Global Modulator / LFO always retriggered ?
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If you wanted vca to act like a gate.
Imagine that you have a saw wave polysynth.
Hold down a chord and keep it held.
Because each voice is a different note, you get the phasing effect, you can hear the held saw chord coming in and out of phase.Now, play the same chord in a rhythm.
The phasing effect stays continuous and doesn't get reset. The envelope sounds like a gate on the phasing chord. This is the effect you'll experience on an analog polysynth.Whereas, if it wasn't free running, the phasing pattern would change every time you re trigger the chord.
There is no reason to do this other than analog emulation. Admittedly, free running oscillators make bass sound loose and worse. But it does sound really nice on pads since you get this feeling of continuity.
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@griffinboy yeah, but what's the additional benefit over just randomizing the start phase when you start a note? I get that you might want to have phase randomization between notes, but my gut feeling tells me that there is almost no perceivable difference between randomizing the phase and meticulously keeping track of the phase of each voice.
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It's a big perceived difference in my opinion.
I can make some sound demos if you're not convinced. -
@griffinboy sure, please.
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I thought the difference was significant enough for me to want to model it.
Then again, I am a perfectionist when it comes to audio things like this.
It might not be significant to others.But in some cases I do prefer the free running over random phase. The overtones in the highs have an evolving pattern which your brain can follow in free running, and I find that pleasing. Wheras random phase gives a chaotic and hard to follow pattern.
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@griffinboy said in Global Modulator / LFO always retriggered ?:
I thought the difference was significant enough for me to want to model it.
Then again, I am a perfectionist when it comes to audio things like this.
It might not be significant to others.But in some cases I do prefer the free running over random phase. The phasing in the highs has a clear pattern which your brain can follow in free running, and I find that pleasing. Wheras random phase gives a chaotic and hard to follow pattern.
IMHO, it is extremely noticeable and having a way to support that behaviour would be excellent.
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Do we have a way to prioritise these sorts of request? - not nesc. an order that Christoph might do a thing - that's up to him - but so we can see its relative importance to everyone. Im sure we had an approach I just cant seem to find it. Essentially so we(well me really) can say "Hey this sounds sorta esoteric and only applicable or even audible to a very few people - whereas MSEG envelopes might be considered more useful by a broader audience....."???
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Yeah, the feature request system is quite messy.
Not to mention there are bug fix type requests as well as feature requests. I'm not really sure what would make it easier though! -
I still would like a proper bug/feature tracker, the github + forum combo isn't the best
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@d-healey Could all be done on GitHub. There are Discussions that can be used for proposing and discussing ideas. It also has a voting system. Then the issue tracker can be used for formal feature requests.
Discussing things on the forum is great, of course, but a single source of truth for feature requests and bug reports would be really useful.
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@d-healey said in Global Modulator / LFO always retriggered ?:
I still would like a proper bug/feature tracker, the github + forum combo isn't the best
yeah sure - but one with a voting feature - so at least we can see who really cares about what - as I say not any indication at any time that the heavily voted request would get done....
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@griffinboy @Christoph-Hart said in Global Modulator / LFO always retriggered ?:
It's a big perceived difference in my opinion.
I can make some sound demos if you're not convinced.Sitting in front of a friends Matrix 12 (classic 80s poly synth) recently convinced me of the value of this approach, I'm not sure you could even call it subtle.. the variations in phase and pitch do something best described as lush. Most hardware VCO poly synths (or serious emulations thereof) should behave in the same way.
There's at least one way to achieve this currently, by cycling through multiple, identical monophonic "voices" with a round robin script:
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Easy enough as a snippet, but things can get tricky using this approach in more elaborate projects as everything needs to be duplicated for each voice.
What if there was some way to "clone" and assign voices without the need for additional stuff in the module tree? Maybe aaronventure's "continuous per-event modulation" snippet shows us the way.. IDK. Seems it would have pretty broad applications beyond fancy VCOs.