• Viewport height

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  • Pop ups dB and gain....

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    d.healeyD

    There are two ways. The first is to add a script that has a knob that controls the volume of the sampler, then link the knob on your interface to this knob using the interface designer. The second is to use a simple gain module instead of controlling the sampler's volume directly, this also has the advantage that changing the volume during playback won't cause unwanted noises - again you need to link the knob on your interface to the module via the interface designer.

  • Multiple loops?

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    d.healeyD

    Another loop feature that would be useful is the ability to set the number of times the loop will be played after which the rest of the sample will play

  • No Exporting the IR

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    LindonL

    @Christoph-Hart said in No Exporting the IR:

    Engine.loadAllAudioFilesIntoPool()

    note - if you're looking for this, this is now called:

    Engine.loadAudioFilesIntoPool()

  • 3k Instruments (Drums/Bass/Guitar)

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  • Parametric EQ keeps breaking bad

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    LindonL

    @d-healey thansk Davve, I removed all teh EQ code and re added it slowly (one widget call back at a time - and it worked - but I will do as you point out. Thanks.

  • LFOs and intensity.....

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    LindonL

    @d-healey - thats my point I think - there ISNT a slider in my module....I'm just wiring it up in the UI, but its a working work-around for vibrato and tremolo so thats fine for now thanks.

  • Loading and checking samples

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    LindonL

    @Christoph-Hart yeah this makes sense - but it'd be nice if there was something in the error message, or process/Console that said - "...checking every sample map in {project}/samplemaps" - just to remind us all

  • Export Samples For Installer....(sad face)

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    LindonL

    @ustk Yeah the samplemap creation process is a bit flakey at the moment, and needs to be made considerably more robust - luckily it looks like Christoph is working on it.

  • Preload/Buffer settings

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    d.healeyD

    Bump bump

  • Synth to ignore notenumber

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    hisefiloH

    @Lindon thanks!!! First of all I need to turn my brain on :P

  • silence after 20 min

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    hisefiloH

    @orange awesome!!!!! perfect! thanks man

  • Loading Round Robins

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    LindonL

    @d-healey oh ok - good work around Dave.

  • Sync several Arpeggiators?

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    ulrikU

    @Christoph-Hart Works great now, thanks!

  • Pringles Can Project

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    DalartD

    I'll check this out & see if I can contribute. Thanks for sharing.

  • impulseLength and true stereo IR

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    ustkU

    @Christoph-Hart Ok I see the workaround

    But if you script the IR loading, this means no access to the length setting
    And if you don't script it, you need to insert 2 audio waveforms in the interface (so the length is adjusted separately) and the user has to split his own files...

  • Develop branch build issues

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    Christoph HartC

    Yey that worked and it even says version 2.0 now instead of 1.6

    Time to move to 2.1.0 then :)

  • Interface Editor component list not in sync with property editor?

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    d.healeyD

    @daslicht Yes

  • List of the modules for the Script FX unit

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    orangeO

    @d-healey Ok got it, Thanks. ;)

    So with this way, "Mono Filter is allways on top in master fx rack" limitation can be solved.
    Because there are a couple of filters in this core modules.

    Since ScriptFX can be used everywhere; so the developer don't have to be stuck on Mono Filter that is allways first on the fx chain :) Maybe this way would not be flexible and fastly useble like Mono Filter but it should work in most cases.

  • setAttribute - not working for me

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    ustkU

    Thanks! It is way easier...

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