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    Changing Impulses in Scriptnode.

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    • Matt_SFM
      Matt_SF @Dan Korneff
      last edited by Matt_SF

      @dustbro got home and found a solution, but it's not perfect yet : it only works if you have only one convolution node in the graph :

      HiseSnippet 1684.3oc2X80aSbDDeO6bAhoffJnpOUcJpOXjfnXfRqDpBm3XCtEmXEGRoBgh1b2Z6Uducud25j3RQBo9Bu0m4s9Qnu123KPkpT+hv2f1Y28Ne2gc9mUgBMQJJ6ryNyuc1Y9M6dsCEtjnHQHxZgsFEPPVejcmQbY+Z8wTNp4ZHqKX2BGIIgNFQqNJ.GEQ7PVVEumRf0Bygz+756tJlg4tjTQHz1BpK4ATepLUZ6peKkwZf8HaQ8yn8sp1zUvqIXhg.dJZuLJ.6N.2irNVoVAaj0708nRQXGIVRhPVyspvaTm9h84F82lFQ2kQTCpf5.FxHtgf4oPrRJpVeJyqcx9NBgrramFEJZhBW1tE0iNVdZz3h5IbRWQ13gUg7vqXN3UIK7VNC7lBjrx.o4LP5R1cbCoAxzYT34b1M4vgSWLD1yBEitnB+TA6ZBPCtbIe7.RiPXv3UT91Ku70bf+b06TpTcdOJmrDSf8VYnGUzfxHQfph1BAqrRC3vIR5rGNzwX8FOphyW6nSWVpGQpWUGre.iLFikWznpCn6hfMRMQMg+thUEGnLQBBAi.hCDbXP4EGqwhoNORadXIOdwm1dyM9l501ZmFa7f0pu4yngJeSprz938V7ZNG1723Xl+l54eB3QJmAADmtC4tRpf6nRMiQjBvgPTwMAsWC1SrgjqV5okVXbvYoHhTEEKaP8i0pb8JOA1NOCr+wtqUqO1S0vL1tPwP4IAwUuSFDttPR1fWViiROqjyaNU2tSctXSwHgScZUYZ3Qsvx7g96RByFETJB4t4KHrO7Bhr0qtlHSFEE7lbpbi.B+vphQwgSn3oPLp.Uk5RmKFW5jD5PTOUky3HIRC6LzVUQiMw7FSbkXSnSx+N7djthPesctncNYSZLjGVhQVel8QkQhBw7dDHNEBDk1VpkokTm6kLF8vlqorDTdGuWg8e.ITRUgVq0H6ATsFthErWiDMPJBzAi3bqw6kiMbbvXz6PpNZ7fW8np93CTvoHLhJI9feOickR2nzMUw+2zOmhXVpGe9iy3wm2sZPxYbSOcyowzIHSUUStG4fXdzIIMA5Zg2PFVlmCW03JdBHONGwohbjGQkix1X6eMh8SJDujcapzs+zwXgofQUZ+aALF2N771061k3JSA3b1Mdz6fde1F+WxNgTU67boAYAw5C8S6coRTK.am3VgVuvNk4JHjDfCIaIZyvih4m2D.90b1kIbGzg9ijIo6hSEWUoQY29XNmvhlEVw4OwgpJG8I0lhgRJuWKrLjpJLg8eG3xStjZwnKIFDOd4DtjNDtmdveC+DOYE0Xq3IqjLYJuJZchbeQ3.8YT7+C6EyARjNHuSWf8XEFSruhMfFm5BGLZYsErQA8EbpqRjQiDjthuXHWl.26ii1BSYpb8sIgQZibF6kWB9ExyWW3AAG6FXWHHNpMV1WUvnZZ.YmjvkbGmklCW4RT.SjbQSSDAfiul7RcMyhYXVMIjpQP4VAiUaFssZVWLCssgsGfsxllXiAeJUOicT.Ct66ghUyzyJzF6yB47oI.bLwm+KBGmWgh8Drg57hb.7J1coL3doQKkUkYNvnxtXjCRZXlgUH6HfGKt+gwf0g5UO3oB5kEW.zhxi2TFcZgOH2XTabH79DEz0ukHYDTZjtzTZ5zkm1doijDnnbxIa.YeS.JqTUPbdn8kjflvJnSsqq9KUOcttD7TIhGA3LQSX8iw8e+qlbmCTM4c+u9xW96S59W062tRUk6gq0.L0.g2o162p5Dd+E+0IayW8m8+i6ZpqtOs1PIZByfd6eled6VCYRpreHA6cT69DRg3BtyZ3Bp7dBYPdbd3CVUHF3i0sZloa8l8JLWvL44r6.6W8iU0sF9D8XG0UPctGAhDpKfU4H97F+4I8yaDbh+7Fa3JA2uEbQ+n.QT9BChOcK35zQYE9vH3A7jeXSUa0rxqIvgScpWe2FvlbpqoCVNLT2eNo0alqRV7n9LKUlwOyxbu28YV9.3AC4tM7BIXrCU0cqNeOBCpEzX7igj+tXfjHQZ9b4VBtH4tWoGzaRfKN1qGIOeyz1PqHkX2AoRtb0MILBNaR6mW8APxFNrkl9YlhEUN0eUrodd8o1F35nJ.c9v8gdE+e8C8dm75k2E9vG6FJ1w07nOUd5Y0Rf8MW+gqWvtkZry3OMjs5oLHefgaGWWUH95.g4zWyMlg0byYXM2ZFVyWLCq41yvZ9xYXMe0QtFUykUFJE9lRNPP65l67aUmigrWclN5e.OSrvS.
      

      The trick seems to declare the scriptFx as an "AudioSampleProcessor".
      I'll take more time later to see how to adress different convo nodes

      Edit : odd. When I load the snippet on my mac it doesn't recognize the ScriptFx as an audio processor, but i worked on my PC... I'll take a look at it again tomorrow

      Develop branch
      Win10 & VS17 / Ventura & Xcode 14. 3

      Christoph HartC Dan KorneffD 2 Replies Last reply Reply Quote 1
      • Christoph HartC
        Christoph Hart @Matt_SF
        last edited by

        @Matt_SF Make sure you use the latest build, I think I've recently fixed stuff around this topic.

        Oh, and there was indeed an issue with it only detecting the first slot, but this should be fixed now, so you can do

        const var s = Synth.getAudioSampleProcessor("Script FX1");
        
        const var first = s.getAudioFile(0);
        const var second = s.getAudioFile(1);
        
        second.loadFile("something");
        
        Matt_SFM 1 Reply Last reply Reply Quote 3
        • Matt_SFM
          Matt_SF @Christoph Hart
          last edited by

          @Christoph-Hart I do have the latest build on my PC but I may be a only few commits late on my mac. I'll try this tomorrow, thanks Christoph !

          Develop branch
          Win10 & VS17 / Ventura & Xcode 14. 3

          Christoph HartC 1 Reply Last reply Reply Quote 0
          • Christoph HartC
            Christoph Hart @Matt_SF
            last edited by

            @Matt_SF You're guaranteed to be one commit behind the fix for multiple files, because I've just pushed it a few minutes ago :)

            1 Reply Last reply Reply Quote 3
            • Dan KorneffD
              Dan Korneff @Matt_SF
              last edited by

              @Matt_SF @Christoph-Hart Thank you so much! This is exactly what I needed. :couple_with_heart_man_man:

              Dan Korneff - Producer / Mixer / Audio Nerd

              Christoph HartC 1 Reply Last reply Reply Quote 0
              • Christoph HartC
                Christoph Hart @Dan Korneff
                last edited by

                @dustbro have you tried using the hardcoded master fx? For a static effect like this it‘s recommended for final product as it removes the scripting overhead.

                Dan KorneffD 1 Reply Last reply Reply Quote 0
                • Dan KorneffD
                  Dan Korneff @Christoph Hart
                  last edited by

                  @Christoph-Hart I have no idea what that even means 😅
                  Is there a link to docs so I can read up on it?

                  Dan Korneff - Producer / Mixer / Audio Nerd

                  orangeO Matt_SFM 2 Replies Last reply Reply Quote 0
                  • orangeO
                    orange @Dan Korneff
                    last edited by orange

                    @dustbro Basically, it's the Effect Slot unit's custom network version.
                    You can select/swap your compiled custom dll networks with this unit and code them via script using the same API as with the older FX modules.

                    Screen Shot 2022-06-12 at 15.07.25.png

                    develop Branch / XCode 13.1
                    macOS Monterey / M1 Max

                    1 Reply Last reply Reply Quote 2
                    • Matt_SFM
                      Matt_SF @Dan Korneff
                      last edited by Matt_SF

                      @dustbro simply compile your scriptFx, add a hardcoded fx module and select your custom fx in the list, and voilà.
                      Very neat indeed 👍

                      Develop branch
                      Win10 & VS17 / Ventura & Xcode 14. 3

                      d.healeyD 1 Reply Last reply Reply Quote 1
                      • Dan KorneffD
                        Dan Korneff
                        last edited by

                        sweet! I'm gonna check this out now

                        Dan Korneff - Producer / Mixer / Audio Nerd

                        1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @Matt_SF
                          last edited by

                          @Christoph-Hart Is there a version of this for poly effects or synths?

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          Christoph HartC 1 Reply Last reply Reply Quote 0
                          • Christoph HartC
                            Christoph Hart @d.healey
                            last edited by

                            @d-healey poly effect yes. Synths no, but that‘s where the new SilentSynth comes in handy (actually it‘s exactly made for this purpose).

                            d.healeyD 1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @Christoph Hart
                              last edited by

                              @Christoph-Hart

                              SilentSynth

                              What's this?

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              Christoph HartC 1 Reply Last reply Reply Quote 0
                              • Christoph HartC
                                Christoph Hart @d.healey
                                last edited by

                                @d-healey a silent synth.

                                d.healeyD Dan KorneffD 2 Replies Last reply Reply Quote 0
                                • d.healeyD
                                  d.healey @Christoph Hart
                                  last edited by d.healey

                                  @Christoph-Hart It's so clear to me now that you've added a space :p

                                  Do I add a hardcoded effect to the silent synth and load the network in there?

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

                                  Christoph HartC 1 Reply Last reply Reply Quote 0
                                  • Christoph HartC
                                    Christoph Hart @d.healey
                                    last edited by

                                    @d-healey yes. If you‘re using an envelope in your synth you‘ll have to enable HasTail before compiling, but this concept is still under construction...

                                    1 Reply Last reply Reply Quote 1
                                    • Dan KorneffD
                                      Dan Korneff @Christoph Hart
                                      last edited by

                                      @Christoph-Hart I can't seem to compile DSP that contains the convolution node. Issue reported on github scriptnode_testsuite

                                      Dan Korneff - Producer / Mixer / Audio Nerd

                                      Christoph HartC JL.LVJ 2 Replies Last reply Reply Quote 0
                                      • Christoph HartC
                                        Christoph Hart @Dan Korneff
                                        last edited by

                                        @dustbro latest develop? The Dorian Marko piano uses a convolution node in a compiled node so it definitely works (at least in my case). Are you using external slots?

                                        Dan KorneffD 2 Replies Last reply Reply Quote 0
                                        • Dan KorneffD
                                          Dan Korneff @Christoph Hart
                                          last edited by

                                          @Christoph-Hart latest develop. External slots used. Maybe it's an issue in Linux? I'll try PC

                                          Dan Korneff - Producer / Mixer / Audio Nerd

                                          1 Reply Last reply Reply Quote 0
                                          • JL.LVJ
                                            JL.LV @Dan Korneff
                                            last edited by

                                            @dustbro Ive also been having this issue! Ive tried on Mac and PC, when I go to compile the node, the compilation process works, but when I go to open the project again, HISE crashes, (I think might've described this same problem on another thread which you also responded to). Seems like im not alone!

                                            1 Reply Last reply Reply Quote 0
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