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    Happy Holidays..

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    • ulrikU
      ulrik @Lindon
      last edited by

      @Lindon and everybody, have a nice holiday and a good New Year!

      Hise Develop branch
      MacOs 15.3.1, Xcode 16.2
      http://musikboden.se

      Christoph HartC clevername27C 2 Replies Last reply Reply Quote 5
      • Christoph HartC
        Christoph Hart @ulrik
        last edited by

        Yes Merry Christmas everybody.

        I left a little present under the tree if you're getting bored over the holidays:

        Link Preview Image
        - added support for RNBO patches (export MAX patches as C++ into scri… · christophhart/HISE@b9c5096

        The open source framework for sample based instruments - - added support for RNBO patches (export MAX patches as C++ into scri… · christophhart/HISE@b9c5096

        favicon

        GitHub (github.com)

        Link Preview Image
        RNBO

        RNBO is a new toolchain for the rapid, interactive creation of musical applications that combines textual and visual programming with code generation targeting C++ and JavaScript.

        favicon

        (rnbo.cycling74.com)

        How to use RNBO with HISE:

        Create an export an RNBO patch

        Export your patch with these settings:

        • Output directory: {PROJECT_FOLDER}/DspNetwork/ThirdParty/src
        • ExportName: same as patch_name (must be unique within your HISE project and a valid C++ identifier - no whitespace, no -).
        • ClassName: same as patch_name
        • Polyphony settings: "Disabled" (this must be disabled, but you can enable the HISE polyphony in the next step if you want to play it polyphonically)

        Create the HISE template in the ThirdParty Files

        • Tools -> Create Template for RNBO Patch
        • Select the cpp file from the drop down
        • Adjust the configuration (channel count, polyphony)
        • Press OK, it will create a file in the ThirdParty folder
        • Export the DLL and restart HISE
        • Use the RNBO patch like any other third party C++ node (hardcoded FX / scriptnode using project.)

        This is a rather basic implementation, but polyphony, MIDI input and multiple channel count is supported. The following features might be added over time:

        • automatic tempo_syncing
        • modulation output, ringbuffer for displaying stuff
        • external data handling for Tables / SliderPacks / AudioFiles
        d.healeyD Matt_SFM lalalandsynthL P 4 Replies Last reply Reply Quote 10
        • d.healeyD
          d.healey @Christoph Hart
          last edited by

          @Christoph-Hart Nice work! SNEX, FAUST, MAX - All we need now is Super Collider and C Sound then we have all the DSP :D

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          1 Reply Last reply Reply Quote 0
          • DabDabD
            DabDab
            last edited by

            I am using Master Branch. What version do I need ? Do I need to recompile HISE?

            Bollywood Music Producer and Trance Producer.

            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @DabDab
              last edited by

              @DabDab Christoph linked to the commit in his post - develop branch

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              DabDabD 1 Reply Last reply Reply Quote 0
              • DabDabD
                DabDab @d.healey
                last edited by

                @d-healey ok..

                Bollywood Music Producer and Trance Producer.

                1 Reply Last reply Reply Quote 0
                • Matt_SFM
                  Matt_SF @Christoph Hart
                  last edited by

                  @Christoph-Hart awesome!! Thank you Santa 🎅😁

                  Develop branch
                  Win10 & VS17 / Ventura & Xcode 14. 3

                  1 Reply Last reply Reply Quote 0
                  • lalalandsynthL
                    lalalandsynth @Christoph Hart
                    last edited by

                    @Christoph-Hart Wow, I have some serious catching up to do.

                    https://lalalandaudio.com/

                    https://lalalandsynth.com/

                    https://www.facebook.com/lalalandsynth

                    https://www.facebook.com/lalalandsynth

                    Christoph HartC 1 Reply Last reply Reply Quote 0
                    • Christoph HartC
                      Christoph Hart @lalalandsynth
                      last edited by

                      • modulation output
                      • external data handling for Tables / SliderPacks / AudioFiles

                      these are implemented now too - the entire process is super smooth and their API just clicks with scriptnode :)

                      In order to enable modulation output, add this to your patch:

                      96e209aa-749d-4591-91c1-3b842f686e20-image.png

                      then enable the Modulation config in the template creator.

                      In order to use external data types, add this object:

                      buffer~ @name DATA_ID @external 1
                      

                      where DATA_ID is any valid C++ identifier, then add this ID to the respective fields in the template creator popup.

                      1 Reply Last reply Reply Quote 4
                      • musictopM
                        musictop
                        last edited by

                        Happy Holidays

                        my website: https://musictop69.wixsite.com/ilirbajri
                        https://musictop69.wixsite.com/creatools
                        https://musictop69.wixsite.com/orchestools

                        T 1 Reply Last reply Reply Quote 1
                        • T
                          tomekslesicki @musictop
                          last edited by

                          Happy holidays and best wishes for the new year! And thanks @Christoph-Hart for your amazing work!

                          1 Reply Last reply Reply Quote 1
                          • BrianB
                            Brian
                            last edited by

                            Happy Holidays everyone, I've been quietly 'lurking' in the background as Christoph likes to say :face_with_tears_of_joy: , but I hope to be more active here going forward.

                            And what an absolutely brilliant addition with RNBO @Christoph-Hart! Your amazing work has changed all our lives for the better! :)

                            1 Reply Last reply Reply Quote 4
                            • P
                              ps @Christoph Hart
                              last edited by

                              @Christoph-Hart great! now with having rnbo I'm wondering if there is any way to get all the great midi manipulation possibilities from max/rnbo into hise. So basically something like a script Midi Fx. Is this somehow achievable?

                              1 Reply Last reply Reply Quote 1
                              • d.healeyD
                                d.healey
                                last edited by

                                What about PureData next Christmas? :D

                                Link Preview Image
                                GitHub - plugdata-team/plugdata: Pure Data as a plugin, with a new GUI

                                Pure Data as a plugin, with a new GUI. Contribute to plugdata-team/plugdata development by creating an account on GitHub.

                                favicon

                                GitHub (github.com)

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                LindonL 1 Reply Last reply Reply Quote 2
                                • clevername27C
                                  clevername27 @ulrik
                                  last edited by

                                  @ulrik You, too!

                                  1 Reply Last reply Reply Quote 0
                                  • LindonL
                                    Lindon @d.healey
                                    last edited by

                                    @d-healey said in Happy Holidays..:

                                    What about PureData next Christmas? :D

                                    Link Preview Image
                                    GitHub - plugdata-team/plugdata: Pure Data as a plugin, with a new GUI

                                    Pure Data as a plugin, with a new GUI. Contribute to plugdata-team/plugdata development by creating an account on GitHub.

                                    favicon

                                    GitHub (github.com)

                                    What about RubberBand for Easter? 😃

                                    HISE Development for hire.
                                    www.channelrobot.com

                                    DanHD 1 Reply Last reply Reply Quote 2
                                    • DanHD
                                      DanH @Lindon
                                      last edited by

                                      @Lindon didn't @d-healey get quite far with this?

                                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                      https://dhplugins.com/ | https://dcbreaks.com/
                                      London, UK

                                      d.healeyD 1 Reply Last reply Reply Quote 0
                                      • d.healeyD
                                        d.healey @DanH
                                        last edited by

                                        @DanH I got the pitch partly working but it's glitchy and another member of the forum has shared some of their work on the time stretch with me but it has some of their specific C++ stuff in it which I need to make more generic. I haven't had time yet to really dive into it.

                                        I think I already shared my pitch shift node in another thread.

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
                                        YouTube Channel - Public HISE tutorials

                                        1 Reply Last reply Reply Quote 0
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