Forum
    • Categories
    • Register
    • Login
    1. Home
    2. Sifres
    • Profile
    • Following 0
    • Followers 0
    • Topics 2
    • Posts 15
    • Groups 0

    Sifres

    @Sifres

    4
    Reputation
    3
    Profile views
    15
    Posts
    0
    Followers
    0
    Following
    Joined
    Last Online

    Sifres Unfollow Follow

    Best posts made by Sifres

    • The buggy road to my first plugin

      164ffaa0-3b5c-4d0c-910c-cf76d0a49ee3-image.png

      I know its a provocative title but made you look 😉

      Ok so let me start by saying Ive been on Hise for the last one and a half month developing and having a great time. The interface / logistics take some time to get used to, but getting the hang off where what and when. Its a really nice lowcode solution and I thorougly enjoy development. The MCP server is really nice to work with as well and really adds to Claude's knowledge which speeds up everything.

      BUT

      I've seen and worked around a LOT of bugs in the development of my first plugin and am kind of doubting if a commercial license and release is worth it. Let me sum them up. This is building on Windows.

      - Faust: There is a bug in the Faust handling and it would stop working after export to VST.
      WORKAROUND: Made a very simple Script FX containing only the Faust node, and made sure names werent duplicate.
      - Feedback / delay loop from template. Clicking in the menu to compile to DLL would crash Hise. After a lot of excluding, the feedback loop (from template!) is the culprit.
      WORKAROUND: I cant compile the entire network to DLL, but this isnt needed. This DOES force me to compile SNEX nodes seperately and excludes the waveshaper (because apparently this needs a compiled state). Also it's bad for performance.
      - GlobalMod LFO. I used a custom Script LFO one. Again on exporting, this would stop working.
      WORKAROUND; After a lot of puzzling the answer was to precompile the node in a minimal scriptnode, instead of a Hardcoded modulator, and wire up again. This however made the raw signal unusable for the LFO led on my frontend.
      - Any kind of analyser crashes HISE. For some reason when I click on the analyser tab when I want to add an analyser node, it crashes. I know it preloads existing nodes as well, so might have been me FAFOing but its not pretty
      WORKAROUND: The LFO signal couldnt be picked up by an analyser, but the Globalmod receiver did have a displaybuffer. Used that instead. Was harder to set up, because this was in the path of the Cutoff, and not the Pitch (which was wired into the Waveform generator).

      So basically I feel like there is some technical debt bugwise. I would like to contribute and file these as proper bugs on github. Hell I'll even wire up Claude to make some code proposals if it helps. What would be a good way to do this? Where do crash logs go?

      Is there any chance on a hardening development round, now that we have had some cool stuff on the AI side?

      posted in Newbie League
      SifresS
      Sifres
    • RE: Agentic coding workflows

      @Christoph-Hart

      d0a930b1-cb19-4313-bf30-5a445a8e6781-image.png

      Really nice work man! Gonna play around with it. Its already mouthing me off on button placement 🤖

      posted in AI discussion
      SifresS
      Sifres
    • RE: Moonbase

      Anybody who has tried to set this up? Want to give it a go next week, and wanted to check if there are any pitfalls you guys ran into?

      By give it a go I mean Hise + Juce8 and Moonbase as a license module.

      posted in General Questions
      SifresS
      Sifres
    • RE: JUCE 8 Build Errors

      @David-Healey

      If you want to use Juce8 what I do is I build Hise on Juce6, export the plugin, change Juce modules with a simple batch file and recompile with the batch file that Hise created. Then change back.

      Def not ideal, but it's a working workflow when you need Juce8.

      posted in Bug Reports
      SifresS
      Sifres

    Latest posts made by Sifres

    • RE: Project Declaration and Feature Requests

      @pratitghosh when you say DAW with a mixer, a
      I'm thrown back into time to Sonic Syndicate Orion Pro. First DAW that I used 😄

      posted in General Questions
      SifresS
      Sifres
    • RE: Error when compiling vst3

      @pcs800 said in Error when compiling vst3:

      include_hi_scripting_01.obj : fatal error LNK1000: Internal error during BuildLibrary.EmitMember [H:\Common\HISE Projec
      ts\Whineykid\Binaries\Builds\VisualStudio2022\WhinyKid Wah Pedal_SharedCode.vcxproj]
      Press any key to continue . . .

      ChatGPT pro seems to be convinced that its a storage issue. Are you running this from a network drive perhaps?

      posted in General Questions
      SifresS
      Sifres
    • RE: JUCE 8 Build Errors

      @David-Healey

      If you want to use Juce8 what I do is I build Hise on Juce6, export the plugin, change Juce modules with a simple batch file and recompile with the batch file that Hise created. Then change back.

      Def not ideal, but it's a working workflow when you need Juce8.

      posted in Bug Reports
      SifresS
      Sifres
    • RE: The buggy road to my first plugin

      @Lindon

      Thanks for the response, good to hear your road is less rocky and commercial useage is working out! 😁

      The globalmod and faust module bugs have similar issues reported on the forum. The feedback loop has been confirmed as a bug on Windows by David in the latest release.

      Defenitely wouldnt rule out a configuration issue, would still like to know how to trace that without having to reinstall my entire system.

      posted in Newbie League
      SifresS
      Sifres
    • The buggy road to my first plugin

      164ffaa0-3b5c-4d0c-910c-cf76d0a49ee3-image.png

      I know its a provocative title but made you look 😉

      Ok so let me start by saying Ive been on Hise for the last one and a half month developing and having a great time. The interface / logistics take some time to get used to, but getting the hang off where what and when. Its a really nice lowcode solution and I thorougly enjoy development. The MCP server is really nice to work with as well and really adds to Claude's knowledge which speeds up everything.

      BUT

      I've seen and worked around a LOT of bugs in the development of my first plugin and am kind of doubting if a commercial license and release is worth it. Let me sum them up. This is building on Windows.

      - Faust: There is a bug in the Faust handling and it would stop working after export to VST.
      WORKAROUND: Made a very simple Script FX containing only the Faust node, and made sure names werent duplicate.
      - Feedback / delay loop from template. Clicking in the menu to compile to DLL would crash Hise. After a lot of excluding, the feedback loop (from template!) is the culprit.
      WORKAROUND: I cant compile the entire network to DLL, but this isnt needed. This DOES force me to compile SNEX nodes seperately and excludes the waveshaper (because apparently this needs a compiled state). Also it's bad for performance.
      - GlobalMod LFO. I used a custom Script LFO one. Again on exporting, this would stop working.
      WORKAROUND; After a lot of puzzling the answer was to precompile the node in a minimal scriptnode, instead of a Hardcoded modulator, and wire up again. This however made the raw signal unusable for the LFO led on my frontend.
      - Any kind of analyser crashes HISE. For some reason when I click on the analyser tab when I want to add an analyser node, it crashes. I know it preloads existing nodes as well, so might have been me FAFOing but its not pretty
      WORKAROUND: The LFO signal couldnt be picked up by an analyser, but the Globalmod receiver did have a displaybuffer. Used that instead. Was harder to set up, because this was in the path of the Cutoff, and not the Pitch (which was wired into the Waveform generator).

      So basically I feel like there is some technical debt bugwise. I would like to contribute and file these as proper bugs on github. Hell I'll even wire up Claude to make some code proposals if it helps. What would be a good way to do this? Where do crash logs go?

      Is there any chance on a hardening development round, now that we have had some cool stuff on the AI side?

      posted in Newbie League
      SifresS
      Sifres
    • RE: LFO stops working after exporting VST3

      @dannytaurus Thanks for suggesting and sounded pretty promissing tbh. However after manually changing the code for this, recompiling hise -> Export plugin, it still fails silently.

      Very frustrating tbh.

      posted in Bug Reports
      SifresS
      Sifres
    • LFO stops working after exporting VST3

      So I have a global modulator that uses SNEX. This works fine in Hise itself and I have it wired up to a global mod container inside a DSP network (and also have it hooked to pitch of a waveform generator).

      After export the LFO / Global modulator disconnects. It's just doing nothing.

      I tried some stuff I found on the forum and on github, like seeing if the matrixTargetId was filled in and checked if NUM_HARDCODED_FX_MODS=1

      Anybody have an idea what to research next, anybody ran into the same?

      posted in Bug Reports
      SifresS
      Sifres
    • RE: Moonbase

      Anybody who has tried to set this up? Want to give it a go next week, and wanted to check if there are any pitfalls you guys ran into?

      By give it a go I mean Hise + Juce8 and Moonbase as a license module.

      posted in General Questions
      SifresS
      Sifres
    • RE: Agentic coding workflows

      @Christoph-Hart

      d0a930b1-cb19-4313-bf30-5a445a8e6781-image.png

      Really nice work man! Gonna play around with it. Its already mouthing me off on button placement 🤖

      posted in AI discussion
      SifresS
      Sifres
    • RE: Packaging Plugins and Apps Workshops Now Available

      @jeffd Yeah I would like to know that as well tbh. Was it hard to get it working?

      posted in General Questions
      SifresS
      Sifres