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    HISE build fails on MacOS - Proper protocols and recommended Xcode versions

    Scheduled Pinned Locked Moved General Questions
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    • DanHD
      DanH @Christoph Hart
      last edited by

      @Christoph-Hart from the release folder you mean? that's fine!

      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
      https://dhplugins.com/ | https://dcbreaks.com/
      London, UK

      Christoph HartC 1 Reply Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart @DanH
        last edited by

        @DanH yes.

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        • d.healeyD
          d.healey @Christoph Hart
          last edited by d.healey

          @Christoph-Hart I prefer that actually, it always annoys me when I go to the folder to get the binary and all I find is a symlink.

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          Christoph HartC DanHD 2 Replies Last reply Reply Quote 0
          • Christoph HartC
            Christoph Hart @d.healey
            last edited by

            @d-healey in CI mode (when exporting with the export_ci command) it skipped this step too (so you can grab the compiled binaries as a relative path from your installer script within your project folder).

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            • DanHD
              DanH @d.healey
              last edited by DanH

              @d-healey @Christoph-Hart I also prefer this

              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
              https://dhplugins.com/ | https://dcbreaks.com/
              London, UK

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              • HISEnbergH
                HISEnberg @Christoph Hart
                last edited by HISEnberg

                @Christoph-Hart My man that is amazing thank you for taking that issue on and resolving it so quickly! My team really appreciates your dedication on resolving these issues for us.

                I am a bit ignorant when it comes to Mac OS, but does anyone know where I can find the plugin files (.au, .vst, etc.)? The compiler seems to work and I see the build folder inside Binaries>Build>MacOSX but can't find the actual files. I know Im overlooking something simple but I don't develop on mac too often. (EDIT: They showed up in Release subfolder, for some reason it took a couple tries for them to show up there).

                Lastly, anyone with experiencing building HISE with the vDSP library (or another FFT that is not Intel's IPP) I would love to know how you went about it (my project contains convolution so I am sure this will help optimize performance)! I can also make a separate post about this topic.

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @HISEnberg
                  last edited by

                  @HISEnberg You don't need to do anything special on Mac regarding FFT, as far as I'm aware it will automatically use Apple's FFT thingy that comes with xcode.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  HISEnbergH 1 Reply Last reply Reply Quote 0
                  • HISEnbergH
                    HISEnberg @d.healey
                    last edited by

                    @d-healey Thanks for clarifying!

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                    • clevername27C
                      clevername27 @HISEnberg
                      last edited by

                      @HISEnberg Just general advice on anyone starting with HISE and building on macOS: Don't change anything in the configuration. Compile the default project EXACTLY as it comes, and it will compile (other than the X15 issue, though that's resolved now.).

                      HISEnbergH 1 Reply Last reply Reply Quote 1
                      • HISEnbergH
                        HISEnberg @clevername27
                        last edited by

                        @clevername27 Thank you for the tip! Can confirm that Xcode15 is compiling just fine in AU and VST formats.

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