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    HISE Meet Up

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    • MorphoiceM
      Morphoice @d.healey
      last edited by

      @d-healey back in the days Kyma was the king of that, it's what they used for the podracers in Episode 1, I can't think of a better tool however back then you needed special hardware to use it

      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

      HISEnbergH 1 Reply Last reply Reply Quote 1
      • HISEnbergH
        HISEnberg @Morphoice
        last edited by

        Any interest in a new meetup (perhaps in a month’s time)?

        I know Christoph was super helpful in introducing some new features last time, so it could be interesting to meet and discuss the projects everyone is working on.

        d.healeyD 1 Reply Last reply Reply Quote 1
        • ChazroxC
          Chazrox
          last edited by

          Heck yes.

          1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @HISEnberg
            last edited by d.healey

            @HISEnberg I sense Christoph is working on some HISE stuff, I suggest we wait until it's ready then he can present it at the meetup.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            HISEnbergH Christoph HartC 2 Replies Last reply Reply Quote 2
            • HISEnbergH
              HISEnberg @d.healey
              last edited by

              This post is deleted!
              1 Reply Last reply Reply Quote 0
              • Christoph HartC
                Christoph Hart @d.healey
                last edited by

                @d-healey yup, a full rewrite of the modulation system is incoming, and it would make indeed sense to present this as a meetup so I can tell you the big picture.

                I try to wrap it up next week, so letβ€˜s talk about a date and time then.

                A 1 Reply Last reply Reply Quote 5
                • A
                  aaronventure @Christoph Hart
                  last edited by

                  @Christoph-Hart So you're just removing all the modules and everything is now done in ScriptNode? πŸ˜†

                  Christoph HartC 1 Reply Last reply Reply Quote 0
                  • Christoph HartC
                    Christoph Hart @aaronventure
                    last edited by

                    @aaronventure haha, no that would be too intrusive, but these are the main points:

                    • global envelopes are now fully supported and BugFree(tm) - no need for that weird UniformVoiceHandler stuff anymore, just add an envelope and it works - instead of the voice index I'm now using the actual event ID of the note that triggered the event and this is stable across multiple sound generators - the voice index wasn't, hence my half-baked solution before was trying to synchronize the voice indexes but that only worked in 98% of the cases.
                    • there's a new (envelope) modulator that can pick up multiple modulation signals from any global modulator and apply the value with scale / unipolar / bipolar mode and have its intensity modulated by another modulator (like the AUX modulation in SERUM 2). This basically bypasses the quirks of the existing modulation architecture while keeping backwards compatibility with existing projects or projects where this modulation style is applicable.
                    • a new AHDSR envelope with loop mode & draggable curves - basically a 1:1 recreation of the AHDSR found in Ableton's wavetable synth which I found the most intuitive & generic one to use. Fully stylable with LAF obviously. The old one is a bit faster so it still remains relevant for projects that don't require the flexibility of the new one.
                    • a data model and connection to sliders that lets you assign modulations easily with multiple methods
                    • floating tiles that can be used to manage this modulation (matrix / drag 'n droppers)
                    • unified LAF styling for display modulation values on a slider
                    • precise control over which parameters of a scriptnode network are assigned to a modulation chain as well as the block size. This heavily simplifies the creation of effects with modulated parameters
                    • global / extra modulators now work inside compiled networks and they can pick up the sample-accurate modulation signal
                    • a bunch of other minor modulation fixes (eg. the pitch modulation is now much more accurate)

                    I'm also working on a fairly complex example synth which uses all those features, that I'll be publishing alongside the new changes.

                    d.healeyD Oli UllmannO HISEnbergH 3 Replies Last reply Reply Quote 8
                    • d.healeyD
                      d.healey @Christoph Hart
                      last edited by

                      @Christoph-Hart said in HISE Meet Up:

                      a new AHDSR envelope with loop mode & draggable curves

                      Noice! Release curve editable?

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      dannytaurusD 1 Reply Last reply Reply Quote 1
                      • Oli UllmannO
                        Oli Ullmann @Christoph Hart
                        last edited by

                        @Christoph-Hart
                        That sounds so cool!! :-)

                        1 Reply Last reply Reply Quote 0
                        • dannytaurusD
                          dannytaurus @d.healey
                          last edited by

                          @d-healey said in HISE Meet Up:

                          @Christoph-Hart said in HISE Meet Up:

                          a new AHDSR envelope with loop mode & draggable curves

                          Noice! Release curve editable?

                          Double fingers-crossed for this!πŸ€žπŸ€žπŸ˜€πŸ™

                          Meat Beats: https://meatbeats.com
                          Klippr Video: https://klippr.video

                          1 Reply Last reply Reply Quote 0
                          • HISEnbergH
                            HISEnberg @Christoph Hart
                            last edited by

                            @Christoph-Hart this sounds like some stellar improvements and just in time for my next project, super stoked🀞

                            1 Reply Last reply Reply Quote 0
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