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    • d.healeyD
      d.healey @Dan Korneff
      last edited by

      @Dan-Korneff I have a video about using lottie in HISE (might only be available for Patrons at the mo though).

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      Dan KorneffD 1 Reply Last reply Reply Quote 2
      • Dan KorneffD
        Dan Korneff @d.healey
        last edited by

        @d-healey I'm a subscriber :)

        Dan Korneff - Producer / Mixer / Audio Nerd

        d.healeyD 1 Reply Last reply Reply Quote 1
        • d.healeyD
          d.healey @Dan Korneff
          last edited by

          @Dan-Korneff Thanks :)

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          1 Reply Last reply Reply Quote 0
          • clevername27C
            clevername27 @clevername27
            last edited by

            @clevername27 See my next post. There's a great example in the documentation, though, that shows you exactly how to do it. The short answer is, "manually" lol.

            S 1 Reply Last reply Reply Quote 0
            • S
              Sawer @clevername27
              last edited by

              @clevername27 @d-healey @Matt_SF Thanks so much for replying here.

              Should the code be implemented in "onInint" callback right?

              clevername27C Matt_SFM 2 Replies Last reply Reply Quote 0
              • clevername27C
                clevername27 @Sawer
                last edited by

                @Sawer Not sure I understand the question. Have you seen this? Cheers.

                1 Reply Last reply Reply Quote 0
                • Matt_SFM
                  Matt_SF @Sawer
                  last edited by

                  @Sawer put anywhere in you UI script == can be on init or in an include file. Remember to defer your UI script :
                  https://docs.hise.audio/hise-modules/midi-processors/list/scriptprocessor.html#audio-thread-and-deferred-callbacks

                  Develop branch
                  Win10 & VS17 / Ventura & Xcode 14. 3

                  S 1 Reply Last reply Reply Quote 1
                  • S
                    Sawer @Matt_SF
                    last edited by

                    @Matt_SF @clevername27 @d-healey Thanks so much for the reply.

                    However, the loading of the samples appears to happen in C++ side(somewhere in Frontendhandler.cpp) , based on what I’m understanding. I tried to implement the code provided but I still think that I do not have a proper context of how to apply
                    Here below is a video: 4E61B3B4-0442-4973-858A-4F1CC670DE36.gif

                    Hope the video explains my point .

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @Sawer
                      last edited by

                      @Sawer said in Loading spinner animation:

                      @Matt_SF @clevername27 @d-healey Thanks so much for the reply.

                      However, the loading of the samples appears to happen in C++ side

                      Well everything happens in C++ in the compiled plugin.

                      The loading callback is how you access it from the scripting API.

                      Not sure what your video is meant to show.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      S 1 Reply Last reply Reply Quote 0
                      • S
                        Sawer @d.healey
                        last edited by

                        @d-healey Here is a better video, thanks. ezgif.com-video-to-gif.gif It takes lots to load and here I wanted to have the loading spinning bar. Great , check the loading callback then. Will ask further question if i get still problems. Thanks so much

                        S 1 Reply Last reply Reply Quote 0
                        • S
                          Sawer @Sawer
                          last edited by

                          @d-healey I tried loading up a simple panel and implementing the preloading method. and unfortunately it is not working because the sample location overlay is activated with the the sample location button, covering the preload panel. Is there anything i can do?

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @Sawer
                            last edited by

                            @Sawer Hide the overlay if you're not using it. I have them all turned off.

                            HISE_DEACTIVATE_OVERLAY=1

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            S 1 Reply Last reply Reply Quote 0
                            • S
                              Sawer @d.healey
                              last edited by

                              @d-healey amazing, thank you. Will update

                              1 Reply Last reply Reply Quote 0
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