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    • oskarshO
      oskarsh
      last edited by

      Merry Christmas everyone!

      HISE Developer for hire :)

      1 Reply Last reply Reply Quote 2
      • orangeO
        orange
        last edited by orange

        Merry Christmas.

        alt text

        develop Branch / XCode 13.1
        macOS Monterey / M1 Max

        1 Reply Last reply Reply Quote 3
        • Dan KorneffD
          Dan Korneff
          last edited by

          giphy.gif

          Dan Korneff - Producer / Mixer / Audio Nerd

          hisefiloH 1 Reply Last reply Reply Quote 5
          • hisefiloH
            hisefilo @Dan Korneff
            last edited by

            Merry Christmas mates. Hope you the best for 2023. I wish everyone of us have the courage to make dreams come true.

            1 Reply Last reply Reply Quote 5
            • toxonicT
              toxonic
              last edited by

              Yeah, merry christmas to all of you! 🤗

              1 Reply Last reply Reply Quote 4
              • MikeBM
                MikeB
                last edited by

                Thank you - Merry Christmas to you all

                "One hour of trial and error can save 10 minutes of reading the manual."
                "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                1 Reply Last reply Reply Quote 4
                • ulrikU
                  ulrik @Lindon
                  last edited by

                  @Lindon and everybody, have a nice holiday and a good New Year!

                  Hise Develop branch
                  MacOs 15.3.1, Xcode 16.2
                  http://musikboden.se

                  Christoph HartC clevername27C 2 Replies Last reply Reply Quote 5
                  • Christoph HartC
                    Christoph Hart @ulrik
                    last edited by

                    Yes Merry Christmas everybody.

                    I left a little present under the tree if you're getting bored over the holidays:

                    Link Preview Image
                    - added support for RNBO patches (export MAX patches as C++ into scri… · christophhart/HISE@b9c5096

                    The open source framework for sample based instruments - - added support for RNBO patches (export MAX patches as C++ into scri… · christophhart/HISE@b9c5096

                    favicon

                    GitHub (github.com)

                    Link Preview Image
                    RNBO

                    RNBO is a new toolchain for the rapid, interactive creation of musical applications that combines textual and visual programming with code generation targeting C++ and JavaScript.

                    favicon

                    (rnbo.cycling74.com)

                    How to use RNBO with HISE:

                    Create an export an RNBO patch

                    Export your patch with these settings:

                    • Output directory: {PROJECT_FOLDER}/DspNetwork/ThirdParty/src
                    • ExportName: same as patch_name (must be unique within your HISE project and a valid C++ identifier - no whitespace, no -).
                    • ClassName: same as patch_name
                    • Polyphony settings: "Disabled" (this must be disabled, but you can enable the HISE polyphony in the next step if you want to play it polyphonically)

                    Create the HISE template in the ThirdParty Files

                    • Tools -> Create Template for RNBO Patch
                    • Select the cpp file from the drop down
                    • Adjust the configuration (channel count, polyphony)
                    • Press OK, it will create a file in the ThirdParty folder
                    • Export the DLL and restart HISE
                    • Use the RNBO patch like any other third party C++ node (hardcoded FX / scriptnode using project.)

                    This is a rather basic implementation, but polyphony, MIDI input and multiple channel count is supported. The following features might be added over time:

                    • automatic tempo_syncing
                    • modulation output, ringbuffer for displaying stuff
                    • external data handling for Tables / SliderPacks / AudioFiles
                    d.healeyD Matt_SFM lalalandsynthL P 4 Replies Last reply Reply Quote 10
                    • d.healeyD
                      d.healey @Christoph Hart
                      last edited by

                      @Christoph-Hart Nice work! SNEX, FAUST, MAX - All we need now is Super Collider and C Sound then we have all the DSP :D

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      1 Reply Last reply Reply Quote 0
                      • DabDabD
                        DabDab
                        last edited by

                        I am using Master Branch. What version do I need ? Do I need to recompile HISE?

                        Bollywood Music Producer and Trance Producer.

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @DabDab
                          last edited by

                          @DabDab Christoph linked to the commit in his post - develop branch

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          DabDabD 1 Reply Last reply Reply Quote 0
                          • DabDabD
                            DabDab @d.healey
                            last edited by

                            @d-healey ok..

                            Bollywood Music Producer and Trance Producer.

                            1 Reply Last reply Reply Quote 0
                            • Matt_SFM
                              Matt_SF @Christoph Hart
                              last edited by

                              @Christoph-Hart awesome!! Thank you Santa 🎅😁

                              Develop branch
                              Win10 & VS17 / Ventura & Xcode 14. 3

                              1 Reply Last reply Reply Quote 0
                              • lalalandsynthL
                                lalalandsynth @Christoph Hart
                                last edited by

                                @Christoph-Hart Wow, I have some serious catching up to do.

                                https://lalalandaudio.com/

                                https://lalalandsynth.com/

                                https://www.facebook.com/lalalandsynth

                                https://www.facebook.com/lalalandsynth

                                Christoph HartC 1 Reply Last reply Reply Quote 0
                                • Christoph HartC
                                  Christoph Hart @lalalandsynth
                                  last edited by

                                  • modulation output
                                  • external data handling for Tables / SliderPacks / AudioFiles

                                  these are implemented now too - the entire process is super smooth and their API just clicks with scriptnode :)

                                  In order to enable modulation output, add this to your patch:

                                  96e209aa-749d-4591-91c1-3b842f686e20-image.png

                                  then enable the Modulation config in the template creator.

                                  In order to use external data types, add this object:

                                  buffer~ @name DATA_ID @external 1
                                  

                                  where DATA_ID is any valid C++ identifier, then add this ID to the respective fields in the template creator popup.

                                  1 Reply Last reply Reply Quote 4
                                  • musictopM
                                    musictop
                                    last edited by

                                    Happy Holidays

                                    my website: https://musictop69.wixsite.com/ilirbajri
                                    https://musictop69.wixsite.com/creatools
                                    https://musictop69.wixsite.com/orchestools

                                    T 1 Reply Last reply Reply Quote 1
                                    • T
                                      tomekslesicki @musictop
                                      last edited by

                                      Happy holidays and best wishes for the new year! And thanks @Christoph-Hart for your amazing work!

                                      1 Reply Last reply Reply Quote 1
                                      • BrianB
                                        Brian
                                        last edited by

                                        Happy Holidays everyone, I've been quietly 'lurking' in the background as Christoph likes to say :face_with_tears_of_joy: , but I hope to be more active here going forward.

                                        And what an absolutely brilliant addition with RNBO @Christoph-Hart! Your amazing work has changed all our lives for the better! :)

                                        1 Reply Last reply Reply Quote 4
                                        • P
                                          ps @Christoph Hart
                                          last edited by

                                          @Christoph-Hart great! now with having rnbo I'm wondering if there is any way to get all the great midi manipulation possibilities from max/rnbo into hise. So basically something like a script Midi Fx. Is this somehow achievable?

                                          1 Reply Last reply Reply Quote 1
                                          • d.healeyD
                                            d.healey
                                            last edited by

                                            What about PureData next Christmas? :D

                                            Link Preview Image
                                            GitHub - plugdata-team/plugdata: Pure Data as a plugin, with a new GUI

                                            Pure Data as a plugin, with a new GUI. Contribute to plugdata-team/plugdata development by creating an account on GitHub.

                                            favicon

                                            GitHub (github.com)

                                            Libre Wave - Freedom respecting instruments and effects
                                            My Patreon - HISE tutorials
                                            YouTube Channel - Public HISE tutorials

                                            LindonL 1 Reply Last reply Reply Quote 2
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