Happy Holidays..
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 So happy holidays to everyone who has them at this time of year.. Anther great year for HISE and this community, tho I did get too many t-shirts this year... 
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 Yes, merry Xmas and I wish a happy new year to everyone!!    
 @Lindon you're not the only one who deserved a lot of t-shirts, but that's what makes us better at what we do 
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 merry christmas to all of you guys.  
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 Thanks @Lindon, Have a great one everyone, wherever you are! 
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 Merry Christmas!    
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 Merry Christmas everyone and a happy new year ! 
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 Merry Christmas everyone! 
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 Merry Christmas.  
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 Merry Christmas mates. Hope you the best for 2023. I wish everyone of us have the courage to make dreams come true. 
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 Yeah, merry christmas to all of you!  
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 Thank you - Merry Christmas to you all 
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 @Lindon and everybody, have a nice holiday and a good New Year! 
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 Yes Merry Christmas everybody. I left a little present under the tree if you're getting bored over the holidays: https://github.com/christophhart/HISE/commit/b9c5096575849b7b70bd52319f711ab51146e849 How to use RNBO with HISE: Create an export an RNBO patch Export your patch with these settings: - Output directory: {PROJECT_FOLDER}/DspNetwork/ThirdParty/src
- ExportName: same as patch_name(must be unique within your HISE project and a valid C++ identifier - no whitespace, no-).
- ClassName: same as patch_name
- Polyphony settings: "Disabled" (this must be disabled, but you can enable the HISE polyphony in the next step if you want to play it polyphonically)
 Create the HISE template in the ThirdParty Files - Tools -> Create Template for RNBO Patch
- Select the cpp file from the drop down
- Adjust the configuration (channel count, polyphony)
- Press OK, it will create a file in the ThirdParty folder
- Export the DLL and restart HISE
- Use the RNBO patch like any other third party C++ node (hardcoded FX / scriptnode using project.)
 This is a rather basic implementation, but polyphony, MIDI input and multiple channel count is supported. The following features might be added over time: - automatic tempo_syncing
- modulation output, ringbuffer for displaying stuff
- external data handling for Tables / SliderPacks / AudioFiles
 
- Output directory: 
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 @Christoph-Hart Nice work! SNEX, FAUST, MAX - All we need now is Super Collider and C Sound then we have all the DSP :D 
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 I am using Master Branch. What version do I need ? Do I need to recompile HISE? 
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 @DabDab Christoph linked to the commit in his post - develop branch 
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 @d-healey ok.. 
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 @Christoph-Hart awesome!! Thank you Santa   
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 @Christoph-Hart Wow, I have some serious catching up to do. 













