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    HISE build fails on MacOS - Proper protocols and recommended Xcode versions

    Scheduled Pinned Locked Moved General Questions
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    • Christoph HartC
      Christoph Hart @HISEnberg
      last edited by

      @aaronventure discovered that it's the plugin copy step that's causing the issue. I've disabled the copy step on Sonoma now so that it compiles without having to modify the Projucer file.

      DanHD HISEnbergH 2 Replies Last reply Reply Quote 0
      • DanHD
        DanH @Christoph Hart
        last edited by

        @Christoph-Hart so Xcode 15 is good to go?

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

        Christoph HartC 1 Reply Last reply Reply Quote 0
        • Christoph HartC
          Christoph Hart @DanH
          last edited by

          @DanH yes. You just need to copy the plugin files manually to the plugin folders. Apple.

          DanHD d.healeyD 2 Replies Last reply Reply Quote 1
          • DanHD
            DanH @Christoph Hart
            last edited by

            @Christoph-Hart from the release folder you mean? that's fine!

            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
            https://dhplugins.com/ | https://dcbreaks.com/
            London, UK

            Christoph HartC 1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @DanH
              last edited by

              @DanH yes.

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              • d.healeyD
                d.healey @Christoph Hart
                last edited by d.healey

                @Christoph-Hart I prefer that actually, it always annoys me when I go to the folder to get the binary and all I find is a symlink.

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                Christoph HartC DanHD 2 Replies Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @d.healey
                  last edited by

                  @d-healey in CI mode (when exporting with the export_ci command) it skipped this step too (so you can grab the compiled binaries as a relative path from your installer script within your project folder).

                  1 Reply Last reply Reply Quote 1
                  • DanHD
                    DanH @d.healey
                    last edited by DanH

                    @d-healey @Christoph-Hart I also prefer this

                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                    https://dhplugins.com/ | https://dcbreaks.com/
                    London, UK

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                    • HISEnbergH
                      HISEnberg @Christoph Hart
                      last edited by HISEnberg

                      @Christoph-Hart My man that is amazing thank you for taking that issue on and resolving it so quickly! My team really appreciates your dedication on resolving these issues for us.

                      I am a bit ignorant when it comes to Mac OS, but does anyone know where I can find the plugin files (.au, .vst, etc.)? The compiler seems to work and I see the build folder inside Binaries>Build>MacOSX but can't find the actual files. I know Im overlooking something simple but I don't develop on mac too often. (EDIT: They showed up in Release subfolder, for some reason it took a couple tries for them to show up there).

                      Lastly, anyone with experiencing building HISE with the vDSP library (or another FFT that is not Intel's IPP) I would love to know how you went about it (my project contains convolution so I am sure this will help optimize performance)! I can also make a separate post about this topic.

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @HISEnberg
                        last edited by

                        @HISEnberg You don't need to do anything special on Mac regarding FFT, as far as I'm aware it will automatically use Apple's FFT thingy that comes with xcode.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        HISEnbergH 1 Reply Last reply Reply Quote 0
                        • HISEnbergH
                          HISEnberg @d.healey
                          last edited by

                          @d-healey Thanks for clarifying!

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                          • clevername27C
                            clevername27 @HISEnberg
                            last edited by

                            @HISEnberg Just general advice on anyone starting with HISE and building on macOS: Don't change anything in the configuration. Compile the default project EXACTLY as it comes, and it will compile (other than the X15 issue, though that's resolved now.).

                            HISEnbergH 1 Reply Last reply Reply Quote 1
                            • HISEnbergH
                              HISEnberg @clevername27
                              last edited by

                              @clevername27 Thank you for the tip! Can confirm that Xcode15 is compiling just fine in AU and VST formats.

                              1 Reply Last reply Reply Quote 0
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