• Shape FX Gain Knob Bug

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    NatanN

    @Christoph-Hart Can You Confirm This?
    Is There Any Workarounds?

  • AHDSR

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    ulrikU

    @ustk I see, don't put a lot of work in this, it's only an observation, I can use it the way it is, no problems.
    Thank you anyway for looking it up, and now I know the status of it. :)

  • IR Loader Doesn'twork & Some Errors....

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    NatanN

    Do We Need To Enable isMetaParameter For Buttons That Not Goint To Saved On Presets?
    Such as Next/Prev Buttons?
    Or Show/Hide Switches For Tabs?

  • HISE Crash on ( Switch Project )

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    LindonL
    yeah we've been living with HISE crashes on project change for years....
  • Sample Rate doesn't stick

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    ustkU

    @UrsBollhalder At first, I noticed the Samplerate combobox is declared twice so I removed one, thinking it was hiding the other. But that didn't do it so I haven't made a pull request even if this second cb shouldn't be in the code...

  • LFO Modulator waveform = 7 - problem

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    LindonL

    @ustk -- yeah thats where I'm using it - in a Simple Gain FX.....

  • (FIXED) Hitting Command + F crashes HISE (Script Processor)

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    ustkU

    @UrsBollhalder @Christoph-Hart Issue confirmed with SHIFT+CMD+F too in script proc.

  • Macro Envelope Issue / Bug

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    NatanN

    @Christoph-Hart Thanks Christoph For the Update,
    By Any Chance Do You Have Any Tips To How Use Connect A Macro Slot Modwheel On Midikeyboard?
    What Type Of Module I Need To Insert?

  • strange behaviour

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    LindonL

    this topic made my browser tabs look very odd...

    0747f589-f81e-415c-a696-19031c61d581-image.png

  • Dynamics module - graphics glitches (develop)

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    ?

    @d-healey said in Dynamics module - graphics glitches (develop):

    Not seeing it here, OpenGL issue perhaps?

    In the Dynamics module? Is OpenGL settings affecting HISE UI as well?

  • Masks aren't rescaled with interface zoom

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    Christoph HartC

    It's fixed now. And while I was there, I also left a new method for all of your material design needs:

    https://docs.hise.audio/scripting/scripting-api/graphics/index.html#drawdropshadowfrompath

    Scaling nicely :)

  • Scriptnode bugs

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    Christoph HartC

    @ustk said in Scriptnode bugs:

    Connecting a container parameter to another container parameter doesn't work (but the cable is created)

    Fixed.

    container.chain is still not taking the bypass into account

    Fixed.

    Also, node params lose their StepSize, SkewFactor, and Value properties

    This is actually a "feature" where I remove redundant values if they are the default values to keep the XML as lean as possible, but I might have overdone it here.

    For these two:

    Generally, duplicating chains or wrapping nodes into a new chain not only loses cable connections but makes a mess among the ones that subsist...

    and

    Reopening a project shows strange connections in the edit parameter window.

    a simple example (the best thing would be the exact state before the operation that creates the weird state) would be helpful as these are not so easy to reproduce.

  • Filtermode? (solved - my error)

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    NatanN

    @d-healey Oh Wow, That's Too Much Time, My 2 Months Is Like 2 Weeks For You

    I Include New Ideas On The Go, There Is No Roadmap When I Start, I Know What I goong To Do, But Keep The Door Open For New Ideas.
    Kinda Making A Soup Of Like 3/4 Plugins, You Get Everything 🤣🤣🤣 But Low Calories 🤦‍♂️🤣🤣🤣

  • Semantic issue error during HISE compile- Mac

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    gorangroovesG

    @d-healey Thanks, Dave!

  • Audio Loop Player Pitch Glitch

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    UD AUDIOU

    @BWSounds HISE has no proper time stretching algorithm yet.
    You can read in other posts, that they might be integrate something like rubberband one day
    which does fit the licence of HISE.I had to queue projects using this, so you are not alone :)

  • Can't Compile 32bit VSTI with Latest Develop Branch

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    NatanN

    @Christoph-Hart said in Develop branch build status:

    32bit is deprecated. Just don't :)

  • Get BufferSize and SampleRate at init...

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    No one has replied
  • i386 deprecated!?!?!

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    ulrikU

    @nesta99 👍

  • Arp not saving in presets..

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    DanHD

    @DanH nope! spoke too soon....

  • SIGTRAP?

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    B

    @d-healey Nope. That much I do know is fixed.
    Simply because I converted the OpenGL code into Metal using MoltenGL

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