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    • Can we draw Path in CSS ?

      I have the feeling I've seen it somewhere. But.

      Is it possible to draw a svg or path in the new CSS renderer?

      posted in General Questions css scripting style svg icon
      oskarshO
      oskarsh
    • RE: C Major another Audio language

      @Orvillain Well the world is small and the audio developer world is even smaller, I would say just a hand full over the same people over and over again, just in different constellations.

      posted in C++ Development
      oskarshO
      oskarsh
    • RE: C Major another Audio language

      @Orvillain I’ve worked with Jules and Cesare on a synth prototype using cmajor. Super interesting language and well done! Can recommend

      posted in C++ Development
      oskarshO
      oskarsh
    • RE: Faust Meter > Global Cable > Interface?

      @whoopsydoodle said in Faust Meter > Global Cable > Interface?:

      Try moving the getting of the value inside the button call.

      const var GlobalCables = Engine.getGlobalRoutingManager();
      
      inline function ontestBtnControl(component, value)
      {
          local cableValue = GlobalCables.getCable("cableData").getValue();
      	Console.print(cableValue);
      };
      testBtn.setControlCallback(ontestBtnControl);
      

      In your case you only get the value onInit which is most likely be 0.0). Everytime you click the button you are printing the same initial value, however you want to update that value every time the button is clicked.

      posted in Scripting
      oskarshO
      oskarsh
    • RE: I wasted 3 hours on deepseek trying to create Autotune, Reverb and Delay in Hise

      @d-healey next step is to run Doom in HISE ^^

      posted in Scripting
      oskarshO
      oskarsh
    • RE: Modulation intensity modes (bipolar, scale, add?)

      @AxiomCrux the image is made in Figma. You can recreate in HISE if you draw the mod value you will see the same.

      The ones with the star should be added to HISE IMO.

      You can check the mod matrix tutorial. The best way to find out is to play with the system and try :)

      posted in Scripting
      oskarshO
      oskarsh
    • RE: Midi out plugin is not sending any midi.

      @ulrik wait, I need to compile as instrument?

      I only did compile as FX and MIDI FX since I thought that would be the proper way.

      Can Logic also read this instrument and interpret as midi?

      Does midi out only work in instruments?

      posted in General Questions
      oskarshO
      oskarsh
    • Midi out plugin is not sending any midi.

      Hey, I have quite a simple project with just a midi player that is playing a sequence.

      I know this has been asked several times but the solutions are still not working for me

      Setup:

      • MidiGeneratorPlayer plays a sequence.
      • Connected to a ScriptProcessor (one level down) with Message.sendToMidiOut(); in onNoteOn/onNoteOff. (both are received)
      • Internal HISE MIDI monitor shows Note ON/OFF events correctly.
      • "Enable MIDI Output" is checked in HISE project settings.
      • MIDI drag-and-drop from player to DAW works.

      Problem:
      No MIDI output received in DAWs (macOS, tested in Bitwig & Ableton).

      Screenshot 2025-05-16 at 10.35.08 AM.jpg

      I've added this to the Settings in HISE (do I need to compile HISE with that flag too or just the plugin)
      Screenshot 2025-05-16 at 10.34.24 AM.jpg

      Screenshot 2025-05-16 at 10.47.48 AM.jpg

      Questions:
      Why isn't MIDI being sent out from the plugin despite Message.sendToMidiOut(); and internal MIDI activity?
      For the "Enable MIDI Output" project setting: Does HISE itself need a special compile flag, or is just enabling it in project settings and recompiling the plugin enough?

      Any ideas what I might be missing?

      In case: I have a MacBook M1 (i read about some obscure bug with that some years back?)!

      Thanks!

      posted in General Questions
      oskarshO
      oskarsh
    • RE: FFT Analyser Path - Need help drawing the magnitude to height

      @ustk @HISEnberg

      I am using a quite complex graphics but MacOS and even my cheap Windows system are working quite nicely.

      Main Light-min.png

      Not sure how to get the FFT performance up for these couple of Windows users and actually what is happening on their system. They use Win 11 Ableton 12. I also of that bug and the crashing of the DAW.

      @Christoph-Hart maybe you can help here or share some insights.

      posted in Scripting
      oskarshO
      oskarsh
    • RE: FFT Analyser Path - Need help drawing the magnitude to height

      @HISEnberg said in FFT Analyser Path - Need help drawing the magnitude to height:

      @ustk Precisely what I am using, it's been super helpful and I really appreciate Christoph's work on this! Unfortunatley it's a really strange issue. Generally (90% of cases) the plugin runs completley fine, and there really is nothing super complex about it. However for about 10% of users there is some serious lag and even crashes their DAW and I can't put my finger on whats causing this (I haven't been able to recreate the issue). So I am trying to minimize the imapct of any UI/Script callbacks and paint routines

      I am running into this same issue with my new Plugin update. It generally works well but for some Windows users it would lag to the point it would not be possible to use.

      I've tested with the few users with the issue to get the FFT performance up to speed with no luck so far!

      @HISEnberg make sure to use IPP or FFTW3 on windows, this should boost the performance significantly. However it did not seemed to help here.

      I tested to have
      no IPP -> Performs BAD
      IPP -> Performans BAD
      FFTW3 -> Performans BAD
      Synth deferred callbacks -> no change

      This only happens to around 10% of Windows Users tho. MacOS and Linux is completly fine.

      posted in Scripting
      oskarshO
      oskarsh
    • RE: Plugin Crashing DAW when quitting (Hardcoded FX, Preset System)

      @Lindon https://github.com/christophhart/HISE/issues/741

      done

      posted in Bug Reports
      oskarshO
      oskarsh
    • RE: Plugin Crashing DAW when quitting (Hardcoded FX, Preset System)

      @Lindon will do, found this a couple days ago

      posted in Bug Reports
      oskarshO
      oskarsh
    • RE: Plugin Crashing DAW when quitting (Hardcoded FX, Preset System)

      @bendurso yes after days of troubleshooting I found that your scriptnode networks cannot have more than 16 Parameters and use the Effect Slots as hardcoded FX.

      It would actually crash when you change the order of the effects by using swap effects via a preset change. When one of the effects is the one with more than 16 Parameters and its getting swapped around.

      this would actually in some DAWs crash the entire DAW like in FL Studio or Ableton.

      Took long time to find, this bug is one for @Christoph-Hart

      posted in Bug Reports
      oskarshO
      oskarsh
    • RE: Modulation intensity modes (bipolar, scale, add?)

      @Christoph-Hart is there a chance you can take a look at this. This would enable proper modulation modes.

      posted in Scripting
      oskarshO
      oskarsh
    • RE: Sorry for the code dump...

      @d-healey I would love to give this is a shot and get WebViews working on Linux. I have a product which is blocked because of that with some real cool features :))

      How would I go about to debug this is the latest develop branch of HISE equipped with all features needed and we just need to link the library?

      posted in General Questions
      oskarshO
      oskarsh
    • RE: DSP compiling error on WIN, works fine on MAC

      @orange yes some nodes seem to only work on windows and some only on macOS. The source code of my project can be compiled on windows and MacOS the same. Make sure to clear the binaries folder of the dsp networks. Do not delete any other folders.

      When compiling make sure you first set all networks to not compile - then compile the dsp networks - open Hise and set your networks with Airwindows nodes to compile.

      posted in General Questions
      oskarshO
      oskarsh
    • RE: Enable / Disable Compilation in new DSP Compile Dialog

      @Morphoice if you want a more detailed error message try opening the generated AutogeneratedProject.jucer file from the DSP Networks Binaries Folder.

      You can then compile this file as you would compile HISE in VSCode or XCode. This usually yields the correct error message.

      posted in Feature Requests
      oskarshO
      oskarsh
    • RE: How to turn an Airwindows effect into a Scriptnode

      @Morphoice unfortunately many airwindows nodes come with not real smoothing. You can try add a smoothed_parameter node.

      posted in General Questions
      oskarshO
      oskarsh
    • RE: Cannot finish Export Setup Wizard on Linux

      @d-healey thanks alot that worked!

      posted in General Questions
      oskarshO
      oskarsh
    • RE: Cannot finish Export Setup Wizard on Linux

      @d-healey I am running the latest commit from the the develop branch and I cannot see the option.

      What else could I check?

      I can see on my MacOS HISE that this checkbox is there tho.

      posted in General Questions
      oskarshO
      oskarsh