• Sampler Voice Limit and Behavior

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    gorangroovesG

    @aaronventure 5ms is practically instantaneous. Set it to at least 50+ms. You may also need to set the voice amount to 2.

  • This topic is deleted!

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  • The need for Spectral Processing and AI in HISE

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    resonantR

    @Christoph-Hart said in The need for Spectral Processing and AI in HISE:

    You should be able to use a custom C++ node with this code:

    It would be great if there was some examples for custom C++ node usage

  • Compiling problems

    Solved
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    S

    @Lindon said in Compiling problems:

    @Sampletekk said in Compiling problems:

    @d-healey said in Compiling problems:

    @Sampletekk Yup, you're now a C++ developer :party_popper:

    Success! One question: The app is called "HISE Debug", is that correct?
    I ran the "Hise Standalone.jucer"

    make sure you did this:

    Project>Compile>Build for Profiling

    Bingo!

  • What's your web platform of choice?

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    CasmatC

    @virtuscapeaudio another way if you’re interested could be using Shopify’s but buttons so all the products are hosted on their servers, but could be more expensive than something like aws s3

  • Timed silence?

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    P

    @ulrik Perfect, thankyou for the demonstration! I'll take a look at this and have a play around.

  • Further fade out an event that is in the process of being faded out

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    gorangroovesG

    @d-healey Of course! I overlooked that critical part and only focused on the decay. Thank you so much, Dave! That was illuminating, and I think I am almost finished with the most sophisticated hi-hat script in history of the universe :beaming_face_with_smiling_eyes:

  • Cant create DLL on MacOS...

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    LindonL

    @Dan-Korneff thanks Dan... but fixed it..

    For anyone else having this problem: Its all about file access permissions...

    turns out the mac wont write to my portable drive, and sadly the compile process wont report any errors when it fails to be given permission to write to such a drive....

  • This topic is deleted!

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  • Noise/audio as mod source?

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    P

    @modularsamples This is great stuff, thanks. Howcome this is contained within a fix8_block? I'm new to script node, so unsure what that's doing.

  • "Wobble" Effect - Maize Sampler

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    Adam_GA

    @Lindon @d-healey thanks guys i figured it out :)

  • moving panels

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    JayJ

    @ulrik I guess not... my bad

  • Tool For Converting .Autosampled EXS to SFZ for Hise Import!

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  • Sampler Target RR Group for Token Parser

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    d.healeyD

    @aaronventure

    This is quite problematic because it requires you to know how you'll approach grouping

    You can move them to another group after you've mapped them. It's an annoyance but not a show stopper. The table view helps a lot.

  • Allowed characters in UI element IDs

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    FrankbeatF

    Well… if I think about it… I shouldn't bother with it and instead focus on designing my interface in a way it won't urge a user to switch to generic mode :face_with_tears_of_joy:

  • Interface Designer use Overlay

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    virtuscapeaudioV

    @oskarsh I use Figma and eyeballs as well...this indeed will help with precision.

  • Polyphonic script FX only stereo channels

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    A

    @Christoph-Hart said in Polyphonic script FX only stereo channels:

    Yes, actually I should prevent them from appearing in the popup (just like with a normal Container).

    Got me!

  • Polyphonic LFO 2023

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    Christoph HartC

    @aaronventure Just slap a sampleandhold node after the noise generator and use the converter node to control the duration as milliseconds:

    HiseSnippet 1396.3ocyX8zaaaCEmxIzdNIsocce.zwTfBC6rttArC0M+wcFaNwnJKn2JXkniIrDolHUR7FFPA1kdam6ggsuF61NsSqGF1Wgs68av1ihxV+wtowFIEyAHPjuG46O72u2iR8iDtToTDgrpez3PJxZCryXtZ3tCILNp6dHqah6QjJZjsYpcFGRjRpGxxZkGqmvp9pnjeu4g6P7IbWZ1THzwBlK8qXALU1r8a+kLe+NDO5QrfbZe+1ccE7cE9hXveVA2DERbGQNgd.QqVELxp59dLkHxQQTTInyNBuwNCEmwM5eLSxdtOUOnExA1HyzncGx785OIVkHj0p8yh7ULQ9Gg6w7XSmOKCbqDA1YqHeNvpxE4RsV.WxJmKspwktM1wMhEpxjn8m0wc4vAx.Bjpy6JFcQV+FdWAn.W0HfLh1IBFLcAa8flMumM7u694Ch4tJlfaK3GHTzC4ac209t0pu12ulcYQCFLWYZyDI78oQyUr9zM5hV3V73fmSitm8oD+X5TEgvuXNs5kKm5Zh5bJJ3c4L0ggzzwcD9d5bk94YOAPooM3out6dDEQenjNGnWHMRwzti0dzSATs4HpNdOpbjRDB35YN+.jivK1mnJBmz7lTAP9nvYn9fhKYpw44UK.Fq4Ehwtrt3sw8YJ2gy2GqLGeDxTWG9XJy7F38GLf5pxbvUwcd5xRCatvzv0RogfM0Feizg1cdZq4R.eINCrGFQCIQziD88Ii2RRBB8oOA7w6Y+beg6HG12RmkgDZbgczZrk6PBmS8kKCQp5UTwIzSDwJF+jdDUD6bjE9f3.GnLsKc2TuClyphlCYF2TOViKbnbujA+K7KUXK8XqTgslHLG86.p5LQznjiizmQV0L4dYRR9YCNuE5Q99hy1UDDxRQovYPxb8E9iCGJ3LW8TFMl3oOJPDCFI0c+Bh7HByWCqchkPgBuC4NfxIswrV4XZjLYiqga1.9Cf4GH7.Q3NDWHwNtOQMTyWz0d.vIMpg6TPZAeMONQuESZyYxRfKFnC8jlbqjqXiAOpGArsJlcsq7XsTWhO5X84s14Q58Tq9Gj5eFUERWnUqlbilwginMxIdY8OsH.Re9j5k6wjg.RemXfwZ3SElQGDbO54SNz2GvsdPM4jkOAHzmDAc7Ul0Wc5H34dLdZHmU4oG47Rycq1NJZnlZkuJpyH5YljP9Y04op5ZfTzL6B5hM88aOioe4eU1z+xqd0uNqoa+CAu9gld4chneSLf2FWx9uXz6x9u4gyF5MWvPeiD6a+DM+AMy9iV7bOXrEL2+Xn1z0logZLuUSWC2eHQNis0sft1sc0jKALmvNG8cccUkSAhFsD68NIkaf59MxT3Jq9RQxvF3dxscR5ZAJmcgfiHQmPUxzaHwotl5uIUG6BNwlXSqNB2aHboqrLpVXc3Bpw5ajhJR0sV37d6ebAw60vlMnz1Lnc9DeYmuPx+CwCNuQQ4KPtuRgZmu0nu1kgs+hW9OKXzmk3Ks48a+nXkH.XhdS6ljlLVCKCDB0vxfvMMsPlJ7pIITYwg.+7kqjq8q+ISI2MwNI9Lbclj2+L2186+4e72x1uGn+2DdqgAjXe07Pi5e4N.pikrS1NPTBGdSLbbMrwDYW8XvqsptWhX9F3.AWrs96NPEk4eI3t7xuRh87luJNjRFUztqarahfEvfqVvfyo.508EnxGW0vtPUqRD4ML.IijKYjcGrBtM8H6.pMDNvsdaz3+u3pBYicDhQAjj2sX4dK+2GuIT.wMR7rzl7I2pOYFn0MO4SgUG2SO1tE5zxQa.yi8LW2ha0LKb6kcge7xtv6urK7SV1E9fkcge5xtvO6cuP8WRLsUq9BS.vu+9Fpq09bB7t3ILOz+AoYut3B
  • Polyphonic filter outside a synth group?

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    CyberGenC

    @modularsamples kind of.
    Multiple Synthesizer Groups filter by one processor (with ADSR mod and Velocity mod)
    Ideally it should be done with a single synth group, but I find that doing so limits things a bit. For example, I haven't found a way to independently transpose grouped voices beyond one octave. (which is kind of essential) The hardwired transposition script affects all voices when applied to the group. Other modulation pathways only go up to an octave. So is suppose that is one sidekick question to this post;

    How do you independently transpose Synth-Grouped voices (synths, samplers, etc) by up to at least 3 octaves?

    In any case, the idea is to reduce cpu gobbling.

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