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    Photorealism knob... my first attempt.

    Scheduled Pinned Locked Moved Scripting
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    • Christoph HartC
      Christoph Hart
      last edited by Christoph Hart

      Well you‘re almost there ;)

      But I am not seeing the filmstrip, might be possible that the image is too big for the forum.

      Dan KorneffD 1 Reply Last reply Reply Quote 0
      • Dan KorneffD
        Dan Korneff @Christoph Hart
        last edited by

        @christoph-hart interesting... I'll update the first post with a wetransfer link

        Dan Korneff - Producer / Mixer / Audio Nerd

        1 Reply Last reply Reply Quote 0
        • staiffS
          staiff
          last edited by

          if i can give you my opinion : really good. but:
          try to put a small light in front- right to avoid the noise on your white section.
          I use Cinema 4D with light kit studio pro (HDRI) from greyscaleGorilla for my renders. With HDRI-PBR light planes it's really good.

          it's long to create/render 3D, making filmstrip. but it's for me the best result. i hate plate vector style. just useful for android.

          Just see the Arturia's product. So awesome.

          Good job on Blender. continue ! :D

          Excuse me i'm French.

          Dan KorneffD 1 Reply Last reply Reply Quote 1
          • Dan KorneffD
            Dan Korneff @staiff
            last edited by

            @staiff it seems like lighting is the most important thing in 3D rendering. I have 2 light sources at the moment. I think I'm going to recreate the atmosphere in my studio.... window from front and sides, plus 4 overhead lights

            Dan Korneff - Producer / Mixer / Audio Nerd

            staiffS 1 Reply Last reply Reply Quote 0
            • staiffS
              staiff @Dan Korneff
              last edited by

              @dustbro
              Yes lighting is very important, but it's also the "stuff" who can destroy your rendering (burning the image with the lights).

              That's why i use now HDR maps and 1 or 2 lights.
              I don't use Blender, so i don't know how to do it, and if HDR skymap exists (in plugin), but the better way is create an half sphere, setting it as a light source, put an HDR map in it (powerful free HDR maps here: https://hdrihaven.com). and adding 1 or 2 lights with somewhat like 30% or 50 % lighting and put the 2 lights just where the shadow create noise.
              the good thing is also put a 50% light behind the object to separate it from the background and sharpening the edge.

              Excuse me i'm French.

              1 Reply Last reply Reply Quote 1
              • staiffS
                staiff
                last edited by

                seems that you don't have to create a light dome in Blender but using the environment map.!

                Excuse me i'm French.

                1 Reply Last reply Reply Quote 1
                • hisefiloH
                  hisefilo @Dan Korneff
                  last edited by

                  @dustbro wow!! 3d makes a difference. Ive done my UIs on Adobe Illustrator. The main thing I learned is size rules. Doing a lot of detail for a final 36px knob does not makes sense in my opinion. But figuring out the entire UI on 3D and then rendering knobs with same lightning will be perfect.

                  alt text

                  1 Reply Last reply Reply Quote 2
                  • BastiaanB
                    Bastiaan
                    last edited by

                    Work in progress :-)

                    0_1540322323323_Screenshot 2018-10-23 at 20.16.15.png

                    hisefiloH 1 Reply Last reply Reply Quote 4
                    • hisefiloH
                      hisefilo @Bastiaan
                      last edited by

                      @bastiaan wow!!!!

                      1 Reply Last reply Reply Quote 0
                      • Dan KorneffD
                        Dan Korneff
                        last edited by

                        Looking good!
                        I'm almost finished with my GUI as well :)

                        Dan Korneff - Producer / Mixer / Audio Nerd

                        1 Reply Last reply Reply Quote 0
                        • Dan KorneffD
                          Dan Korneff
                          last edited by

                          0_1540392383190_eq ref ortho CONCRETE crop.png

                          Dan Korneff - Producer / Mixer / Audio Nerd

                          1 Reply Last reply Reply Quote 2
                          • d.healeyD
                            d.healey
                            last edited by

                            Might have to hire one of you guys for a project I have in mind...

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            1 Reply Last reply Reply Quote 1
                            • d.healeyD
                              d.healey
                              last edited by d.healey

                              A friend of mine has started developing 3D GUI components too. I've just been testing one in HISE.

                              0_1542122861800_Peek 2018-11-13 15-27.gif

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              hisefiloH P 2 Replies Last reply Reply Quote 5
                              • hisefiloH
                                hisefilo @d.healey
                                last edited by

                                @d-healey nice!!!!!

                                1 Reply Last reply Reply Quote 0
                                • P
                                  pes @d.healey
                                  last edited by

                                  @d-healey 👍

                                  1 Reply Last reply Reply Quote 0
                                  • orangeO
                                    orange
                                    last edited by Dominik Mayer

                                    Made with Cinema 4D. Plugin has been modeled with over 600 math functions to capture the sound of the gear....

                                    w13fw2.jpg

                                    K Dan KorneffD 2 Replies Last reply Reply Quote 6
                                    • K
                                      Kabraxis @orange
                                      last edited by

                                      @orange Never thought another fellow Turk is interested in HISE at all. That's a very cool looking panel, rock on!

                                      orangeO 1 Reply Last reply Reply Quote 1
                                      • orangeO
                                        orange @Kabraxis
                                        last edited by

                                        This post is deleted!
                                        1 Reply Last reply Reply Quote 0
                                        • Dan KorneffD
                                          Dan Korneff @orange
                                          last edited by

                                          @orange Looking good! How did you capture the math? I"m just starting to tinker with MATLAB on this end.

                                          Dan Korneff - Producer / Mixer / Audio Nerd

                                          orangeO 1 Reply Last reply Reply Quote 0
                                          • orangeO
                                            orange @Dan Korneff
                                            last edited by orange

                                            @dustbro Thanks. I am using "Curve Expert Pro" to get the functions. Non lineerity is the pain in the ass for modeling analog gears

                                            Dan KorneffD 1 Reply Last reply Reply Quote 0
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