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    HISE build fails on MacOS - Proper protocols and recommended Xcode versions

    Scheduled Pinned Locked Moved General Questions
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    • Oli UllmannO
      Oli Ullmann @HISEnberg
      last edited by

      @HISEnberg
      Ah ok, I see. Sorry, but I don't have a solution for that right now. I'll keep my fingers crossed that you can solve the problem quickly!

      1 Reply Last reply Reply Quote 0
      • HISEnbergH
        HISEnberg
        last edited by

        @Christoph-Hart , any chance you are able to recall how you resolved this?
        (Xcode 15)

        Christoph HartC 1 Reply Last reply Reply Quote 0
        • Christoph HartC
          Christoph Hart @HISEnberg
          last edited by

          @aaronventure discovered that it's the plugin copy step that's causing the issue. I've disabled the copy step on Sonoma now so that it compiles without having to modify the Projucer file.

          DanHD HISEnbergH 2 Replies Last reply Reply Quote 0
          • DanHD
            DanH @Christoph Hart
            last edited by

            @Christoph-Hart so Xcode 15 is good to go?

            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
            https://dhplugins.com/ | https://dcbreaks.com/
            London, UK

            Christoph HartC 1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @DanH
              last edited by

              @DanH yes. You just need to copy the plugin files manually to the plugin folders. Apple.

              DanHD d.healeyD 2 Replies Last reply Reply Quote 1
              • DanHD
                DanH @Christoph Hart
                last edited by

                @Christoph-Hart from the release folder you mean? that's fine!

                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                https://dhplugins.com/ | https://dcbreaks.com/
                London, UK

                Christoph HartC 1 Reply Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @DanH
                  last edited by

                  @DanH yes.

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                  • d.healeyD
                    d.healey @Christoph Hart
                    last edited by d.healey

                    @Christoph-Hart I prefer that actually, it always annoys me when I go to the folder to get the binary and all I find is a symlink.

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    Christoph HartC DanHD 2 Replies Last reply Reply Quote 0
                    • Christoph HartC
                      Christoph Hart @d.healey
                      last edited by

                      @d-healey in CI mode (when exporting with the export_ci command) it skipped this step too (so you can grab the compiled binaries as a relative path from your installer script within your project folder).

                      1 Reply Last reply Reply Quote 1
                      • DanHD
                        DanH @d.healey
                        last edited by DanH

                        @d-healey @Christoph-Hart I also prefer this

                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                        https://dhplugins.com/ | https://dcbreaks.com/
                        London, UK

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                        • HISEnbergH
                          HISEnberg @Christoph Hart
                          last edited by HISEnberg

                          @Christoph-Hart My man that is amazing thank you for taking that issue on and resolving it so quickly! My team really appreciates your dedication on resolving these issues for us.

                          I am a bit ignorant when it comes to Mac OS, but does anyone know where I can find the plugin files (.au, .vst, etc.)? The compiler seems to work and I see the build folder inside Binaries>Build>MacOSX but can't find the actual files. I know Im overlooking something simple but I don't develop on mac too often. (EDIT: They showed up in Release subfolder, for some reason it took a couple tries for them to show up there).

                          Lastly, anyone with experiencing building HISE with the vDSP library (or another FFT that is not Intel's IPP) I would love to know how you went about it (my project contains convolution so I am sure this will help optimize performance)! I can also make a separate post about this topic.

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @HISEnberg
                            last edited by

                            @HISEnberg You don't need to do anything special on Mac regarding FFT, as far as I'm aware it will automatically use Apple's FFT thingy that comes with xcode.

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            HISEnbergH 1 Reply Last reply Reply Quote 0
                            • HISEnbergH
                              HISEnberg @d.healey
                              last edited by

                              @d-healey Thanks for clarifying!

                              1 Reply Last reply Reply Quote 0
                              • clevername27C
                                clevername27 @HISEnberg
                                last edited by

                                @HISEnberg Just general advice on anyone starting with HISE and building on macOS: Don't change anything in the configuration. Compile the default project EXACTLY as it comes, and it will compile (other than the X15 issue, though that's resolved now.).

                                HISEnbergH 1 Reply Last reply Reply Quote 1
                                • HISEnbergH
                                  HISEnberg @clevername27
                                  last edited by

                                  @clevername27 Thank you for the tip! Can confirm that Xcode15 is compiling just fine in AU and VST formats.

                                  1 Reply Last reply Reply Quote 0
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