Forum

    • Register
    • Login
    • Search
    • Categories

    Photorealism knob... my first attempt.

    Scripting Forum
    9
    27
    2190
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • dustbro
      dustbro last edited by dustbro

      Not specific to HISE, but I'm starting to tinker with 3D rendering for my GUI designs. Here's my first attempt with creating a knob.
      0_1538585075414_KNOB TEST REF.png
      And here's a strip if anyone want's to use it.

      https://we.tl/t-kJHVcivmZ4
      TOP VIEW
      200X200px
      101 strips
      Horizontal
      0_1538585272837_image955 STRIP TEST 2.png

      Dan Korneff - Producer / Mixer / Audio Nerd

      orange hisefilo 2 Replies Last reply Reply Quote 1
      • orange
        orange @dustbro last edited by

        @dustbro there is no strip.
        what are you using for making 3d images to a stitched image?

        develop Branch / XCode 13.1
        macOS Monterey / M1 Max

        1 Reply Last reply Reply Quote 0
        • dustbro
          dustbro last edited by

          @orange the strip is all those little dots under HORIZONTAL. Do they not show up for ya?
          I'm using Blender 3D
          https://www.blender.org/

          Dan Korneff - Producer / Mixer / Audio Nerd

          1 Reply Last reply Reply Quote 0
          • dustbro
            dustbro last edited by

            I saw this pic done with Blender and got inspired
            0_1538589229269_1493819161776.jpg

            Dan Korneff - Producer / Mixer / Audio Nerd

            1 Reply Last reply Reply Quote 1
            • Christoph Hart
              Christoph Hart last edited by Christoph Hart

              Well youβ€˜re almost there πŸ˜‰

              But I am not seeing the filmstrip, might be possible that the image is too big for the forum.

              dustbro 1 Reply Last reply Reply Quote 0
              • dustbro
                dustbro @Christoph Hart last edited by

                @christoph-hart interesting... I'll update the first post with a wetransfer link

                Dan Korneff - Producer / Mixer / Audio Nerd

                1 Reply Last reply Reply Quote 0
                • staiff
                  staiff last edited by

                  if i can give you my opinion : really good. but:
                  try to put a small light in front- right to avoid the noise on your white section.
                  I use Cinema 4D with light kit studio pro (HDRI) from greyscaleGorilla for my renders. With HDRI-PBR light planes it's really good.

                  it's long to create/render 3D, making filmstrip. but it's for me the best result. i hate plate vector style. just useful for android.

                  Just see the Arturia's product. So awesome.

                  Good job on Blender. continue ! πŸ˜„

                  Excuse me i'm French.

                  dustbro 1 Reply Last reply Reply Quote 1
                  • dustbro
                    dustbro @staiff last edited by

                    @staiff it seems like lighting is the most important thing in 3D rendering. I have 2 light sources at the moment. I think I'm going to recreate the atmosphere in my studio.... window from front and sides, plus 4 overhead lights

                    Dan Korneff - Producer / Mixer / Audio Nerd

                    staiff 1 Reply Last reply Reply Quote 0
                    • staiff
                      staiff @dustbro last edited by

                      @dustbro
                      Yes lighting is very important, but it's also the "stuff" who can destroy your rendering (burning the image with the lights).

                      That's why i use now HDR maps and 1 or 2 lights.
                      I don't use Blender, so i don't know how to do it, and if HDR skymap exists (in plugin), but the better way is create an half sphere, setting it as a light source, put an HDR map in it (powerful free HDR maps here: https://hdrihaven.com). and adding 1 or 2 lights with somewhat like 30% or 50 % lighting and put the 2 lights just where the shadow create noise.
                      the good thing is also put a 50% light behind the object to separate it from the background and sharpening the edge.

                      Excuse me i'm French.

                      1 Reply Last reply Reply Quote 1
                      • staiff
                        staiff last edited by

                        seems that you don't have to create a light dome in Blender but using the environment map.!

                        Excuse me i'm French.

                        1 Reply Last reply Reply Quote 1
                        • hisefilo
                          hisefilo @dustbro last edited by

                          @dustbro wow!! 3d makes a difference. Ive done my UIs on Adobe Illustrator. The main thing I learned is size rules. Doing a lot of detail for a final 36px knob does not makes sense in my opinion. But figuring out the entire UI on 3D and then rendering knobs with same lightning will be perfect.

                          alt text

                          1 Reply Last reply Reply Quote 2
                          • Bastiaan
                            Bastiaan last edited by

                            Work in progress πŸ™‚

                            0_1540322323323_Screenshot 2018-10-23 at 20.16.15.png

                            hisefilo 1 Reply Last reply Reply Quote 4
                            • hisefilo
                              hisefilo @Bastiaan last edited by

                              @bastiaan wow!!!!

                              1 Reply Last reply Reply Quote 0
                              • dustbro
                                dustbro last edited by

                                Looking good!
                                I'm almost finished with my GUI as well πŸ™‚

                                Dan Korneff - Producer / Mixer / Audio Nerd

                                1 Reply Last reply Reply Quote 0
                                • dustbro
                                  dustbro last edited by

                                  0_1540392383190_eq ref ortho CONCRETE crop.png

                                  Dan Korneff - Producer / Mixer / Audio Nerd

                                  1 Reply Last reply Reply Quote 2
                                  • d.healey
                                    d.healey last edited by

                                    Might have to hire one of you guys for a project I have in mind...

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

                                    1 Reply Last reply Reply Quote 1
                                    • d.healey
                                      d.healey last edited by d.healey

                                      A friend of mine has started developing 3D GUI components too. I've just been testing one in HISE.

                                      0_1542122861800_Peek 2018-11-13 15-27.gif

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      hisefilo P 2 Replies Last reply Reply Quote 5
                                      • hisefilo
                                        hisefilo @d.healey last edited by

                                        @d-healey nice!!!!!

                                        1 Reply Last reply Reply Quote 0
                                        • P
                                          pes @d.healey last edited by

                                          @d-healey πŸ‘

                                          1 Reply Last reply Reply Quote 0
                                          • orange
                                            orange last edited by Dominik Mayer

                                            Made with Cinema 4D. Plugin has been modeled with over 600 math functions to capture the sound of the gear....

                                            w13fw2.jpg

                                            develop Branch / XCode 13.1
                                            macOS Monterey / M1 Max

                                            K dustbro 2 Replies Last reply Reply Quote 6
                                            • First post
                                              Last post

                                            18
                                            Online

                                            803
                                            Users

                                            5.5k
                                            Topics

                                            51.8k
                                            Posts