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    bfaudio

    @bfaudio

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    Best posts made by bfaudio

    • RE: Good Faust Reverb or Chorus

      @resonant search for greyhole, although I think it’s in the examples given.

      posted in Faust Development
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      bfaudio
    • RE: Build failed CompileC

      @d-healey @treynterrio built a new effect with just stock filter, simple gain and some knobs and exported fine. Suspect it’s my old nemesis scriptnode/dsp networks again.

      posted in General Questions
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      bfaudio
    • RE: Initialise automatic keyboard colouring

      Solved.

      Simply copied 'setKeyColour();' out of the 'inline function' keyboard part of the script and put it on its own line.

      posted in Scripting
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      bfaudio
    • RE: Help with assigning knobs...

      @oskarsh said in Help with assigning knobs...:

      @d-healey DavidGPT trained on all the forum knowledge

      👏

      posted in Scripting
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      bfaudio

    Latest posts made by bfaudio

    • RE: Linux IDE’s

      @d-healey oh ok cool, I’ll look into it. Very much at the beginning of learning Linux.
      Thanks heaps

      posted in General Questions
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      bfaudio
    • RE: Linux IDE’s

      @d-healey just really to build HISE and HISE projects on so c++ I guess. I just use Xcode and Visual Studio on Mac and Windows.

      posted in General Questions
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      bfaudio
    • Linux IDE’s

      Hi All,

      More a general dev question, to those working on Linux, what IDE are you using? I’m just dipping my toe into that pool and not sure where the look for that particular part of the picture.

      Thanks

      Chris

      posted in General Questions
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      bfaudio
    • RE: Good Faust Reverb or Chorus

      @resonant search for greyhole, although I think it’s in the examples given.

      posted in Faust Development
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      bfaudio
    • RE: How to use NUM_HARDCODED_FX_MODS & NUM_HARDCODED_POLY_FX_MODS?

      @bendurso @Lindon
      After doing some digging about global mods and hardcoded fx after having trouble with exported plugins I found this thread.
      Can I just ask, do you just open the projucer file after exporting from HISE, add the hardcoded mods in and then save/open in ide? No other steps?
      Have tried that without success is all so just wondering. Also have the ‘enable sound generator fx’ ticked.
      Thanks.
      Chris.

      posted in General Questions
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      bfaudio
    • RE: global time mod invert script

      @Lindon of course it is, thankyou.
      I think I tried that with intensity and had to do it the way I posted for it to work so I just went straight to that for inverting.
      Need to stop asking questions at 11pm when I’ve been going since dawn.
      Thanks

      posted in Scripting
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      bfaudio
    • global time mod invert script

      Hi All,
      Back for another facepalm moment but its been a long day.

      I have a group of filters that I'm modulating with shared controls.
      I have an LFO in the global mod container and am trying to make a knob that sets intensity for multiple filters mods at once, and a button that inverts the modulation for multiple filters mods at once.
      I made the intensity control no problem, but with the inverted button...
      I have used:
      GlobalTimeVariantModulator1.Inverted(value);
      but getting function not found.
      Would anyone like to tell me the really obvious thing I'm missing please?

      Example snippet:

      HiseSnippet 1271.3oc2X80aaTDDeOauUwFZEoTg.DHcJO4BQQN+yIQQHbiSbwh3Dm5z.R8gp02sW7pbd2i61KfEpRva8M9pgDOw2B9F.yd2Ze203XabSaC3Gr7tyL69amcleyrtsuvhFDH7QFkNcfGEY793NC3xd06QXbTy8ilvxm4Ikz.IZuAdjf.pMxvH+iUZXTr.J5ye806QbIbKZxTHzYBlE8PVelLY1109VlqaChM8TV+TZuQslVBdcgqHDPSdbEjGw5Bx4ziHJ0xgQeCInGx3KvVjJUcr5tiSE5Za4X2cqtzM1jtiMcmpaasoy1at85qQWe6pHi6bfMSJ76HI.5QFE1SXOnSOwOxi2fyXArttT0fUQcfcNd5FBWa0QTMKpdOlqc6gto.Dx.2NwokO1o8.bKlMaz7INuOHRfYhEocfF4xBu7Yf2pWG7FCjLRAoBwPZQ80VhDEddObStj56Pf6ozPIVWTtfb35BPCtbk9jKnM7gAirnb0JUV1D95g6VpDbWEHMuj3atWnTJ3qZ9UlCM8bprtnumfCCJujV9RfUIFcXiiaIrCcIv4WYZTPmxvQyVdIPGyDkxZ+icEcItpHnyH9LBWN0UK1BSkIlZat1UuAyENyYVoCbbnVvoQKRoeoRLtKiSMcB4VRlfaJ35CqxS3KbKaMzMr7kD2P5CK8ykJNAnuRS9kTeI0tbr56V5E6VZJd0UBTyGsc0IttcgjlxuJNTfMEHORHoGyKGglRunj4qJxwYrxzKlK0erhUmH+IYXYdX+tT+kMS7EJEgP1r4A2Y1xCrh8KoTTvaxYxi8n5wSNQFocrp7GMBAUkQYO2Sm8D6FQLXQJh09TTD7SSygdZy8IRxvEBVSXe7fKRl53XrO8RfFLNsrHdeZvERgWjt5aSvCLCa6OATOF+IraCT+3kQboWIsGHbFFMklERwUqE.WIYR8Uo27.lbPZt7+ETSUlH0zrBwEwsYRqdiGi4FCFAm8aBLpIzuKNNeOAfEvM994k8txrydWLd+uOtsvcfWOAmYEy3DAhhXM8yDJDiPM7o+PHkak3sd4eT6jzWufaNU.7GW6jPhah28WZc2e8Q6w7DtD+WWO+TJbUXFCO9H7nCk46j33LWRKDizOCe8T4Qn1DO4hNSG+OMfdJIBfJEhqMn9czjQbNpFi.RGNMhrMZ3M10yrm7pBAestXJLaWLSgQeFw6mf0Q2lpnp+6f66gO41EX0IBepNNOAxPUP.zZVqOeXZvH4liTXRLY+9r9jBuY9IEF4eSvb815U.2LkZ+vqbcD7thHcwXXhwPq9ZOU1l9mNvzYxJ4WstGZgZpnhlIAU09sZeG4RpivuutgrQqzgzyg8L8LmRgFzfW.XkN.rSegP1iwOOar1CpcnP3c.WQLamdQZ2iDnZoFZSOyx.K6ohVj.nbdcWg0EoE17btvmF2ld54qGFHE8Gd.hH66HodwEBdFt5Fq.eb9R026TG9Z8iuYFeCVwO2LGkphDFckqhItkyNGi3L8obKGwSro67+utoazSDgRHItEQ5yTur5nv9cfxDVTX2gtobCTOxJmJmKdbE03nDWJ2NZveCezBWUM1PKb0gBeqrG8IV9hmaE+9UUB1BQy.madz+aVQbK0Xyw7r09PQomaYkcothgqMuFt97Z3FyqgaNuFVcdMbq40vsmtgpdFdTHv2GmZhPsZePLSuwnxLF4Q+CTXc3iL
      

      Thanks all.
      Chris

      posted in Scripting
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      bfaudio
    • RE: Sliderpack first time

      @d-healey Thankyou, I had it in my head that the processor id wasn’t in the inspector for slider packs.
      Facepalm.
      Thanks as always

      posted in Scripting
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      bfaudio
    • Sliderpack first time

      Hi all,
      Forgive my ignorance on this one and please point me in the direction of previous topics.
      I just want to make the sliderpack on a ui link to the steps in an Lfo in step mode.
      I’ve seen a few examples of other uses for slider packs and can see they seem to involve linking to a data pack?
      Is that the best way to do it?
      I can’t find an existing parameter for steps to assign it to.
      I’m sure someone who knows better will point out it’s a single line of code.
      Thanks
      Chris

      posted in Scripting
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      bfaudio
    • RE: Build failed CompileC

      @d-healey I’ll pack one up tomorrow and see if I can get it over to you, what’s the best way?

      posted in General Questions
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      bfaudio