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    LOGIC: version invalid on built plugins in Plugin Manager

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    • d.healeyD
      d.healey @Christoph Hart
      last edited by d.healey

      @Christoph-Hart said in LOGIC: version invalid on built plugins in Plugin Manager:

      I could add a Linker flag field in the Project Settings if this is the only thing keeping you from automated builds.

      While you're at it you should add

      <plist><dict><key>NSAppTransportSecurity</key><dict><key>NSAllowsArbitraryLoads</key><true/></dict></dict></plist>

      To the custom plist section for xcode - it prevents issues when doing server stuff from HISE.

      I already added it to my fork https://github.com/davidhealey/HISE/blob/development/hi_backend/backend/StandaloneProjectTemplate.cpp#L114

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      Christoph HartC 1 Reply Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart @d.healey
        last edited by

        @dustbro: Actually, it's already there: just paste this into the OSX StaticLibs setting (won't work on Windows though

        @d-healey I'll merge it when you make a pull request.

        T d.healeyD 2 Replies Last reply Reply Quote 4
        • ulrikU
          ulrik @Christoph Hart
          last edited by

          @Christoph-Hart yes, that solved the issue! :)

          Hise Develop branch
          MacOs 15.3.1, Xcode 16.2
          http://musikboden.se

          DanHD 1 Reply Last reply Reply Quote 2
          • DanHD
            DanH @ulrik
            last edited by

            @ulrik which one?!

            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
            https://dhplugins.com/ | https://dcbreaks.com/
            London, UK

            ulrikU 1 Reply Last reply Reply Quote 0
            • ulrikU
              ulrik @DanH
              last edited by ulrik

              @DanH LOGIC: version invalid on built plugins in Plugin Manager is no more :)

              Hise Develop branch
              MacOs 15.3.1, Xcode 16.2
              http://musikboden.se

              DanHD 1 Reply Last reply Reply Quote 1
              • DanHD
                DanH @ulrik
                last edited by

                @ulrik 🎉🥳🍾

                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                https://dhplugins.com/ | https://dcbreaks.com/
                London, UK

                1 Reply Last reply Reply Quote 0
                • Dan KorneffD
                  Dan Korneff @Christoph Hart
                  last edited by

                  @Christoph-Hart said in LOGIC: version invalid on built plugins in Plugin Manager:

                  @dustbro I could add a Linker flag field in the Project Settings if this is the only thing keeping you from automated builds.

                  Do the auto build in MacOS make Universal Binaries by default? Or is there a setting to turn that on?

                  Dan Korneff - Producer / Mixer / Audio Nerd

                  d.healeyD DanHD 2 Replies Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @Dan Korneff
                    last edited by

                    @dustbro Yes it's by default.

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    Dan KorneffD 1 Reply Last reply Reply Quote 0
                    • DanHD
                      DanH @Dan Korneff
                      last edited by

                      @dustbro Needs to be Xcode 11 or later I think

                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                      https://dhplugins.com/ | https://dcbreaks.com/
                      London, UK

                      1 Reply Last reply Reply Quote 0
                      • T
                        tomekslesicki @Christoph Hart
                        last edited by

                        @Christoph-Hart I can also confirm that it's working, thank you!

                        1 Reply Last reply Reply Quote 0
                        • Dan KorneffD
                          Dan Korneff @d.healey
                          last edited by Dan Korneff

                          @d-healey Are you sure? When I compile Intel/Silicon direct from Xcode my binary is 200mb. When I export via HISE auto build the binary is 70mb.
                          I'm exporting from an Intel machine if that makes a difference.

                          Dan Korneff - Producer / Mixer / Audio Nerd

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @Dan Korneff
                            last edited by

                            @dustbro When you compile in Xcode are you selecting build for running?

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            Dan KorneffD 1 Reply Last reply Reply Quote 0
                            • Dan KorneffD
                              Dan Korneff @d.healey
                              last edited by

                              @d-healey Build configuration is "Release"

                              Dan Korneff - Producer / Mixer / Audio Nerd

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @Dan Korneff
                                last edited by

                                @dustbro How are you starting the build in Xcode?

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                Dan KorneffD 2 Replies Last reply Reply Quote 0
                                • Dan KorneffD
                                  Dan Korneff @d.healey
                                  last edited by

                                  @d-healey Apple+B

                                  Dan Korneff - Producer / Mixer / Audio Nerd

                                  d.healeyD 1 Reply Last reply Reply Quote 0
                                  • Dan KorneffD
                                    Dan Korneff @d.healey
                                    last edited by Dan Korneff

                                    @d-healey I don't think it's universal.

                                    Here's what the autogenerated project looks like when I export from HISE:
                                    autocomp.png

                                    And here's what it looks like when I export from Projucer:
                                    xcond comp.png

                                    Dan Korneff - Producer / Mixer / Audio Nerd

                                    1 Reply Last reply Reply Quote 0
                                    • d.healeyD
                                      d.healey @Dan Korneff
                                      last edited by d.healey

                                      @dustbro I'm suspicious that your building a debug build 200mb is quite large. My universal builds are around 50-70mb. Are you embedding audio files/images?

                                      Are you building AAX too? That might be the issue.

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      Dan KorneffD 1 Reply Last reply Reply Quote 0
                                      • Dan KorneffD
                                        Dan Korneff @d.healey
                                        last edited by

                                        @d-healey I building all formats. The binary should be 2X the size of a normal binary cause it contains both ARM and x86 data.

                                        Dan Korneff - Producer / Mixer / Audio Nerd

                                        d.healeyD 1 Reply Last reply Reply Quote 0
                                        • d.healeyD
                                          d.healey @Dan Korneff
                                          last edited by

                                          @dustbro If you build just a VST does it generate a universal binary? If so then it's the AAX export that is causing it to only build for Intel.

                                          Libre Wave - Freedom respecting instruments and effects
                                          My Patreon - HISE tutorials
                                          YouTube Channel - Public HISE tutorials

                                          Dan KorneffD 1 Reply Last reply Reply Quote 0
                                          • Dan KorneffD
                                            Dan Korneff @d.healey
                                            last edited by Dan Korneff

                                            @d-healey Excellent suggestion. Exporting VST alone creates an Intel/Silicon xcode project.
                                            So it looks like I have export VST+AU, then a separate AAX.

                                            Dan Korneff - Producer / Mixer / Audio Nerd

                                            Christoph HartC d.healeyD 2 Replies Last reply Reply Quote 0
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