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    Photorealism knob... my first attempt.

    Scheduled Pinned Locked Moved Scripting
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    • Dan KorneffD
      Dan Korneff
      last edited by Dan Korneff

      Not specific to HISE, but I'm starting to tinker with 3D rendering for my GUI designs. Here's my first attempt with creating a knob.
      0_1538585075414_KNOB TEST REF.png
      And here's a strip if anyone want's to use it.

      https://we.tl/t-kJHVcivmZ4
      TOP VIEW
      200X200px
      101 strips
      Horizontal
      0_1538585272837_image955 STRIP TEST 2.png

      Dan Korneff - Producer / Mixer / Audio Nerd

      orangeO hisefiloH 2 Replies Last reply Reply Quote 1
      • orangeO
        orange @Dan Korneff
        last edited by

        @dustbro there is no strip.
        what are you using for making 3d images to a stitched image?

        develop Branch / XCode 13.1
        macOS Monterey / M1 Max

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        • Dan KorneffD
          Dan Korneff
          last edited by

          @orange the strip is all those little dots under HORIZONTAL. Do they not show up for ya?
          I'm using Blender 3D
          https://www.blender.org/

          Dan Korneff - Producer / Mixer / Audio Nerd

          1 Reply Last reply Reply Quote 0
          • Dan KorneffD
            Dan Korneff
            last edited by

            I saw this pic done with Blender and got inspired
            0_1538589229269_1493819161776.jpg

            Dan Korneff - Producer / Mixer / Audio Nerd

            1 Reply Last reply Reply Quote 1
            • Christoph HartC
              Christoph Hart
              last edited by Christoph Hart

              Well you‘re almost there ;)

              But I am not seeing the filmstrip, might be possible that the image is too big for the forum.

              Dan KorneffD 1 Reply Last reply Reply Quote 0
              • Dan KorneffD
                Dan Korneff @Christoph Hart
                last edited by

                @christoph-hart interesting... I'll update the first post with a wetransfer link

                Dan Korneff - Producer / Mixer / Audio Nerd

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                • staiffS
                  staiff
                  last edited by

                  if i can give you my opinion : really good. but:
                  try to put a small light in front- right to avoid the noise on your white section.
                  I use Cinema 4D with light kit studio pro (HDRI) from greyscaleGorilla for my renders. With HDRI-PBR light planes it's really good.

                  it's long to create/render 3D, making filmstrip. but it's for me the best result. i hate plate vector style. just useful for android.

                  Just see the Arturia's product. So awesome.

                  Good job on Blender. continue ! :D

                  Excuse me i'm French.

                  Dan KorneffD 1 Reply Last reply Reply Quote 1
                  • Dan KorneffD
                    Dan Korneff @staiff
                    last edited by

                    @staiff it seems like lighting is the most important thing in 3D rendering. I have 2 light sources at the moment. I think I'm going to recreate the atmosphere in my studio.... window from front and sides, plus 4 overhead lights

                    Dan Korneff - Producer / Mixer / Audio Nerd

                    staiffS 1 Reply Last reply Reply Quote 0
                    • staiffS
                      staiff @Dan Korneff
                      last edited by

                      @dustbro
                      Yes lighting is very important, but it's also the "stuff" who can destroy your rendering (burning the image with the lights).

                      That's why i use now HDR maps and 1 or 2 lights.
                      I don't use Blender, so i don't know how to do it, and if HDR skymap exists (in plugin), but the better way is create an half sphere, setting it as a light source, put an HDR map in it (powerful free HDR maps here: https://hdrihaven.com). and adding 1 or 2 lights with somewhat like 30% or 50 % lighting and put the 2 lights just where the shadow create noise.
                      the good thing is also put a 50% light behind the object to separate it from the background and sharpening the edge.

                      Excuse me i'm French.

                      1 Reply Last reply Reply Quote 1
                      • staiffS
                        staiff
                        last edited by

                        seems that you don't have to create a light dome in Blender but using the environment map.!

                        Excuse me i'm French.

                        1 Reply Last reply Reply Quote 1
                        • hisefiloH
                          hisefilo @Dan Korneff
                          last edited by

                          @dustbro wow!! 3d makes a difference. Ive done my UIs on Adobe Illustrator. The main thing I learned is size rules. Doing a lot of detail for a final 36px knob does not makes sense in my opinion. But figuring out the entire UI on 3D and then rendering knobs with same lightning will be perfect.

                          alt text

                          1 Reply Last reply Reply Quote 2
                          • BastiaanB
                            Bastiaan
                            last edited by

                            Work in progress :-)

                            0_1540322323323_Screenshot 2018-10-23 at 20.16.15.png

                            hisefiloH 1 Reply Last reply Reply Quote 4
                            • hisefiloH
                              hisefilo @Bastiaan
                              last edited by

                              @bastiaan wow!!!!

                              1 Reply Last reply Reply Quote 0
                              • Dan KorneffD
                                Dan Korneff
                                last edited by

                                Looking good!
                                I'm almost finished with my GUI as well :)

                                Dan Korneff - Producer / Mixer / Audio Nerd

                                1 Reply Last reply Reply Quote 0
                                • Dan KorneffD
                                  Dan Korneff
                                  last edited by

                                  0_1540392383190_eq ref ortho CONCRETE crop.png

                                  Dan Korneff - Producer / Mixer / Audio Nerd

                                  1 Reply Last reply Reply Quote 2
                                  • d.healeyD
                                    d.healey
                                    last edited by

                                    Might have to hire one of you guys for a project I have in mind...

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

                                    1 Reply Last reply Reply Quote 1
                                    • d.healeyD
                                      d.healey
                                      last edited by d.healey

                                      A friend of mine has started developing 3D GUI components too. I've just been testing one in HISE.

                                      0_1542122861800_Peek 2018-11-13 15-27.gif

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      hisefiloH P 2 Replies Last reply Reply Quote 5
                                      • hisefiloH
                                        hisefilo @d.healey
                                        last edited by

                                        @d-healey nice!!!!!

                                        1 Reply Last reply Reply Quote 0
                                        • P
                                          pes @d.healey
                                          last edited by

                                          @d-healey 👍

                                          1 Reply Last reply Reply Quote 0
                                          • orangeO
                                            orange
                                            last edited by Dominik Mayer

                                            Made with Cinema 4D. Plugin has been modeled with over 600 math functions to capture the sound of the gear....

                                            w13fw2.jpg

                                            develop Branch / XCode 13.1
                                            macOS Monterey / M1 Max

                                            K Dan KorneffD 2 Replies Last reply Reply Quote 6
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