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    HISE build fails on MacOS - Proper protocols and recommended Xcode versions

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    • Christoph HartC
      Christoph Hart @DanH
      last edited by

      @DanH yes. You just need to copy the plugin files manually to the plugin folders. Apple.

      DanHD d.healeyD 2 Replies Last reply Reply Quote 1
      • DanHD
        DanH @Christoph Hart
        last edited by

        @Christoph-Hart from the release folder you mean? that's fine!

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

        Christoph HartC 1 Reply Last reply Reply Quote 0
        • Christoph HartC
          Christoph Hart @DanH
          last edited by

          @DanH yes.

          1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @Christoph Hart
            last edited by d.healey

            @Christoph-Hart I prefer that actually, it always annoys me when I go to the folder to get the binary and all I find is a symlink.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            Christoph HartC DanHD 2 Replies Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @d.healey
              last edited by

              @d-healey in CI mode (when exporting with the export_ci command) it skipped this step too (so you can grab the compiled binaries as a relative path from your installer script within your project folder).

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              • DanHD
                DanH @d.healey
                last edited by DanH

                @d-healey @Christoph-Hart I also prefer this

                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                https://dhplugins.com/ | https://dcbreaks.com/
                London, UK

                1 Reply Last reply Reply Quote 0
                • HISEnbergH
                  HISEnberg @Christoph Hart
                  last edited by HISEnberg

                  @Christoph-Hart My man that is amazing thank you for taking that issue on and resolving it so quickly! My team really appreciates your dedication on resolving these issues for us.

                  I am a bit ignorant when it comes to Mac OS, but does anyone know where I can find the plugin files (.au, .vst, etc.)? The compiler seems to work and I see the build folder inside Binaries>Build>MacOSX but can't find the actual files. I know Im overlooking something simple but I don't develop on mac too often. (EDIT: They showed up in Release subfolder, for some reason it took a couple tries for them to show up there).

                  Lastly, anyone with experiencing building HISE with the vDSP library (or another FFT that is not Intel's IPP) I would love to know how you went about it (my project contains convolution so I am sure this will help optimize performance)! I can also make a separate post about this topic.

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @HISEnberg
                    last edited by

                    @HISEnberg You don't need to do anything special on Mac regarding FFT, as far as I'm aware it will automatically use Apple's FFT thingy that comes with xcode.

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    HISEnbergH 1 Reply Last reply Reply Quote 0
                    • HISEnbergH
                      HISEnberg @d.healey
                      last edited by

                      @d-healey Thanks for clarifying!

                      1 Reply Last reply Reply Quote 0
                      • clevername27C
                        clevername27 @HISEnberg
                        last edited by

                        @HISEnberg Just general advice on anyone starting with HISE and building on macOS: Don't change anything in the configuration. Compile the default project EXACTLY as it comes, and it will compile (other than the X15 issue, though that's resolved now.).

                        HISEnbergH 1 Reply Last reply Reply Quote 1
                        • HISEnbergH
                          HISEnberg @clevername27
                          last edited by

                          @clevername27 Thank you for the tip! Can confirm that Xcode15 is compiling just fine in AU and VST formats.

                          1 Reply Last reply Reply Quote 0
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