@Orvillain
3d59f862-0879-4207-8770-9f6729fd3a8b-image.png
huh... well I got SOMETHING in there...
This is just chatGPT chod, but it has given me the above. The issue is... it doesn't update immediately, I have to switch the selected display buffer in the node using the external icon button.
// ==================================| Third Party Node Template |================================== #pragma once #include <JuceHeader.h> namespace project { using namespace juce; using namespace hise; using namespace scriptnode; // ==========================| The node class with all required callbacks |========================== template <int NV> struct LoadAudio: public data::base, public data::display_buffer_base<true> { // Metadata Definitions ------------------------------------------------------------------------ SNEX_NODE(LoadAudio); struct MetadataClass { SN_NODE_ID("LoadAudio"); }; // set to true if you want this node to have a modulation dragger static constexpr bool isModNode() { return false; }; static constexpr bool isPolyphonic() { return NV > 1; }; // set to true if your node produces a tail static constexpr bool hasTail() { return false; }; // set to true if your doesn't generate sound from silence and can be suspended when the input signal is silent static constexpr bool isSuspendedOnSilence() { return false; }; // Undefine this method if you want a dynamic channel count static constexpr int getFixChannelAmount() { return 2; }; // Define the amount and types of external data slots you want to use static constexpr int NumTables = 0; static constexpr int NumSliderPacks = 0; static constexpr int NumAudioFiles = 1; static constexpr int NumFilters = 0; static constexpr int NumDisplayBuffers = 1; AudioBuffer<float> originalBuffer; int originalSampleRate; int originalNumSamples; bool bufferNeedsUpdate = false; // Scriptnode Callbacks ------------------------------------------------------------------------ void prepare(PrepareSpecs specs) override { display_buffer_base<true>::prepare(specs); if (rb != nullptr) { rb->setActive(true); if (bufferNeedsUpdate && originalBuffer.getNumChannels() > 0) { updateBuffer(originalBuffer.getReadPointer(0), originalNumSamples); bufferNeedsUpdate = false; } } } void reset() { } void handleHiseEvent(HiseEvent& e) { } template <typename T> void process(T& data) { static constexpr int NumChannels = getFixChannelAmount(); // Cast the dynamic channel data to a fixed channel amount auto& fixData = data.template as<ProcessData<NumChannels>>(); // Create a FrameProcessor object auto fd = fixData.toFrameData(); while(fd.next()) { // Forward to frame processing processFrame(fd.toSpan()); } } template <typename T> void processFrame(T& data) { } int handleModulation(double& value) { return 0; } void setExternalData(const ExternalData& data, int index) override { display_buffer_base<true>::setExternalData(data, index); if (data.isNotEmpty()) { originalBuffer = data.toAudioSampleBuffer(); originalSampleRate = data.sampleRate; originalNumSamples = originalBuffer.getNumSamples(); bufferNeedsUpdate = true; // ✅ delay actual update } } // Parameter Functions ------------------------------------------------------------------------- template <int P> void setParameter(double v) { if (P == 0) { // This will be executed for MyParameter (see below) jassertfalse; } } void createParameters(ParameterDataList& data) { { // Create a parameter like this parameter::data p("MyParameter", { 0.0, 1.0 }); // The template parameter (<0>) will be forwarded to setParameter<P>() registerCallback<0>(p); p.setDefaultValue(0.5); data.add(std::move(p)); } } }; }