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    3 Quick Questions about Expansions!

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    • ?
      A Former User @d.healey
      last edited by

      @d-healey Never understood how it worked but I guess now's as good a time as any to learn it 😲

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @A Former User
        last edited by

        @iamlamprey

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

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        • ?
          A Former User @d.healey
          last edited by

          @d-healey Oh dude coming in hot with the "here's one i prepared earlier" :beaming_face_with_smiling_eyes: thanks so much for helping me out again

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          • ?
            A Former User @d.healey
            last edited by

            @d-healey am I doing something wrong?

            d96c07d7-bd3a-4ec6-8195-24aaa62e347b-image.png

            It's not automatically switching to the newer branches

            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @A Former User
              last edited by

              @iamlamprey

              It's not automatically switching to the newer branches

              Branch switching isn't automatic, you need to use the checkout command to switch to the branch you want.

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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              • ?
                A Former User @d.healey
                last edited by

                @d-healey I did, it's just not in the screenshot

                the asterisk is on codegen but the compiled version is missing scriptnode (so it's the master branch from like 16 years ago)

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                • ?
                  A Former User
                  last edited by

                  Ok I deleted the repo and redownloaded it and now it seems to be working :)

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                  • ?
                    A Former User
                    last edited by

                    @d-healey IT WORKS DAVID YOU ABSOLUTE MADMAN THANK YOU

                    a029c4b6-370d-4054-8aaa-623bfe353608-image.png

                    LindonL 1 Reply Last reply Reply Quote 1
                    • LindonL
                      Lindon @A Former User
                      last edited by

                      @iamlamprey so can you post the code that works?

                      HISE Development for hire.
                      www.channelrobot.com

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                      • d.healeyD
                        d.healey @Lindon
                        last edited by

                        @Lindon https://forum.hise.audio/topic/3959/3-quick-questions-about-expansions/28?_=1617874170786

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

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                        • LindonL
                          Lindon @d.healey
                          last edited by

                          @d-healey said in 3 Quick Questions about Expansions!:

                          @Lindon https://forum.hise.audio/topic/3959/3-quick-questions-about-expansions/28?_=1617874170786

                          err that points me further up this thread at a post that says its not working...

                          HISE Development for hire.
                          www.channelrobot.com

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                          • d.healeyD
                            d.healey @Lindon
                            last edited by

                            @Lindon Yup, didn't do what I thought it did. Scroll up until you find my post with a link to a demo project, wasn't that far back.

                            @Christoph-Hart We need a way to accurately link to other posts in a thread, clicking the timestamp appears not to work.

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

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                            • LindonL
                              Lindon @d.healey
                              last edited by

                              @d-healey said in 3 Quick Questions about Expansions!:

                              @Lindon Yup, didn't do what I thought it did. Scroll up until you find my post with a link to a demo project, wasn't that far back.

                              OK thanks.

                              HISE Development for hire.
                              www.channelrobot.com

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                              • ?
                                A Former User @Lindon
                                last edited by

                                @Lindon Here's where I'm at so far, note that it's still very much a WIP (loaded expansions aren't persistent in a DAW yet, for example)

                                /*Basic Player plugin with on-the-fly sample-loading and image-changing + hiding of GUI elements.
                                
                                I've also hidden the init sample locate dialog with:
                                
                                HISE_SAMPLE_DIALOG_SHOW_INSTALL_BUTTON=0
                                HISE_SAMPLE_DIALOG_SHOW_LOCATE_BUTTON=0
                                
                                In the Extra Definitions [Your OS] Preferences
                                */
                                const var expHandler = Engine.createExpansionHandler();
                                const var SamplerRR = Synth.getChildSynth("SamplerRR");
                                var currentExpansion = "";
                                
                                expHandler.setAllowedExpansionTypes([expHandler.FileBased, 
                                                                     expHandler.Intermediate, 
                                                                     expHandler.Encrypted]);
                                
                                var expansionDirectory = FileSystem.getFolder(FileSystem.Samples); //Changes using the Custom Setting FloatingTile
                                reg hr;
                                
                                const var Image_BG = Content.getComponent("Image_BG");
                                
                                //Set Sample Folder Button (Just shows a panel, which contains the CustomSettings FloatingTile)
                                
                                inline function onButton1Control(component, value)
                                {
                                    Panel_ChangeSampleFolder.showControl(value);
                                };
                                
                                Content.getComponent("Button1").setControlCallback(onButton1Control);
                                
                                //Install Library Button
                                
                                inline function onButton2Control(component, value)
                                {
                                    if (value)
                                    {    
                                        FileSystem.browse(expansionDirectory, false, "", function(result) 
                                    {
                                        hr = result;
                                        expHandler.installExpansionFromPackage(hr,FileSystem.getFolder(FileSystem.Samples));
                                        expHandler.refreshExpansions(); 
                                    });
                                    };
                                };
                                
                                Content.getComponent("Button2").setControlCallback(onButton2Control);
                                
                                //Library Select (Like Kontakt's Browser)
                                
                                //Bloom
                                
                                inline function onExpansions_ButtonBloomControl(component, value)
                                {
                                    Engine.setCurrentExpansion("Bloom");
                                    currentExpansion = "Bloom"; //This is used in other functions elsewhere.
                                    //Put Stuff Under This
                                
                                    //Setting Background Image
                                    backgroundImage = ("{EXP::Bloom}bg_bloom.png");
                                    Image_BG.setAlpha(1);
                                    Image_BG.set("fileName", backgroundImage);  
                                
                                    //Hiding/Showing UI Elements for Specific Libraries
                                    ComboBox_Atlas.set("visible", 0);
                                
                                    //Setting up different Samplers
                                    SamplerRR.setAttribute(12, 0);
                                    Sampler_NoRR.setAttribute(12, 1);    
                                    SamplerRR.setBypassed(1-value);
                                    Sampler_NoRR.setBypassed(value);
                                
                                    //Loading the sample map into the right sampler    
                                    SamplerRR.asSampler().loadSampleMap("{EXP::Bloom}Bloom_SampleMap");
                                };
                                
                                LindonL 1 Reply Last reply Reply Quote 1
                                • LindonL
                                  Lindon @A Former User
                                  last edited by

                                  @iamlamprey - thanks - looks not "too" complex...

                                  HISE Development for hire.
                                  www.channelrobot.com

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                                  • ?
                                    A Former User
                                    last edited by A Former User

                                    How would I make the loaded expansion re-load on DAW close/reopen?

                                    Making currentExpansion a const var obviously breaks the button functions that change it, and it doesn't default to a string unless I give it an initial value of "", which means calling that won't load the right expansion..

                                    d.healeyD 1 Reply Last reply Reply Quote 0
                                    • d.healeyD
                                      d.healey @A Former User
                                      last edited by

                                      @iamlamprey Expansions are automatically loaded when one of the expansion's presets is used, so as long as the DAW is saved and closed after a preset has been selected it "should" be there when you reopen the DAW.

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      ? 1 Reply Last reply Reply Quote 0
                                      • ?
                                        A Former User @d.healey
                                        last edited by

                                        @d-healey Guess it's time to add a preset system then...

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                                        • ?
                                          A Former User
                                          last edited by

                                          Unrelated but has anyone else had the Custom Keyboard FloatingTile randomly play a high F and stick when clicking GUI elements?

                                          I thought was my old midi controller but it only happens when I click something on the GUI, both in HISE and in DAW.

                                          Super weird 😧

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                                          • ?
                                            A Former User
                                            last edited by

                                            I still need help regarding making expansions persistent and loading on DAW open/close. 😧

                                            favicon

                                            (streamable.com)

                                            I can install the libraries and load them manually just fine. But on DAW save/load it defaults back to no expansion HOWEVER if I hit "Open Preset Folder" in the preset browser, it directs me to the right expansion folder.

                                            So somehow the currentExpansion is saved, but I can't figure out how to restore it.

                                            I've tried making init presets and using

                                            Engine.loadNextUserPreset(1);
                                            

                                            in both button callbacks and onInit, without any success.

                                            //init stuff:
                                            
                                            include("CustomExpansionLoading.js");
                                            
                                            const var expHandler = Engine.createExpansionHandler();
                                            var currentExpansion;
                                            
                                            //Load expansions
                                            
                                            switch (currentExpansion)
                                            {
                                                case "Cloudburst":
                                                    loadCloudburst();
                                                    break;
                                                    
                                                case "Atlas":
                                                    loadAtlas();
                                                    break;
                                                    
                                                case "Blackout":
                                                    loadBlackout();
                                                    break;
                                                    
                                                case "Bloom":
                                                    loadBloom();
                                                    break;
                                                
                                                default:
                                            };
                                            
                                            inline function loadBloom()
                                            {
                                                    //Initialize Expansion    
                                                Engine.setCurrentExpansion("Bloom");
                                                currentExpansion = "Bloom";
                                                    //Put Stuff Under This
                                                    //Setting BG Image        
                                                backgroundImage = ("{EXP::Bloom}bg_bloom.png");
                                                Image_BG.setAlpha(1);
                                                Image_BG.set("fileName", backgroundImage); 
                                                    //Setting up Samplers    
                                                SamplerRR.setAttribute(12, 0);
                                                Sampler_NoRR.setAttribute(12, 1);
                                                Sampler_Loops.setAttribute(12, 1);
                                                SamplerRR.setBypassed(0);
                                                Sampler_NoRR.setBypassed(1);  
                                                Sampler_Loops.setBypassed(1);
                                                SamplerRR.asSampler().loadSampleMap("{EXP::Bloom}Bloom_SampleMap");   
                                                    //Setting Key Colours    
                                                colourKeysReset();
                                                colourKeysBloom();
                                                    //Hiding othe GUI Elements    
                                                ComboBox_Atlas.set("visible", 0);    
                                                Button_LoopSpeedHalf.showControl(0);
                                                Button_LoopSpeedDouble.showControl(0);
                                                Label_LoopSpeedHalf.showControl(0);
                                                Label_LoopSpeedDouble.showControl(0);     
                                            };
                                            
                                            //Button to switch to this expansion.
                                            inline function onExpansions_ButtonBloomControl(component, value)
                                            {
                                                if (value)
                                                {
                                                    loadBloom();
                                                }
                                            };
                                            

                                            A lot of it is dependant on the variable currentExpansion, and I think somehow it isn't saving that right.

                                            I've probably massively overcomplicated this...

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