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    LOGIC: version invalid on built plugins in Plugin Manager

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    • Christoph HartC
      Christoph Hart @Christoph Hart
      last edited by

      So for me it doesn't make a difference whether I'm aborting the HISE export or not, and I'm on macOS 11.2 with Xcode 12.

      @tomekslesicki Can you make sure that if you open the Autogenerated Projucer file that it opens it with the same Projucer that is used by the batch export (the one in HISE_ROOT/tools/projucer? It might be possible that you have another Projucer binary floating around (from a more recent JUCE version) that will write the AU version properly.

      1. Make sure that the Projucer isn't running and if yes, quit it over the context menu
      2. Open the Projucer from tools/projucer (should be 6.13 from 14.12.2021)
      3. Remove the Binaries/Builds folder in your project, then open your autogenerated project file and click on Save to export
      4. Build it in Xcode (Product -> Build for Profiling)
      5. Run auval to check the version (Logic is doing the same so if the version isn't reported correctly there it won't be in Logic).
      1 Reply Last reply Reply Quote 0
      • Dan KorneffD
        Dan Korneff @tomekslesicki
        last edited by

        @tomekslesicki I have always cancelled the builds in HISE because iLok requires extra Linker Flags to compile.
        So we're looking at JUCE or Xcode.

        Dan Korneff - Producer / Mixer / Audio Nerd

        Christoph HartC 1 Reply Last reply Reply Quote 0
        • Dan KorneffD
          Dan Korneff
          last edited by

          https://forum.juce.com/t/au-plugin-version-in-logic-pro-x/46992/4

          might be relevant

          Dan Korneff - Producer / Mixer / Audio Nerd

          1 Reply Last reply Reply Quote 0
          • Christoph HartC
            Christoph Hart @Dan Korneff
            last edited by

            OK, it seems like it has something to do with the Projucer used - if I download and build the vanilla 6.1.4 Projucer the version is embedded correctly.

            I'll build it now, set the GPL flag and update the binary in the HISE repo, then it should work with the HISE export.

            @dustbro I could add a Linker flag field in the Project Settings if this is the only thing keeping you from automated builds.

            Dan KorneffD d.healeyD ulrikU 4 Replies Last reply Reply Quote 2
            • Dan KorneffD
              Dan Korneff @Christoph Hart
              last edited by

              @Christoph-Hart

              Extra Linker Flags:

              -Xlinker -headerpad -Xlinker 800
              

              Dan Korneff - Producer / Mixer / Audio Nerd

              1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @Christoph Hart
                last edited by d.healey

                @Christoph-Hart said in LOGIC: version invalid on built plugins in Plugin Manager:

                I could add a Linker flag field in the Project Settings if this is the only thing keeping you from automated builds.

                While you're at it you should add

                <plist><dict><key>NSAppTransportSecurity</key><dict><key>NSAllowsArbitraryLoads</key><true/></dict></dict></plist>

                To the custom plist section for xcode - it prevents issues when doing server stuff from HISE.

                I already added it to my fork https://github.com/davidhealey/HISE/blob/development/hi_backend/backend/StandaloneProjectTemplate.cpp#L114

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                Christoph HartC 1 Reply Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @d.healey
                  last edited by

                  @dustbro: Actually, it's already there: just paste this into the OSX StaticLibs setting (won't work on Windows though

                  @d-healey I'll merge it when you make a pull request.

                  T d.healeyD 2 Replies Last reply Reply Quote 4
                  • ulrikU
                    ulrik @Christoph Hart
                    last edited by

                    @Christoph-Hart yes, that solved the issue! :)

                    Hise Develop branch
                    MacOs 15.3.1, Xcode 16.2
                    http://musikboden.se

                    DanHD 1 Reply Last reply Reply Quote 2
                    • DanHD
                      DanH @ulrik
                      last edited by

                      @ulrik which one?!

                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                      https://dhplugins.com/ | https://dcbreaks.com/
                      London, UK

                      ulrikU 1 Reply Last reply Reply Quote 0
                      • ulrikU
                        ulrik @DanH
                        last edited by ulrik

                        @DanH LOGIC: version invalid on built plugins in Plugin Manager is no more :)

                        Hise Develop branch
                        MacOs 15.3.1, Xcode 16.2
                        http://musikboden.se

                        DanHD 1 Reply Last reply Reply Quote 1
                        • DanHD
                          DanH @ulrik
                          last edited by

                          @ulrik 🎉🥳🍾

                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                          https://dhplugins.com/ | https://dcbreaks.com/
                          London, UK

                          1 Reply Last reply Reply Quote 0
                          • Dan KorneffD
                            Dan Korneff @Christoph Hart
                            last edited by

                            @Christoph-Hart said in LOGIC: version invalid on built plugins in Plugin Manager:

                            @dustbro I could add a Linker flag field in the Project Settings if this is the only thing keeping you from automated builds.

                            Do the auto build in MacOS make Universal Binaries by default? Or is there a setting to turn that on?

                            Dan Korneff - Producer / Mixer / Audio Nerd

                            d.healeyD DanHD 2 Replies Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @Dan Korneff
                              last edited by

                              @dustbro Yes it's by default.

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              Dan KorneffD 1 Reply Last reply Reply Quote 0
                              • DanHD
                                DanH @Dan Korneff
                                last edited by

                                @dustbro Needs to be Xcode 11 or later I think

                                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                https://dhplugins.com/ | https://dcbreaks.com/
                                London, UK

                                1 Reply Last reply Reply Quote 0
                                • T
                                  tomekslesicki @Christoph Hart
                                  last edited by

                                  @Christoph-Hart I can also confirm that it's working, thank you!

                                  1 Reply Last reply Reply Quote 0
                                  • Dan KorneffD
                                    Dan Korneff @d.healey
                                    last edited by Dan Korneff

                                    @d-healey Are you sure? When I compile Intel/Silicon direct from Xcode my binary is 200mb. When I export via HISE auto build the binary is 70mb.
                                    I'm exporting from an Intel machine if that makes a difference.

                                    Dan Korneff - Producer / Mixer / Audio Nerd

                                    d.healeyD 1 Reply Last reply Reply Quote 0
                                    • d.healeyD
                                      d.healey @Dan Korneff
                                      last edited by

                                      @dustbro When you compile in Xcode are you selecting build for running?

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      Dan KorneffD 1 Reply Last reply Reply Quote 0
                                      • Dan KorneffD
                                        Dan Korneff @d.healey
                                        last edited by

                                        @d-healey Build configuration is "Release"

                                        Dan Korneff - Producer / Mixer / Audio Nerd

                                        d.healeyD 1 Reply Last reply Reply Quote 0
                                        • d.healeyD
                                          d.healey @Dan Korneff
                                          last edited by

                                          @dustbro How are you starting the build in Xcode?

                                          Libre Wave - Freedom respecting instruments and effects
                                          My Patreon - HISE tutorials
                                          YouTube Channel - Public HISE tutorials

                                          Dan KorneffD 2 Replies Last reply Reply Quote 0
                                          • Dan KorneffD
                                            Dan Korneff @d.healey
                                            last edited by

                                            @d-healey Apple+B

                                            Dan Korneff - Producer / Mixer / Audio Nerd

                                            d.healeyD 1 Reply Last reply Reply Quote 0
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