bfaudio You will need to compile HISE with that and the plugin with it too.

      Just put it in the HISE extra pre processor definitions in projucer, compile HISE.
      Setup your networks in HISE and add the same definitions to your plugin before compiling.

    • oskarshO

      Cannot use Graphics drawing on Linux

      Watching Ignoring Scheduled Pinned Locked Moved Bug Reports linux graphics bug
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      d.healeyD

      @oskarsh It is in the official repo already. I've just pre setup my juicer file for my use case.

    • oskarshO

      HISE latest - Windows faust network build error

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    • oskarshO

      Feature/ Bug Bounty

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      clevername27C

      I'll make the first donation.

    • oskarshO

      Suspend for Default Effects

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    • oskarshO

      Github Actions CLI builds?

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      SimonS

      I'll add to the documentation eventually, but this might help anybody trying to set this up.

      HISE and Juce will segfault without an X11 server running, so just calling them from the command line over ssh will probably look like things are broken. You should run {HISE_BINARY} --help to check if things are working.

      This is my build.sh script, which I put in a Packaging folder in the HISE project directory:

      #!/bin/bash parent_path=$( cd "$(dirname "${BASH_SOURCE[0]}")" ; pwd -P ) #Makes it so you can call the script from anywhere cd "$parent_path" {HISE Binary} export ../XmlPresetBackups/ProjectName.xml -t:'instrument' -p:'VST' -a:'x64' cd "../Binaries" source ./batchCompileLinux.sh scp -r "$parent_path/../Binaries/Builds/LinuxMakefile/build/ProjectName.vst3/" simon@{laptop_ip}:/home/simon/.vst3/ #Copies the vst to my laptop
    • oskarshO

      Error when compiling project with RNBO Node

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      oskarshO

      @Christoph-Hart thanks I got another error which is connected to how I define parameters in my gen code box. Will check.

    • oskarshO

      Drawing Lines ...

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      oskarshO

      @ulrik Thanks. I think I was missing the p.getBounds(1) for the area use.

      Also when drawing multiple lines I figured that the second line will start at the end of the last line. If you want to draw it from a point always start a new subpath.

      Thanks alot!

    • oskarshO

      Execute .sh / bash script from HISE

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      oskarshO

      @d-healey I knew that there was a function thought it was startAsProcess.

      Thanks alot, its just to damn hard to find anything in the docs.

      Here is a code snippet which gets the current selected Theme in MacOS.

      const var b = Engine.createBackgroundTask("GetDesktopTheme"); b.runProcess('defaults', ['read', '-g', 'AppleInterfaceStyle'], function(thread, isFinished, data) { Console.print(data); });
    • oskarshO

      Bulk convert SVG to HUSE Number Path

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    • oskarshO

      Dynamic Panel Order

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    • oskarshO

      Scriptnode use global modulation

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      oskarshO

      @DanH Yes, I could use global cables broadcasting the values from the Scriptnode so they should all be the same. I guess the values received by the global cable will not be sample accurate tho.

      In general I would really love to use the ModulationMatrix system. Its much easier to display the Modulation amount for a Knob and I think that is the proper way how this should be done.

    • oskarshO

      Built-in Audio Samples in HISE

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    • oskarshO

      New Repitch Node is causing compile errors

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      Christoph HartC

      @DanH said in New Repitch Node is causing compile errors:

      I was hoping it would effect the incoming audio signal

      It does, but it repitches it back to the original samplerate so it's not a "realtime pitch shifter". You can do some cool stuff with it though, mainly allow changing the frequency response of static effects. I've added some docs here:

      Link Preview Image HISE | Docs

      favicon

      (docs.hise.audio)

      Here's a example of how to change the frequency response of a filter without changing the filter coefficients (but beware, it produces a noise as soon as you load the snippet!). This can be applied to all kinds of effects, like resonators, convolution reverbs etc...

      Note that the frequency response is inverted, but if you put the sound generator in the chain it would be correct.

      HiseSnippet 1583.3ocuXsraaaDEcnkG4ZWmlDjftrP.ciCPpAojrdftvN9gREZsihkqQ1ELgbTDgH4vRRYa0hBTfhBj8cU1kuhh1ME4CHcU+A5htqaxeP68xgTjTTV1RnIz.Fbtyi6495LWpNdBctuuvinr5Iib4Dk0ocG4Dzeu9LSGR68IJeD8Ple.2qjTztibY99bChhRgGhBTVcYR3ya2dWlEyQmmHhPNUXpy+JSayfDoc14KMsrZwL3mXZmZ0U2ostvYOgkXHfmBTUhKSe.647iX3xVhRTJdfgYfvqa.Kf6STVdWgwnt8Em6HW+ol9lOyhiCzHcgCRJtkvx.QLJkrWeSKiNw1sOANkNIdgBRuvcoGZZXNVdh23VgSTJYGo8GJKkEdEx.OsKCdSARJofzxRHcaZWcOS2fjYP77gz1NPvoGCb6oghbsDkWS2S.KvIXSa1.dKOXv3MrQMU06WB92897dCczCLENkDNGIB3OxYi6s12s1pq88qUZxo50apygpwSXYw8l5zXj1aVabCmg1Oi6c+RmwrFxGuPv7y5SKd87o5RqN0BENscLCdjKOZ7rSJHQtM3sut89r.FFThjAqyk6EXhvQYe9YPFtLDsJcet+f.gKjimK9AYNBigVrfroSXMTzDf+HSLDCTN9lAiRWiMG4XpyLG65BwaS6XFn2e5XboofQvS8t.iQUl2fdPudb8fD.tLs0SVzxP0qeYHUp+0hJCAchJe8ngkZ8DsLf3ng1sLsfJM..TEEvVhKIeAMI820i6x73mH5XwFsgOy10heLf56W5YVB8AcM+Vd9ZFWIn1EWwF58YNNbK+Eozp3+SzUjiECCLcd9gr.OyK.6EL9t.ItNeuHzg9fkvpJ4XUbLlozk6XDN3egmnI0F6vfI0hmLUA4Q7fyEdCBCPQuSTVQFM7CcxOs2E.7AeOltprBUcS3OxCrrDmumv10LJQNzvBk1QXMxsuvwTGicx0DC9GXKFB5MxB9Bl+ILSKL2u6PefMw3QNcgEGduGl6cjv.dqXKlN3ZG0gEzGqgP9HHgk6so93D2LnMI2ILqDhBcXdv8dxLHDn3AGe4nz6A3zFcIgWMV.mG8IEjHfJud.T7Y.YE2ijAQ2IDQPxwlIKHS56UnrTbfxxDbDPBrDp0hHOBmbJltEVwDTNjCgPRXQNg48bdfeDspCWWFQBcesMPtTnzHbSi8Cn3aROVJVZMDRJuDBj3QPT+PSmHDDyLswqOjcwjx1oa.2EKzRyx1c.+7HMjRJZaqPkGvDGCg7fgABanPJjVjjJFrNU3qCM7fzpjboEd7MSM8hFBvo.piKhuoZeSeWfQY2g.WozyjQBFmbL3WDWbc.vOX.2FFt83BtLd1ho7rEy6YgHaNO6slSOa1rljSgLaUWcmbp9E+4jp9Uu7k+VdUuyOZ+GaKKSZ4w+lgPQ7nIz+OL3pz+a2NuoqNml95g5uzwXkAI24SleeOnr4z2+PH08clpAt7YTP0oOyeJETuGzcwv1uRT8u7I+z+73e822Np7sHtlDhnoPfJoziWP5Filc06j76JKcETpqSa6eJNqNyJFuQzLx6AS3anT+y5kEr2f1S1Kxl3TYup4pnYlfYItolwulvkfmVVlD3.tbZDZRLsHsLdAcp.JH.d.YoCd2EtHub4lMUqtUsxkqTsQ8FaQlr9MMObAxz02cfCphZ3ilVyxpMK2LkxuCs4lMZhO0zZrUE0x0qjGF0pVWqdCs5UTqskViZgvn.8wYRie8adymlg9X4DHrB8yzZjwlKRCEjOujh8uPtDSQNYxoPoZSwqUQUSEM3lMaTsYcUsHuVWagHnOz4Vrp9X7zTaJepWuV0Fk2pQ4qutqh5dbInDK441WDCZJG5pzCbXPCpFjLKkj4hwLoeKM69C9qoPkS14ZQo7peV8uCoTlrAkbGW19DleNNxbd2xMk+BAthnldmAO6jsPUTF5vZKx0tapoBjbJcZ1P5NAu7FCS2RalVCi6LirHDo6JDCrYgeTwh8A+uO9DHaltm3oQMtiF2GDJAHdbB+ExVkdHNtjF4rI821lFlOUWO6QkaikWzMVYQ2X0Eciasnar1htw5K5Fab0aD+QEiHFvrcntuyAxqPUh43vay9OfsHodN