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    Multichannel state of things

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    • ChazroxC
      Chazrox @Christoph Hart
      last edited by Chazrox

      @Christoph-Hart You made Triaz???

      David HealeyD 1 Reply Last reply Reply Quote 0
      • David HealeyD
        David Healey @Chazrox
        last edited by

        @Chazrox said in Multichannel state of things:

        @Christoph-Hart You made Triaz???

        Christoph knocked that out in an afternoon while sipping red wine.

        Free HISE Bootcamp Full Course for beginners.
        YouTube Channel - Public HISE tutorials
        My Patreon - HISE tutorials

        ChazroxC 1 Reply Last reply Reply Quote 0
        • ChazroxC
          Chazrox @David Healey
          last edited by Chazrox

          @d-healey faak. Im over here pulling my hair out rn. 🤣

          Damn hes good. damn..just damn. ha.

          Christoph HartC 1 Reply Last reply Reply Quote 0
          • Christoph HartC
            Christoph Hart @Chazrox
            last edited by

            @Chazrox yup, I coded it (the design and concept were done by Wave Alchemy though). The broadcaster system is in HISE because I needed something to handle the complexity of Triaz.

            It wasn't exactly an afternoon, more like 18 months...

            LindonL 1 Reply Last reply Reply Quote 1
            • LindonL
              Lindon @Christoph Hart
              last edited by

              @Christoph-Hart said in Multichannel state of things:

              It wasn't exactly an afternoon, more like 18 months...

              Thank God they decided not to go with me....

              HISE Development for hire.
              www.channelrobot.com

              MorphoiceM 1 Reply Last reply Reply Quote 0
              • MorphoiceM
                Morphoice @Lindon
                last edited by

                Awesome! What would be the best practice for a linndrum thingy? I have a gated reverb using the convolution, so that would either require me to have 16 instances of it for each drum sound or use it as a send effect which kind of defeats the whole idea of letting the user process individual channels. so compression and reverb are probably best removed.

                usually drum samples are mono, so with 16 channels i could have every pad sent to an output, however that would be total overkill in the daw. also having the output sent to mono channels in some daws doesnt let you use stereo plugins on them. so it would be best toe.g. have 8 stereo outputs and give the user a sort of routing page to select which sound should be in which channel.... or maybe predefined them in groups? Kick, Snare, Toms, Hats, Clap, Perc... which is how I myself would usually setup my mixes... then maybe have a FX channel for the verb again....

                decisions, decisions....

                dannytaurusD 1 Reply Last reply Reply Quote 0
                • dannytaurusD
                  dannytaurus @Morphoice
                  last edited by

                  @Morphoice I realised a drum plugin with 8 stereo outputs and a reverb and filter.

                  My compromise was to put the reverb and filter on the main 1+2 outputs. Then the user has a choice of sending the sounds out of 1+2 and use the built-in effects, or route them to any other output and use their own DAW effects.

                  Meat Beats: https://meatbeats.com
                  Klippr Video: https://klippr.video

                  MorphoiceM 2 Replies Last reply Reply Quote 1
                  • MorphoiceM
                    Morphoice @dannytaurus
                    last edited by

                    @dannytaurus that makes sense

                    1 Reply Last reply Reply Quote 1
                    • MorphoiceM
                      Morphoice @dannytaurus
                      last edited by

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                      • MorphoiceM
                        Morphoice @Morphoice
                        last edited by

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                        • MorphoiceM
                          Morphoice @Morphoice
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