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    Topics

    • DanHD

      License Manager (Wordpress) Deactivation help

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      It_UsedI

      @Christoph-Hart Thanks, I just don't know how to make my problem noticed, it doesn't bother me, but I had no other way out. I could write to you in private messages, but that's even worse than doing it in another post. I heard you, thanks again, and sorry again!

    • DanHD

      I need 1 second of silence when plugin loads...

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      DanHD

      @ustk yes I won't be using it again 😆

    • DanHD

      Scriptnode Sliders - stack vertically?

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      ustkU

      @DanH @Christoph-Hart Wish he told us 120 parameters ago... 🤣

    • DanHD

      Bit of silence added to end of samples?

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      DanHD

      @Christoph-Hart Thank you, hugely appreciated!

    • DanHD

      Unpack ch1 file?

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      d.healeyD

      @DanH Forum search for buffer and File.writeAudioFile

    • DanHD

      Preset Browser - List item background

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      LindonL

      @DanH said in Preset Browser - List item background:

      @ustk ok back on this again 😆

      What would be a crafty way of adding multiple 'tags'?

      So the preset name could be something like BA_LD_PRESETNAME to indicate that it's a bass as well as a lead sound.

      Maybe some kind of divider is needed...

      Really I watch this sort of discussion a lot here, that can be characterised as "how to bend the preset browser to my will". My experience is that its nearly trivial ( a few days at most) to write your own custom preset browser...

    • DanHD

      Scriptnode Global Send / Recieve - Delay?

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      HISEnbergH

      @DanH I don't think there will be any delay that is noticeable if you are using them.

    • DanHD

      Floating Tile Tooltip

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      Christoph HartC

      @DanH yes I might have to think about a solution how to address individual subcomponents - maybe I can use the CSS selectors as they are already assigned to most components regardless of whether CSS is used, eg:

      const var ft = Content.getComponent("Matrix"); ft.setChildTooltips({ ".search": "A search bar that can be used to filter modulation connections", "#intensity": "Changes the intensity of the modulation connection", ".plotter": "Displays a histogram of the modulation signal for this connection" });
    • DanHD

      New Global Mod node in Scriptnode

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    • DanHD

      Issue compiling networks in recent commits

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      Matt_SFM

      Same here, using the latest commit.
      Things like:

      using mono_cable = cable::block<1>; [x] .../DspNetworks/Binaries/Source/network_delay.h:117:27: too few template arguments for class template 'block' wrap::fix<1, routing::receive<mono_cable>>, [x] .../DspNetworks/Binaries/Source/network_delay.h:121:72: use of undeclared identifier 'mono_cable' jdsp::jdelay_cubic<NV>, [x] .../DspNetworks/Binaries/Source/network_delay.h:122:64: expected ';' after alias declaration routing::send<mono_cable>>; [x] .../DspNetworks/Binaries/Source/network_delay.h:123:56: use of undeclared identifier 'mono_cable' routing::send<mono_cable>>; [x] .../DspNetworks/Binaries/Source/network_delay.h:123:67: expected unqualified-id using soft_bypass4_t = bypass::smoothed<20, soft_bypass4_t_<NV>>; [x] .../DspNetworks/Binaries/Source/network_delay.h:126:45: use of undeclared identifier 'soft_bypass4_t_' template <int NV> using soft_bypass5_t_ = soft_bypass4_t_<NV>; [x] .../DspNetworks/Binaries/Source/network_delay.h:128:43: no template named 'soft_bypass4_t_' using soft_bypass5_t = bypass::smoothed<20, soft_bypass5_t_<NV>>; [x] .../DspNetworks/Binaries/Source/network_delay.h:131:45: use of undeclared identifier 'soft_bypass5_t_' wrap::fix<1, soft_bypass4_t<NV>>, [x] .../DspNetworks/Binaries/Source/network_delay.h:135:48: use of undeclared identifier 'soft_bypass4_t' wrap::fix<1, soft_bypass5_t<NV>>>; [x] .../DspNetworks/Binaries/Source/network_delay.h:136:68: expected ';' after alias declaration wrap::fix<2, multi4_t<NV>>, [x] .../DspNetworks/Binaries/Source/network_delay.h:140:48: use of undeclared identifier 'multi4_t' math::mul<NV>>; [x] .../DspNetworks/Binaries/Source/network_delay.h:141:49: expected ';' after alias declaration template <int NV> using soft_bypass6_t_ = soft_bypass4_t_<NV>; [x] .../DspNetworks/Binaries/Source/network_delay.h:143:43: no template named 'soft_bypass4_t_' using soft_bypass6_t = bypass::smoothed<20, soft_bypass6_t_<NV>>; [x] .../DspNetworks/Binaries/Source/network_delay.h:146:45: use of undeclared identifier 'soft_bypass6_t_' routing::receive<mono_cable>, [x] .../DspNetworks/Binaries/Source/network_delay.h:151:59: use of undeclared identifier 'mono_cable' jdsp::jdelay_cubic<NV>, [x] .../DspNetworks/Binaries/Source/network_delay.h:152:64: expected ';' after alias declaration routing::send<mono_cable>>; [x] .../DspNetworks/Binaries/Source/network_delay.h:153:56: use of undeclared identifier 'mono_cable' routing::send<mono_cable>>; [x] .../DspNetworks/Binaries/Source/network_delay.h:153:67: expected unqualified-id using soft_bypass7_t = bypass::smoothed<20, soft_bypass7_t_<NV>>; [x] .../DspNetworks/Binaries/Source/network_delay.h:156:45: use of undeclared identifier 'soft_bypass7_t_'
    • DanHD

      Hise 5 & Compilation Flags

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      dannytaurusD

      @ustk said in Hise 5 & Compilation Flags:

      But still it'd cool if we don't have to run and maintain our own doc 😁

      +1 million 😜

    • DanHD

      Hardcoded Synths + Modulation Slots

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      DanHD

      @Christoph-Hart Thanks! I'm trying to use this with a Matrix Mod module... failing... I haven't fleshed this out with Engine.createModulationMatrix etc so perhaps that's needed but if you have any pointers please let me know!

      HiseSnippet 1925.3oc6Y0sTabCEVK1xIPSllzR6z1Y5L9hdQRaBiWiw.sWD9yj3ofwC1gl1dQpXWY6cXWos6pEvoSeW5iRdD5iRut2zdzp8Wv.FCgPmo9BOV5HczmN+eja6wMn99bOj1LcG5RQZ2C2YHSLX8ADKFp4FHsGh6zpY61M5VtwqVc61a0.s1PWhuO0DooU34xkoMcQT3m+5YqQrILCZ5THzdbKC5VVNVhzYaux2aYauIwj10xIypqsRSCNactMO.fTAbEjKw3.ReZKhbYSgQuf3O.o80XCy8qNuYMip0nKOOsWskVTu5h8zqtvh0pRpWqFPitXcRUjVoFlVBtWGAQP8QZEWiaNry.9QL0Armku091T4.cTG3jUSuI21TdEkyhVefksY6XYkOBXZ6TIWAkjaV71VlVIymJAePHgxo6Hq.Tap7vqPN3omEdUx.uQ.IsLPpnBRftyvyxUjRQhmO.2jInd8HfdJKTTqEo8V75bXALwbNjCna5ACR1vipWoxSJCe83uqW.yPXwYk4rVbAcG1id7L+1LSOyuOS4SRpWuQRSdLdbaap2HIKMM7NuM9HVfy9TumT9Phc.MYgv0OuLEe1xzrpbC0sNyB4rlLKwNtT1YYHfhDUvudYyMHBhTQDMGrNWpmvRBAsMnGBtAJ0xz3Mn9GH3tfivozYf0B2LvlHxaBIczhH.xfb5Moxg4aIFl0Q7j1UEGO6py2rebg6CwssDFCFMdmZD3EjZuqwajW58wM50iZHRAaQ7lu5bcIu1gxcUP4KvO2luOwNU.B1M.pnJ2zuLhb4D5kSVf94DD9OG2fvticP3S5PUb7bntfXnEu0ECcbsu+3SoZ7u7djWOQ5enBlX7VatSjjB9UJvzuXfslkK2l3IouoG8WCnLiX5+x2t6e+LoERSVVqoefbHsG2yIJbVBm1h1GNyryzk53xgJJLxt8NNbtXfEqed6tYWYKN2sAi.RAyrLo8.huLIhOUjiM.a6x2l3C4lV2labPVhM6y3dTUhoryudfuf6DeABKonif5FF5V6mw0qMG7o22H+d40gulemqmwnKg5W+7U+SM1VoRKgDUtzl3FzJEcoPYhg2sTTdtYzJLVYztVv3jmEaxO9c4ABvYcahvy5XHTSq.mNPpACJb5LF0VVgk1TReK03JxwgNnTlY3f+A9DQTWNVKhndLQjh4YJfhQCK1CocmtDu9TQSyvdS9wVceQ4muZyVHPUDB9ZHEXZxLoGqtCYTGXr9bUPqFbbD4R3mlLQlEUYN4tNDpVSkupRNg9zwBcUExgMHEJz+7nYX.VJGNM02x+FO8bbg6OAeYJRtz6hb526+r4zu5kXe8jPe5XL1wxw0l1.rJsg9HBw3GAMNziDXKhmMug11bF2c.mYkKa6tTv0peepWVrOxKzpBAIaVzYWYWpMEx8lN0WsxVP8mDOk22DIKzuzswNR80mgUvsrz6n76E81+m73ZSDcWbiiEdD82WdcyD+fIpDQIHLpDE0rkyj9YB86RsATdPpDki7hppT8T481SFFOZcu8My9GO6Lplt4JZEtl7IUm4tDVepzxrIyMPnFogcrxUdsC437gYhyopU.JS2si0axk2qK8XAjmJbQfb5SwsfhxI1vpLaSgj5P6txybm.w01Q9ReJj1oMGD2fVXU+eh5wkq8RZoV8hdRi2CwYhf172dgVsauPagauPq9sWns3sWnszMIztI5QJ8olaQEGw8NHLIVzugqs5s8CSUzsQmtnUss4G0laOLN2T3Uh54q5qR1zirUH4pVm63ZEUaBDKTMLF6q5vCfiM5BjlAaM4atnBuptKuf32kXYKE2cB7cAvuCqCvmvlcfhJzZEly6NaRL.g9v1DnMJHkqQ7qZNmQhNL68HUMJE9p+InrzkJr1DOXdHIhu5ZJOo3VjTfCtSNRom7EezJHoqDegPpj5Lcf9QTXHGD+jLPLcIiFVozGWHLUNHPkltu1galGBO.ffGctTpi9zSoeAmdwT0np+Z+S12cHrTUev8MfNQCKGJQNKoTJrkIDJivW95TwifCdaKVT8Jpdr2lbbz3RX85vDcRxPq5TWJDtCV0rdtchFO1p3xn35GhibX6X0mQrOA2kV71zjGfXCKeWaxv0BfBkU0JlaFXbz6ITD+T8v.Sw+SOHTF0YNQ2or5A8YFxiRgla+Wj8zU7JjUGVZbE10NCgcIbX4smoFrTJSKgqlmqSCS.exw4YANnWQ8Qu1xUz0qCkrd.8HkPUsfpUWd4J0Vnd0pyWaoEWZgn.IouoczAbGb0pmqIk93ZoduPlWdWoeDJ21uxlqReKA8rYZwKhoJOovmN+J3IECEvMO5oGxQd0.nEEhH4Agx4Hj0jJGkvNujiFJ6lHTN1zeOIUiTGSHYSNaRsrlOYRQndLvK3Z.EDP8XI+UagA3lACdL6CA0MOwUC7lh908AlsPskVZgkmewExEebRuRSzeR7MQwENDCO9qMTuYn7Bc2vY.8JKLTzzPOvv3x5nCyz.ppALHk2qMLxypSswpS5FmeR2XsIciKLoar9jtwEmzMtzEuQ4irF4mJs6gJ3Z2P82cok7esAs+9ub7AVBI
    • DanHD

      Hardened Runtime & Standalone Apps

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      d.healeyD

      @DanH I do the whole thing via the terminal, exporting, codesigning, notarizing. It's a single file I run that does it all.

      It's here on Patreon - https://www.patreon.com/posts/osx-codesign-and-65785381

    • DanHD

      Draggable Filter with 2 Filters (in ScriptNode)

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      Christoph HartC

      @DanH yup previous commits crash when you connect a non eq module to a draggable floating tile.

    • DanHD

      Preset Browser Tags - Proper Customisation

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      HISEnbergH

      @DanH Looks like you can apply some CSS styling to them but that is about the extent, I think the location and function will remain the same.

      https://docs.hise.dev/ui-components/floating-tiles/plugin/presetbrowser.html

    • DanHD

      Drag n Drop Modulation on a panel

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      ustkU

      @Christoph-Hart A bit of context.

      Thanks to the new CB, we can now drag to a panel, which makes the knobs to appears. It's working nicely.

      But since the knobs are now modulated, their respective CBs are called by the modulation, causing the panel to update... Is that normal/intended behaviour?

    • DanHD

      SynthGroup Midi Processors for each Generator

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      DanHD

      Alternatively is there any kind of midi processor available in Scriptnode @Christoph-Hart ?

      Basically I have 5 sound generators and I want to choose which of those are being controlled by the arpeggiator. But I also want to put all 5 generators into one scriptnode synth potentially.

    • DanHD

      Flex Envelope - No UI control for Hold

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      DanHD

      @DanH also the loop mode is really cool, but what is the use case for 'Trigger'?

      And what's a nice way to sync the envelope to bpm?

    • DanHD

      Remove steps from Sliders so that dragging is smooth no matter the range and values

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      DanHD

      @Christoph-Hart works for me 😄

    • DanHD

      loadImage - use in inline function

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      DanHD

      @Christoph-Hart said in loadImage - use in inline function:

      registerFunction()

      ah ok that makes more sense 😆

      I can see it now