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    Multichannel state of things

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    • MorphoiceM
      Morphoice
      last edited by

      Ahoi!
      I'm back taking up work on my liunndrum clone drum machine plugin again and was wondering if someone has worked with multichannel outputs lately and can tell me anything about the state of things there. Is it working properly with cubase? It would be a blast to have every drum sound routed to its own output for obvious mixing reasons.

      alt text

      is there a complete working tutorial on how to set things up for multichannel? when I tried it a year ago i failed miserably
      also what method of setup do I provide to the user? like a dropdown box on each instrument channel to select where to route it? or can I predefined everything?

      All the best
      Morph

      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

      lijas90L ChazroxC 2 Replies Last reply Reply Quote 4
      • lijas90L
        lijas90 @Morphoice
        last edited by

        @Morphoice What was in this post worked for me.
        https://forum.hise.audio/topic/7488/multi-channel-multi-output-help/9

        1 Reply Last reply Reply Quote 0
        • ChazroxC
          Chazrox @Morphoice
          last edited by Chazrox

          @Morphoice You def can do that. Just make sure to set NUM_MAX_CHANNELS=INT? . I believe thats the right preDef. I have a drum machine im working on that uses 24 chnls. The plugin has breakout options for (ALL triggers --> Stereo) (1-16 triggers--> 12-Stereo Pairs). I grouped my outputs like Hats, Percs, Cymbals have group channels because we only get max 12 stereo pairs and drum pad vst's usually have 16 triggers. Thats the method im using rn. Works great. I havent tested in Cubase but it works fine in Ableton and Logic. Im able to print stems or route to external tracks for processing.

          Christoph HartC 1 Reply Last reply Reply Quote 0
          • Christoph HartC
            Christoph Hart @Chazrox
            last edited by

            I‘m using multichannel outputs with scripted dynamic routing in Triaz so yeah it works.

            ChazroxC 1 Reply Last reply Reply Quote 2
            • ChazroxC
              Chazrox @Christoph Hart
              last edited by Chazrox

              @Christoph-Hart You made Triaz???

              d.healeyD 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @Chazrox
                last edited by

                @Chazrox said in Multichannel state of things:

                @Christoph-Hart You made Triaz???

                Christoph knocked that out in an afternoon while sipping red wine.

                Free HISE Bootcamp Full Course for beginners.
                YouTube Channel - Public HISE tutorials
                My Patreon - HISE tutorials

                ChazroxC 1 Reply Last reply Reply Quote 0
                • ChazroxC
                  Chazrox @d.healey
                  last edited by Chazrox

                  @d-healey faak. Im over here pulling my hair out rn. 🤣

                  Damn hes good. damn..just damn. ha.

                  Christoph HartC 1 Reply Last reply Reply Quote 0
                  • Christoph HartC
                    Christoph Hart @Chazrox
                    last edited by

                    @Chazrox yup, I coded it (the design and concept were done by Wave Alchemy though). The broadcaster system is in HISE because I needed something to handle the complexity of Triaz.

                    It wasn't exactly an afternoon, more like 18 months...

                    LindonL 1 Reply Last reply Reply Quote 0
                    • LindonL
                      Lindon @Christoph Hart
                      last edited by

                      @Christoph-Hart said in Multichannel state of things:

                      It wasn't exactly an afternoon, more like 18 months...

                      Thank God they decided not to go with me....

                      HISE Development for hire.
                      www.channelrobot.com

                      1 Reply Last reply Reply Quote 0
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