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    • Dan KorneffD
      Dan Korneff @clevername27
      last edited by

      @clevername27 please do. I'm looking at adding lottie to my next project. I've only tinkered with it briefly in the past

      Dan Korneff - Producer / Mixer / Audio Nerd

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @Dan Korneff
        last edited by

        @Dan-Korneff I have a video about using lottie in HISE (might only be available for Patrons at the mo though).

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        Dan KorneffD 1 Reply Last reply Reply Quote 2
        • Dan KorneffD
          Dan Korneff @d.healey
          last edited by

          @d-healey I'm a subscriber :)

          Dan Korneff - Producer / Mixer / Audio Nerd

          d.healeyD 1 Reply Last reply Reply Quote 1
          • d.healeyD
            d.healey @Dan Korneff
            last edited by

            @Dan-Korneff Thanks :)

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            1 Reply Last reply Reply Quote 0
            • clevername27C
              clevername27 @clevername27
              last edited by

              @clevername27 See my next post. There's a great example in the documentation, though, that shows you exactly how to do it. The short answer is, "manually" lol.

              S 1 Reply Last reply Reply Quote 0
              • S
                Sawer @clevername27
                last edited by

                @clevername27 @d-healey @Matt_SF Thanks so much for replying here.

                Should the code be implemented in "onInint" callback right?

                clevername27C Matt_SFM 2 Replies Last reply Reply Quote 0
                • clevername27C
                  clevername27 @Sawer
                  last edited by

                  @Sawer Not sure I understand the question. Have you seen this? Cheers.

                  1 Reply Last reply Reply Quote 0
                  • Matt_SFM
                    Matt_SF @Sawer
                    last edited by

                    @Sawer put anywhere in you UI script == can be on init or in an include file. Remember to defer your UI script :
                    https://docs.hise.audio/hise-modules/midi-processors/list/scriptprocessor.html#audio-thread-and-deferred-callbacks

                    Develop branch
                    Win10 & VS17 / Ventura & Xcode 14. 3

                    S 1 Reply Last reply Reply Quote 1
                    • S
                      Sawer @Matt_SF
                      last edited by

                      @Matt_SF @clevername27 @d-healey Thanks so much for the reply.

                      However, the loading of the samples appears to happen in C++ side(somewhere in Frontendhandler.cpp) , based on what I’m understanding. I tried to implement the code provided but I still think that I do not have a proper context of how to apply
                      Here below is a video: 4E61B3B4-0442-4973-858A-4F1CC670DE36.gif

                      Hope the video explains my point .

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @Sawer
                        last edited by

                        @Sawer said in Loading spinner animation:

                        @Matt_SF @clevername27 @d-healey Thanks so much for the reply.

                        However, the loading of the samples appears to happen in C++ side

                        Well everything happens in C++ in the compiled plugin.

                        The loading callback is how you access it from the scripting API.

                        Not sure what your video is meant to show.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        S 1 Reply Last reply Reply Quote 0
                        • S
                          Sawer @d.healey
                          last edited by

                          @d-healey Here is a better video, thanks. ezgif.com-video-to-gif.gif It takes lots to load and here I wanted to have the loading spinning bar. Great , check the loading callback then. Will ask further question if i get still problems. Thanks so much

                          S 1 Reply Last reply Reply Quote 0
                          • S
                            Sawer @Sawer
                            last edited by

                            @d-healey I tried loading up a simple panel and implementing the preloading method. and unfortunately it is not working because the sample location overlay is activated with the the sample location button, covering the preload panel. Is there anything i can do?

                            d.healeyD 1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @Sawer
                              last edited by

                              @Sawer Hide the overlay if you're not using it. I have them all turned off.

                              HISE_DEACTIVATE_OVERLAY=1

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              S 1 Reply Last reply Reply Quote 0
                              • S
                                Sawer @d.healey
                                last edited by

                                @d-healey amazing, thank you. Will update

                                1 Reply Last reply Reply Quote 0
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