• This topic is deleted!

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  • The HISE logo in GUI, is it allowed?

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    callybeatC

    Thank you very much @Christoph-Hart 😎 👍🏽

  • Drawing Sine Waves

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    NatanN

    Here is Sine Waveform:

    HiseSnippet 973.3ocsV02aiSCF2oaAcMPQbR7Av59qz650kN1FHsCQYcaGUv5hH6NPBgl7RbarVpcvw4JUmlDej4a.7X6zlLn2zoJsnpz77lyO+7xOmPoHlVTHjHm1WsLmhb9L2nkbU5nTBiiFeJx4ycufTnnRrU0IKyIEEzDjiyNuVqvo8tHy0e+cmPxH7XZsJD5sBVL8mXyYpZsgC+QVV14jD5Ur4M79fgiiE7QhLQIfmcbCP4j3aIynSHZ2Z4hb9jyRXJgLRQTzBjytmHRVFkJVvs9+VVA6lLpVX.JBVHq5yEYIZDq0hFkxxRBWsuKPvpDVmE1wlE9R2KXIr05qyFegw.tNhl4CmVOD7FzDdAe7vyoA710Bum5FEKY4pZKZr8oti4PgZJAJAMgk0WTK2cbGI.O3p9yI2ROWBBqiv+nffd3CCB5dbGuNdPgnPgeGQhyweKdUXwRJryBIpTesa0NM4MWbc3kimbUD389GdjYMjzY3oR5e.pNrefQUyXBIbZ1fFq9LpZjXdtfCB9OyZ9YcqhiwyXbJdZIOVwDbrjdSIjodsjjCfoi2663ggq79wYThz.OqbghHUSnKhJuw.7f9v9DtsxC68oBoOCvRvwXF9UM1Of7KdQWqSUuC80d6giz3IJkjSqUm2WixqD9rd3A3miu.di8KXbXs2qYR54386Grxd3X3oAc6drYYtqIrrIg9RZNz.pVuq7tSmcal.LYoJuKnpPs6+rnTAnweUNyeVWu260dl1A6Tlu8uh9KRYJpdQ.qIRxBSlJuG921uGF9oRYE5xyuvRzk9WdPspefxlkpz598d5MU2ia6cGrUVWnD7IBE8Rtu4k6cmG9+ZZ5zMZS2VHEYYT4FMq4NjOTf97x42Pk8flsrR5ZGggn6Ok59gmRaRhDa6Ra3nfOlyTWlS4enYWTUqM7zaFeJQQziyU5.+xoRESCAmSouC3IsC2scOkVbqRja7sZd.n9TFqcVM5qq0HFLf+DWacG8mqoR+qQCWVyq9pgKz0sZErgolpVSMn+OKCv0IRJyHp6S.pY8qL.466wznYS3EL0xlmJ7nvJ9wB2m5FxTwoaFus1.dgJziMdqNioi6YSmRiU0fcW2y+0G+CTPVdgY.2ijA8LtSJmGAr.wT.IbnSROS3zR28ZkCzx5LSDkmXD9G3px3.srSkwAqLhlShkhqisSh5SwdhQCfIt4v71vWU.x3AHyzIDmKvIilCGtdcbrNU7R.6aNl82hX9psHlC1hXNbKh4nsHludKh4advXzeWy2WpDysiIfhvyLTVNNmwIPWloiD8u.HuQsKC

    How To Make Other Wavefrm Shapes?

  • obj.value

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    David HealeyD

    @MikeB This should work in the callback component.set("textColour", Colours.white);

  • About ARM macOS installers?

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    David HealeyD

    @yall said in About ARM macOS installers?:

    @orange no, as far as I'm concerned, on Intel mac everything works fine (vst vst3 au). if you can give it a try i think Logic won't read your AU on m1 if you compile from intel.

    I was asking about cross compiling native plugins, not running under Rosetta. From what has been said so far in this thread you can compile M1 native plugins on am Intel Mac and vice versa.

  • Removing Audiowaveform Overlay

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    beatskilzB

    @Natan There is no Rudra Ghosh. He always helps regarding JUCE and C++. He has a solid knowledge knowledge of modern C++. Unfortunately, I didn't find him in the forum last couple of days.

  • Release Time Overlapse In Mono Mode!

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  • Pitch & Mod Wheel

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    David HealeyD

    @slxmjxmmie Add a pitch wheel modulator to the pitch section of the sampler.

  • Hise Exporter Download!

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    S

    @d-healey Cool , Thank you :)

  • New instrument - ORCHESTOOLS | STRINGS

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    musictopM

    The third instrument of the series is released.
    ORCHESTOOLS | WINDS

    link to compiled windows vst3 plugin is at orchestools webpage

    source files at GitHub

    as always comments, critique, suggestions are welcomed and aprecciated.

    OT WINDS 0.jpg )

  • Probably a dumb question, but...

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    ?

    @Christoph-Hart Would this new feature allow for multiple expansions in a single instance? Similar to how Kontakt handles multiple .nkis. I've had some users request this.

  • This topic is deleted!

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  • A conceptual question

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    Christoph HartC

    If you use the processorId property it doesnt have to call into a script function so there is a tiny performance overhead, but that should be neglible. Stick to the properties for simple connection out of convenience and use the script callback if you need a custom logic.

  • Sample VU meter / gain Level

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    S

    @d-healey I will think about it ,
    thank you for your help

  • How to get rid rid of {EXP::...}

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    ?

    @ustk That looks rather solid as well tbh! 🤔

  • Criteria for using Open GL in HISE

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    ?

    @Glyn Have fun!

  • strokeStyle

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    MikeBM

    @Christoph-Hart that was fast - super - thank you

  • Two short but crucial questions about

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  • Weird button issue once compiled

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    Dan KorneffD

    @BWSounds Possibly an issue with a script that controls those buttons?

  • Suddenly hitting snex errors when compiling... - SOLVED

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    ?

    @Christoph-Hart said in Suddenly hitting snex errors when compiling... - SOLVED:

    Yes, please try again, they should be fixed now.

    Yep... It's a Christmas tree compile with about 389 shiny warning signs, but it's a successful build nonetheless... 🎄🙏🥳💪

    Now I only need to find a way to open my project with it. Because it crashes every time I try... I tried disabling modules, but that hasn't helped so far...

    BTW, I discovered the OpenGL Driver Monitor and the Open GL Profiler yesterday in Additional Tools for Xcode... Would that be of any help to root out my OpenGL probs?!

    EDIT:

    Not sure if this helps. That is what is crashing my plugin that I am trying to open in codegen_rewrite... I managed to open it by now by disabling all modules... but as soon as I boot them back up it crashes... Maybe it would be a good idea for me to disable OpenGL altogether for now?

    Screenshot 2021-06-16 at 10.27.57.png

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