Audio Loop player: One Shot mode?
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Is there a way to set the Audio Loop Player to one shot mode? I'd like to have the sample play to completion even when it's retriggered.
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Didn't test it, but if you just ignore the note off, it should play the entire sample?
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I'll give that a shot
Pun intended
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I am interested in that too, actually, I am using the release set to maximum, which is not so bad because my samples are quite short
The ignore noteOff doesn't work here...
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Doesn't work on this end either
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The audio loop player module is indeed due for a do-over. I've created an issue with all things that need fixing / enhancement here:
Audio Looper do-over · Issue #117 · christophhart/HISE
List of things to do: this one: #100 add one-shot mode add proper sample start options allow realtime modification of loop ranges / sample start
GitHub (github.com)
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@Christoph-Hart Can we still count on this to be implemented before I go down this route in my project?
https://github.com/christophhart/HISE/issues/117