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    Topics

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      Limiter, (dynamics or scriptnode) causes delay when rendering audio

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      HISEnbergH

      @BWSounds This was my go to alternative for a while (if you have Faust enabled):
      https://faustlibraries.grame.fr/libs/compressors/#colimiter_1176_r4_stereo

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      xy pad help(modulated audio)

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      @d-healey wont open, i'll try tonight though, but the code is the same

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      separating samplemaps per combobox

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      ChazroxC

      @BWSounds all good. lmk. 🤛

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      FL 24 syncing issue

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      @d-healey yes, still doing the same thing though. the tempo of the arp or lfo don't change once I change the tempo in FL

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      new Mac no IPP, so what now?

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      @d-healey ohh I think I got it... just need to add the little loadAudioFilesIntoPoolcode...just donned on me after all this time. my oh my, sorry

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      Save zoom size as default plugin size

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      DanHD

      @BWSounds

      Settings.setZoomLevel() - 1.0 equals 100%
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      Audio loop player question

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      @d-healey
      ok so I figured out how to make it work for knobs and buttons.... Having trouble doing it for a
      audiowaveform component.

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      save sample map via interface?

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      @Christoph-Hart
      x-fading in the audio loop player is it possible some how at the moment?

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      Save in preset 0n/off

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      thanks guys.. i'll see if I can redesign it a bit...

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      ALL my modules in my FX slot are missing

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      @BWSounds
      ahh nvm I got it.

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      3 audio loop players load up together

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      M

      @Oli-Ullmann Hi, I just found this post and I wanted to ask if you know how to change the start and loop ends of both audio loop players at the same time using just one waveform displayed in the interface?

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      Changing parameters via expansion

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      @d-healey
      ahh ok, i'll try that. Thanks

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      no presets on compiled plugin

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      @virtuscapeaudio I think I cleared the plugin cache, but I honestly cant remember how It fixed but I did test on different computers and the issue didn't happen on the other computers.

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      Project name issue - Any one can help with this?

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      Christoph HartC

      @BWSounds The HWM files are supposed to be located in the sample folder next to the .ch1 files, so in the compiled plugin it's supposed to be wherever the end user chooses to copy the samples (might be a different one than what you have set in your HISE project repo).

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      Is it possible to control the volume of the arp?

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      d.healeyD

      @BWSounds The arp doesn't have volume, it's just a MIDI processor. You can set the velocity of each note it outputs and if you have a velocity mod on the sampler's gain then you will in effect be controlling the arps volume.

      If you also want the original sample to play with a different gain then it's probably simplest to put that in a separate sampler.

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      control the root in the sampler

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      @d-healey
      oh man, im trippin... thanks

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      Arp in container = crash

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      d.healeyD

      @BWSounds Are you using the latest develop branch of HISE? Some FL bugs were solved recently.